GOD set is amazing in doing all things. In comparison, all other sets are so much behind. Ideally, I think we would want all set to be viable, so we can try out new things when we are bored.
Embodiment of the Marauder
Bombardier’s Rucksack: Sentries now cast twice (a total of 6, over 3 cast). Increases Sentry damage by 250–300%.
The Cloak of the Garwulf: Companion — Wolf Companion now summons
3 wolves. You gain triple effect from Companion.
Zoey’s Secret: The demon hunter takes 9% less damage and deal 8-9% increased damage for every Companion active.
Manticore: Now roll with 2 sockets
Helltrapper: Sentries fire all your equipped skills automatically. Sentries deal 350-400% increased damage.
Marauder is a fun set, but it has a few shortcomings. First, it is not for speed farming, the set requires one to cast all 5 sentries before dealing damage. I suggest making Bombardier’s Rucksack summons 2 sentries per cast. This will reduce the ramp-up time by a lot, it will also serve as buff to damage as now we can summon a total of 6 sentries.
The suggested change for Cloak of the Garwulf will solve the low movement speed and hatred problem for the build.
For helltrapper, it will bring back the old auto sentries build. I really love that build hope that we can bring that build back.
Rain of Vengeance: now have no casting animation (buff to Rapid fire)
(4) Set: Buff to 1000% increased Rain of vengeance damage
Crashing Rain: Rain of Vengeance also summons a crashing beast that deals 10000–12000% damage. Also reduce the cooldown of all skill by 30%.
Natalya rapid fire has one problem, the Wojahnni Assaulter need to stack for 15 seconds for maximum damage but the set requires you to cast rain of vengeance every 10 seconds. Rain of vengeance also deals very little damage compared to rapid-fire.
Fan of knives build:
Lord Greenstone’s Fan: Every second, gain 1000–1200% increased damage for the next Fan of Knives, stacks up to 15 times.
Sharpshooter (Passive): The Demon Hunter gains 6.66% Critical Hit Chance every second, up to the cap of 100%. The bonus is lost 1 second after scoring a successful critical hit, however. (Take 15 seconds to reach max stack)
Cape of the Dark Night: Sharpshooter also increase your damage by 40% to a maximum of 600% damage per second (15 stacks).
Trag’Oul Coils: Spike Traps gain the Impaling Spines rune and release Fan of Knife when deployed.
I think Fan of knives has unique gameplay, a few things can bring the game play to the next level. First, align the Lord Greenstone’s Fan and sharpshooter passive with COE cycle. The gameplay become herding and grouping up mobs when waiting for the buff stack. Also you can set up a kill box of spike traps. At max buff one can not trigger the spike trap and cause mayhem.
The change to Sharpshooter and Cape of the Dark Night, remove the need of running the build with Shi Mizu’s Haori, which makes the build more approachable.
(6) Set: Buff to 500% increased damage per discipline
Dead Man’s Legacy: Multishot deals 200 % increased Damage and hit enemies twice. Increase dexterity by 1% for 10 seconds after killing or assisting in killing an enemy with multishot. This effect stacks up to 50 times.
Spines of Seething Hatred: Also increase Chakram damage by 400-600%
Kridershot: Also increase elemental arrow damage by 400-600%
Hunter Wrath: Now work with elemental arrow and Chakram
Visage of Gunes: Vengeance gains the effect of the Dark Heart and Seethe rune.
Vengeance - side cannon: become similar to Fortress Ballista
Personal Mortar: increase damage of Grenades by 40%
From the Shadows: rocket skill fire 2 extra rocket and deal 20% increased damage
Nothing special, just make multishot even better at speed farming and make elemental arrow and chakram damage viable.
The Shadow’s Mantle
(4) Set: Shadow power gain all runes and last forever. You gain 30% attack speed and dodge chance when shadow is active.
The same goes for shadow set.
Alternative for Dawn:
Calamity: revert back to it old version. Marked of Death now provide 40% damage bonus and cause them to deal 40% reduced damage.
Fletcher’s Pride: You move 30-40% faster when shadow power is active(attack speed, dodge chance and movement speed). You also gain 100% of your life per hit as shield.
Dawn is used in 90% of demon hunter build, 40% increased damage and 50% damage reduction is too good to pass. I would like to add an item then provide shield for impale demon hunter, so that this melee build can use squirt’s necklace.
Vault: holding stand still cause vault direct to reverse.
Blood Vengeance: increase your damage to demon by 25% (original effect added to Night Stalker)