Two ideas that could reverse how DClone spawns:
1. 75-120 SoJ’s(they could adjust this) found/dropped globally would spawn him.
2. 75-120 SoJ’s(they could adjust this) gambled would spawn him.
So, instead of selling SoJ’s you would have to find/gamble(still found but in a different way) SoJ’s to spawn DClone. This way dupers(if duping exists) wouldn’t dupe a massive amount of SoJ’s for spawning DClone!
My SoJ found instead of SoJ selling idea is still a good idea, but your idea is good as well. So, instead of selling SoJ’s to vendors to spawn DClone you sink gold into gambling rings to gamble for SoJ’s. Once 75-120(they probably would have to adjust this because it’s hard gambling a SoJ) SoJ’s are gambled since they automatically identify after gambling this would spawn DClone. People would still have to be in a Hell game, and be on the right IP address if IP’s are still a thing for DClone to spawn. Still would be very rare to gamble SoJ because in the Beta the community was helping MrLlamaSC out gambling rings and he only gambled a Manald. So, Anni would be rare, but gives game gold more uses. Funny thing is I made a thread back on February 23rd about this. 4 days after D2: R was announced!
Other than buying potions, scrolls, repairing gear, gambling, etc. I was wondering if somehow game gold could be used for other things. A suggestion could be about the spawning of DClone. Maybe if you get a certain amount of gold you can gamble a low chance of buying a certain item that could spawn DClone when you sell it/use it, or at least has a part in spawning DClone. I think there should be more ways that gold could be used other than just our normal D2 way of using gold mainly for repairin…