I cant belive i have to explain this, people dont mf alone becuase they dont "want to share"

From a Dev’s prospective is giving so many ‘options’ or opt in’s a good idea. Are you creating a cohesive game and encourages group play? Why are we creating all this coding and programing hours if we are just creating a ‘choice’? shouldn’t we dictate the game and not let people define their own game? Mods are around for people to define their own game…

Disadvantage = Harder Choice = Better Gameplay
I don’t get why people want the choice to be easy.

I mean, I’ve already shown that a personal loot game would actually be harder, on average, to gear than an equivalent FFA game, provided no cheats. So your assertion is irrelevant in this case.

Would most players even notice that difficulty?
Like with “Freemium” games “hard” difficulty.

They wouldn’t be wasting programming hours, there’s a reason, and a very good one, that they asked about it in their survey.

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This may give some insight into Blizzard’s survey.

Allow me and the 14+yrs I have playing Diablo II to chime in here. Adding more loot decreases rarity which is one of the great things about Diablo II is the struggle to get good loot. This game was not meant for a 5 yr old to be able to play and succeed easily. If you want that go play D3 or likely what D4 will be. This game is hard and unforgiving and it makes you think. That is why people like it. It makes you use your brain. If you can’t get the item you are looking for with all the information out there about this game you simply don’t want to put the time in. You can literally do runs targeting the item you want and in about 150-200 you are likely to get it, except end game gear. Which is the way it is supposed to be. It is not supposed to be easy you are supposed to have to work for it so it feels really good like an actual reward. Where it makes you yell out loud yes, yes, yes.yes.yes. The current magic find system also forces human interaction and trading. This is one thing that most games do not do well. Why? because it is too easy to get things you want. As for pick it. I have been faster then pick it the entire time it has been out. I am 35 and I am still faster. Learn to use alt and click faster. As for I am doing all the work and not getting 100% of the gains. Go to a game and farm a different area. You can go into a chaos or baal game and go to act1 and farm the highest level monster mobs. More then likely no one is going to follow you down there. How do I know because I have done it for years. Learn the game. Learn how to play the game. Learn monster levels, item levels, drop percentages, magic find break points. This game is terribly balanced. Don’t believe me look at my youtube channel where I tank Duriel as a sorceress in a Ladder game and kill him while my merc just walks around like an idiot. Learn the game. Loot system is fine.

Since the total drops in a FFA and personal loot game is the same, there is no difference in item rarity among all drops irrespective of loot system. If Baal drops 5 total items in an 8 player FFA game, Baal would also drop 5 items total (not 40) in a personal loot game.

In addition, high levels/selective players may not even pick up B-tier items. In FFA, these items would be grabbed. In a personal loot game, they would be uncollected and lost. Therefore, personal loot games actually increase the rarity of high tier items in comparison to FFA multiplayer games.

Personal loot games are harder. In an 8 player game each character sees 8X the drops in comparison to a personal loot game where each player only sees 1X. As such, seeing and getting that drop is a great feeling.

I have played D2 for thousands of hours as well as others. Some of us who want changes know the game. Even MtrlamaSC who claims to have played 25,000 hours wants changes.

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You’re not faster than modern pickit hacks because they pick the item up before it shows up with alt. It literally doesn’t hit the ground.

You may pick up some items when pickit users are around, but that is normal, because they only have certain items set to pick up.

You are wrong. I am a regular on many D2 hack sites, and what you are saying is verifiably incorrect.

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I want personal loot, only if the way loot drop was changed, because I believe that would help the game socially. I would much prefer a system where the MF’er got his own loot drop, based on their MF, and the non-MF’er got theirs.

The D2 way of doing loot is so dated. Its time for an upgrade, upgrade, upgrade!

It is hilarious to me that the most hard core “service run” people are the most against fair loot because they are used to sniping everything during their runs. “It is the fee for business!” Well it would be a game option, so make your greed games your way while you do game exploiting runs with people. Are you worried that people may actually enjoy playing the game together? I would definitely play with other people with reduced loot instead of always zero, the game scales in difficulty and players working together could kill a lot faster together than alone, y’know synergize skills together like the game was designed?

I’m not in Favor of “Personal loot” BUT I am in favor of More rune words being added and More content being added, w.o mixing up the core game to much.
In fact a D2 LOD X pack was alrdy in the works before it got canceled.
some ideals of additions are stupid but I Hope atleast we can agree on more content with some Nice looking Yellow rares to be found…

Yeah lets drop 40 items. That doesn’t dilute the pool at all…You literally just made the argument for me. Are you a troll? Also, in D2LOD 1.14D no monster is dropping 40 items. This seriously makes me question your knowledge of the game.

You increased the total number of items. You decrease rarity. Decrease the rarity decrease the happiness upon getting an item. 40 is greater then 5. You need to articulate yourself in a manner that conveys it better because all I am seeing is someone who wants everything to be easy.

Also are the items wasted? I swore people like myself picked everything up and then dumped them in free games. I mean that is the ultimate because the player doesn’t even have to be past level 1 to get gear. As opposed to them having to have gotten to the area you are in. Be able to take a couple shots from a boss while they try to grab loot.

Also they already showed an increased stash size. Are you telling me you don’t want to stop every 30 - 40 games and dump b-tier gear?

All I see is I don’t want to put in the time. You have no excuse that makes sense other then I don’t want to spend the time.

Alt shows the item before it hits the ground and yes I have picked items mid air using alt. So unless they revamped pick it recently it is not faster. The issue you are describing is a latency issue. You need lower latency. Also I am rather certain they are going to have ways of dealing with bots.

