I could accept the addition of a dedicated Charm inventory but it should not be equal in size. Limiting the Charm inventory to 5x4 or a tiny bit less would be perfect imo.
Charms are already too powerful and not necessary to complete the game. It’s just power creep. So decreasing the total amount we can carry wont hurt. Strong builds will still be strong and bad ones will continue to be bad regardless. Only skill balance can change that.
Also it makes more sense that our hero would carry a few charms, not a crap-ton like we currently are capable of.
We don’t need a shared stash then. The concerns that lead to a shared stash can be solved by the player right now. That’s what muling does.
Again, an argument for inconvenience for the sake of inconvenience. And those aren’t really compelling. I’m not sure why people aren’t able to process this?
There are a lot of dense people posting about this video who either desperate to escape the video’s logic or fail to process it but you probably are the most petty i’ve seen.
but hey you can keep your helm slot free in case you come by a socketed base helm for some dream\we, it’s those little choices that made “d2 magic”. Not everyone would come up with that brilliant strategy too.
I disagree. Power-wise Charms are not a necessity, perhaps some builds would be hurt defensively. But then I say, buff armor items to make up for that instead.
No it doesn’t - not if i can already MF in the way described in the video. I literally don’t have to change my behavior. I basically never risk losing a good item because i can S/E and rejoin in like 8 seconds.
Bloodlust they have just decided this is the correct way to play and actually the only way to play. This decision doesn’t matter because they don’t like it.
Its a subjective opinion they have forced into objective.
I am not against a Charm Inventory as I have said. I just don’t feel it is the “Must Have” feature these guys would lead you to believe and think its different than the other ‘QoL’ Features they try to compare them to.
Is your hellfire torch of lesser importance than your shako?
Are +8 to skill tab +xxx life and + xx resists\max\ar\life\we, less important than your helm?
In the end nothing is of importance if your goal is just to beat the game, it has been done fully naked.
so what we have so far.
arguments against charm inventory:
it ruins “d2 magic”
people would pick up items! (shocking!)
people would prebuff in pvp (already invalidated by shared stash)
people would keep junk charms during lvling (which is bad because of reasons)
anything else>?