we also dont like some of the changes made in patches as it catered to weak minded, weak willed instant gratification seeking players who think only in the present and dont like something that gives option with consequences
If I put my tin foil hat on here for a second. The last major patch with balance changes was 1.13 in 2010. The last major patch before that was 5 years prior in 2005. Blizzard North shut down in 2005.
David Brevik and crew started working on D3 in 2000-2001 and left around 2003.
Do you know what this means? It means someone was tinkering with Blizzard North’s masterpiece 7 years after the main devs left the team. Phil Shenk was hired specifically for D2 LoD and even he left in 2001.
My tin foil hat tells me the changes that were in 1.13:
Higher rune drops
Respecs introduced
Iron maiden nerf
were in line with a popular MMO at the time.
Yes those were WoW devs patching D2LoD. And they were also balancing and nerfing character skills.
Puts on sunglasses My work here is done motor cycle enginespeeds off
It’s well known that 1.09 is the last pacth blizzard North actually worked on, 1.10 is the result of Blizzard ent. Which explain all the OP runewords and the bad synergy system we got now
Yeah, I find it ironic that people here treat 1.14 as if it was crafted by literal gods when its not. Yes, too much change can be bad, and I respect peoples opinions that want to look out for the best interests of the game.
But to have a black and white perspective is toxic in my opinion. We can all meet in the middle and enjoy a good game together.
Yeah, when i bring a change i would like, i try as much as possible to craft it in a way it doesnt alter the way the game original felt
Ie: people ask for endgame content, i propose the 9 circles of hell which is basically Hell getting +2 level each time you complete it, which is basically running the already existing content but harder
Because it is a stupid question that only you think is valid. It’s like me asking you why a hedgehog can’t fly and then demanding you explain it, it’s just a stupid question. However, against my better judgement, I’ll bite.
V1.01 to V1.14 IS diablo 2, and apart from minor things, it changes very little… and then along you come and say “well, if those horrible purists were okay with tiny bug fixes, surely they can’t complain about personal loot, hand shake pvp, mounts, wings, transmogs, microtransactions, pets, new acts, new modes and rifts… those stupid purists, oh we got them now!”… That is how you come across to me.
It is a valid question. D2/D2:LoD has changed as a function of time. If the claim is D2/D2R is a masterpiece that should not be modified significantly, which patch is the best incarnation of that masterpiece?
You have a thousand games out there that have what you are looking for, but you won’t play them, instead, you are here, demanding changes to a game that doesn’t have what you are looking for.
The subject of radically changing D2R to suit yourself is such an obsession for you, that you are setting yourself up for a serious fall with this game, that’s why I implore you to play D3, it has all that watered down stuff you are demanding, but you won’t play it, instead you come here and try to force changes.
No, intend matters. Changing the original game years later, with the purpose of updating it for a remaster, is not remotely keeping the game as it was. That is the Warcraft 3 Reforged way.
And I am not saying D2R should be kept as D2 was. Have two realms, one with 1.14 forever after, and another with changes. Problem solved.
but again you will have factions of purists asking for 1.07 realm, 1.08 realm, 1.09 realm, 1.10 realm, but thats wouldnt anymore be the problem of those with a brain that enjoy improvements