Even if it is not a latency issue. Why are you playing in bot games? Is it because they are providing a service to you of doing chaos and baal runs. The point remains the same. You don’t want to put in the time because it is not easy. Maybe you have a wife, kids, a demanding job, so you are limited on time. That I think is the issue here.

Checks what I wrote and contemplatively scratches head.

while i see what your getting at, this isn’t always the case, at least not when taken to the extremes some games go to… things should be “difficult” but not “undoable”

what made diablo 2 as a game last for 20 years is because EVERYTHING ( excluding uber mephy because of his aura) is “doable” with basically ANY build as long as u put the time and gear into it.

i have said it before, i have killed dclone with a firewall enchant sorc it took me 17 minutes…

yeah i could have done it in 6 seconds with my jav zon… or 12 seconds with my fury druid… or 8 seconds with my smiter, or 25 seconds with my hammerdin

but the point is… i could do it.

it wasn’t some " me avoiding getting 1 shot" me or trying to find a way to survive
it was me takingf a my enchant sorc with a lvl 56 enchant, and saying " hey i had to max “warmth” for my enchant, looking what else has a “warmth” synergy"

and then since i was an anni farmner going “hey lets find a way to do dclone with her”

i could porab cut down the time now that i know way more about the game… i now know i could use 4x eth in a weapon to have hit him… i could have used widowmake’s guided arrows, ( ignore targets def donest work vs uber or act bosses)

you still need to make things roughly equal,

diablo 3 is a perfect example on how they UTTERLY FAILED at doing this

becuase they started doing " x set buffs X skill by 10,000%

well yeah you cant choose to " not" use that, your FORCED to do it.

this is what greendude did in “maps” in path of diablo he made maps roll options to perma decripfy you and perma slow you by 20%… and thier just flat out TRASH.

he comepletly reworked dclone form being a fight that was “finding a a way to kill him and stop his healing” into " find a way to not get murdered by the laser that does 3.5k magic damage per second that cant be mitigated with resistances or blocked.
it becuase something completly stupid " oh you dont have 4k hp? too bad

this is why uber mephis “conviction” aura is TERRIBLE

becuase yeah you can do it with a palidin. with smite easy

but you CAN’T do it with 98% of builds that arent specially designed for it

where as dclone… you CAN.

every conceivable build should be able to clear hell be able to kill dclone… with the right about of game knowledge… and they CAN, some of them my be very slow… but they CAN.

i DO NOT want ANY difficulty increase.

becuase that just means, " you removed maybe 10% of builds"

and by the time you get into d3 with "infinity scaling stuff

you just removed about 98% of options and forced players to do EXACTLY what you set out for them to do… no choices at all.

of more content is added into d2 at a later date i would NOT want it to be as hard as uber mephy… i dont want perma curse or slowers or maps or modifiers… i want to be able to take my stupid build and kill it maybe it takes me 30x longer… but i should be able to do it… and not have to worry about “getting 1 shot”

as soon as you go “infinite scaling”, as soon as you make stuff so hard that no matter how good a person is… what gear they have, NOTHING can make x special build clear something you need to stop adding difficulty.
and this is where both D3, PoE, and even Path of diablo, fail.

TLDR:
“Inefficient” is ok
“impossible” or “infuriating” is BAD.

Nope I’m lucky enough to work from home, and can’t wait to play for hours. We’re good there.

You have not beaten pickit. If you were in a game with a pickit user and that user has space in the inventory, if that item is set for pickup, you will not get that item.

There are post all over of people playing in bot games saying "omg i beat a bot to x item and every reply is “must not have a good mulebot”, or “must not have had that item set correctly” because everyone who bots knows it’s impossible.

If you go to a botting forum, you will quickly see that what you’re saying is impossible. I won’t link a bot site here because I hate cheating in this game, and it’s also against forum rules. Please seek out this information on your own. I know people IRL who used to have dozens of bots in WoW running at a time.

I don’t nor have I ever run a service on DIablo II. It is a game simply put. I have always been nice to other done rushes because I was tired of magic finding. I have even lead a ladder starting team and held the leader board for over a week. It is not just people who help people level. During that over a week. I was running baal and chaos runs by hand like anyone who is actually dedicated to the game. I was having fun with my sorc. Which since this game was made I was told is not viable yet I have been using it for 14years. Tweaking it as they change the game but… You act like people weren’t doing these things before bots came around. Guess what they were. Uber leveling did that as well by hand. Why can I do this because I played the game. I traded and got items. I got things in demand and traded them for things I needed. I spent the time to read forums and websites and educate myself. I have found every item in the game. Tyreal’s Might is a pain to find and yet I did it. It took me several months but, I did it. Once again by hand. Does it take time sure as hell does. Does it take dedication, yep. Would I call it fun yes because it was glourious when I found it. Just like when I got my first SOJ.

You are saying to drop 40 items instead of 5 in multiplayer are you not. Is 40 not greater then 5? You end up doing 1,000s of runs to get to level 99. 1,000 x 40 = 40,000 instead of 5,000. You just decreased the rarity of every item in the game by 800%. Please explain to me how this will not destroy the game and the need to grind for items being part of it. Or how it would make it so trading would become pretty much useless because why trade I will find the item by myself.

It is simple supply and demand. This is not that hard. If you increase the supply you lower the demand.

Absolutely not. Please reread what I wrote.

In an FFA 8 player game, Baal drops 5 total items. In a similar personal loot 8 player game, Baal will also drop 5 total items (not 40). In both a FFA and personal loot game, 3 players (of the 8) will not get any drop.

I think the fact that I explicitly stated Baal would drop 5 items total (not 40) in a personal loot game of 8 players that most would understand that “not 40” does not equal “40”.

5 = 5 < 40

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