[D3] TurboHUD Overlay Explained. Is it cheating?

Huh? d3planner uses a Blizzard supplied API to pull information from their databases, i.e. it’s a completely approved method.

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Ding Ding you finally got it

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d3planner uses a Blizzard approved API to show game data.
TurboHUD uses a Blizzard prohibited method to show game data.

Why do you think they’re the same?

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Care to provide a source? Such as blue post?

Well, you could look at Blizzard’s official API guide…
https://develop.battle.net/documentation/guides/getting-started

Blizzard APIs provide developers with tools to enrich any fan site with information about World of Warcraft, StarCraft II, Diablo III, and Hearthstone. Here are just a few ways developers can integrate Blizzard API data into their websites:

• Add World of Warcraft character achievements, boss information, and Mythic Dungeon leaderboards.
• Display player profiles, ladder information, and match history for StarCraft II.
Retrieve Diablo III player hero information, season leaderboards, and character class and skill information.
• Return information about Hearthstone cards and decks.

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Game Data APIs versus Profile APIs

The difference between Game Data and Profile APIs is the type of game data they handle:

* **Game Data API** : used to store all other reference data related to a game itself (collectively called static data) and changing, world-related data that is not connected to players (called dynamic data)
* **Profile API** : used to store data related to individuals, their characters, or accounts (collectively called profile data).

Game data includes generic information like a list of abilities available to a character, server status, or leaderboards. Profile data includes the equipment on a character, an account's achievements, or a list of characters.

Blizzard authorized API allows other sites to access profile, leaderboard, gear info displayed on various "ladder"sites. It does not and should not allow access to advanced info which d3p is based on.

Such as:

https://www.d3planner.com/game/62433/kadala Average blood shard needed for an item, hint drop weight.

https://www.d3planner.com/game/62433/powers/Wizard_MagicMissile Detailed stats such as projectile speed/formula

https://www.d3planner.com/game/62433/powers/Barbarian_Cleave knock back height

https://www.d3planner.com/game/62433/powers/Barbarian_GroundStomp Debuff duration , health globe spawn INTERNAL chance.

etc etc etc. D3p has info unique to it self that’s not accessible from other 3rd party sites. If blizzard allows these kind of info, why is it not on the official games guide on this site, under advanced stats?

Not even Neverlitis has easy access to developer tools on another post regarding item drop weight. Use your common sense.

Obviously you are more experienced in coding than i am…perhaps you would enlighten us how on the server handles projectile speed calculation for 10/100 thousand players at same time and its only ONE calculation. If d3p access these info from client side, how is it different from thud?

@ Neverlitis. These kind of threads should be locked. At this stage in game, pretty much everything is transparent and its up to individuals how and what gamestyle to play. Tools are just tools, its up to individuals how you treat others and how to use and NOT ABUSE it.

TLDR 147 POSTS
TurboHUD is CHEATING. Use at your own RISK
Botting is CHEATING. Perform this action at your own RISK

Blizzard please close this topic

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What? Blizzard please “hear us” and ban the cheaters, then close this topic.
You must get the order of action correct sir.

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A necromancer just resurrected the dead.:zombie:

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Too bad he didn’t do it “28 days later”

THUD is cheating so what’s the point even asking if it is?

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Apparently so many people do it, it looks like its legit. And so the question had to be asked. But yea the question is answerd by now. “it is not legal, but blizzard is not going to put in resources to stop those” so do your advatage with this information. I think closing this post would be fit, this discussion leads nowhere.

I simply cannot believe that this topic is even being discussed.
I really have to control myself not to use swear words, because in God’s name you (Blizzard) can allow someone to use a maphack without having to suffer the consequences.
This is mocking all competition, so why rankings when these people know where each shrine is, where the exit is, etc.?
Honestly, in every sport competition doping is called to account because it gives advantages and if it is exactly these advantages that are at stake, then every player who uses maphacks must be banned.
But since none of you will comment on this, so it would be clear what your position is on this and instead postings are made with vague and extremely elastic statements, you can take the rankings out of play right away. leaving them in doesn’t make any sense under these circumstances.

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I simply cannot believe that you bumped this old thread.

Do not “bump” posts.

The act of posting simply to bump a thread is considered spamming. This also includes bumping old threads for no reason (also called “necroing”).

https://us.forums.blizzard.com/en/d3/t/welcome-please-read/45/5

They did reply, just not in THIS thread. You can read about it using the Blue Tracker or these links.

And the statement that followed which includes a reminder map hacks are considered cheats.

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d3 still not use ban for turbo and bot ^^
only ban wawe. this game is dead not responsive cheatters :slight_smile:
not playing anymore i hate it

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The maphack portion 100% is cheating and used by 99.9% of THUD users

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They do and they have.

Just because you think someone is a bot doesn’t mean they are. Even if they are a bot, if they are not reported, how would Blizzard know. Catching bots is a game off catch up. Bots get banned. Bit makers make better bots. Ths takes time to find and break. If Blizzard just banned weekly or something, bot makers would make better bots faster.

So, they get reports, the investigate, see if they can find similar patterns or what exactly the bot does, then work to break that aspect. This takes time and money. Blizzard has the time, but D3 lacks the manpower and money to keep up.

Bans happend more regularly the first few years or so. Recently something like 25K bots were banned. UI mods are much harder to detect, but if you are concerned just report every streamer using it so they know.

But don’t act as if they aren’t doing anything.

many streamers using thirt party scripts :slight_smile: and using hacks
very obvious and d3 not responsive again Twitch here watch it :smiley: bounty botting all
diablo create antiscripts for hacks ^^ and not use ban wawe . only ban. so simple bro

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When Blizzard UI is a Pile of Dung , isnt customisation and should show you everyting in terms of other players skills , COE etc . Ill argue that the maphack if removed from THUD then the application itself would just be information the player should already have but Blizzard are simply to lazy to implement . Seeing more of the Map . Yes i would argue thats abit RIP but idenetify blues and yellows on the map no that should be standard and its its embarrassing a third party came up with a better UI then Blizz

TurboHUD should not be used in its current state . Doesnt say Bannable says a super grey “should not” . If it was something they would ban for why be completely bloody grey about it. Statements like this are why a large playerbase arguably use it