[D3] TurboHUD Overlay Explained. Is it cheating?

[D3] TurboHUD Overlay Explained. Is it cheating?

Yes, using it is cheating.

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Well known fact that it is cheating.

Troll attempt?

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It is augmented reality.
Mike

Is maphack cheating? Are plugins that allow you to see other peoples gear and skills cheating? Trolls are hilarious.

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There are three stances to this program.

  1. Player believes it’s cheating. The TurboHUD overlay definitely presents more information to the player than the designers originally intended. It shows monster position and importance on the mini map, and it extends the mini map to a far larger portion of the map than the designers originally intended. But the overlay presents for more information to the player than simply character position and surroundings. So using it is cheating. Thus, we look at the next stance.

  2. Player believes it’s not cheating, but simply a player aid. The question arises; in 2012 when this game was released, was it complete? In the years prior to its release, was there technology available in the game engine to present the same information to the player? Did the designers even think about this extended information when they were designing the game, and had they thought of it, would they have included it? Obviously, the addition of the Crafting Materials tab in the character sheet is an admission that game information could have been provided in a better way. Beyond materials, TurboHUD also offers running statistics on the current character, including average damage, gold, and XP per hour, among other things. So using it is merely providing the player with better information about the character, its performance, and its immediate stats and surroundings. So it’s not cheating, it’s just an aide to the player. Thus, we look at the official stance.

  3. Blizzard’s official position on the use TurboHUD overlay program. For years and years players have been doing just what this player has done, which is asked on the forum if it’s okay to use TurboHUD, if it’s cheating, or if it will get them banned? You can search back even through the read-only original version of General Discussion and verify that the question has been posted multiple times per year for many years. Blizzard has remained mute, though the MVPs, and even some CM’s, have aligned themselves with the first type of player described here. But blizzard has never opined. The creator of this program, on the other hand, has made a definitive statement:

TurboHUD is not affiliated to Activision Blizzard and it may go against game TOS/EULA: Blizzard Entertainment: Battlenet End User License Agreement

Diablo is a registered trademark of Blizzard Entertainment, Inc.

Since TurboHUD was introduced I haven’t got any notification from Blizzard regarding TurboHUD. Active Diablo 3 players posted multiple questions on official battlenet forums asking for an official statement without any clear conclusion. When a statement from Blizzard /or a legal C&D letter/ forbids the release of TurboHUD then it will be immediately removed from the Internet and the development will be halted.

In the meanwhile TurboHUD is accessible as-is, free for every player, only for non-competetive gameplay, and serves as a gameplay-experience enchancement. BATTLENET TOS/EULA states the following under C.v. : “…however, that Blizzard may, at its sole and absolute discretion, allow the use of certain third-party user interfaces;…” I highly recommend for every user in the TOP100 on any leaderboard: do not use TurboHUD or any other tools! If you do, then you may risk your account, the fair competition and the future of TurboHUD as well. www ownedcore com/forums/diablo-3/turbohud/turbohud-releases/797483-19-8-26-3-stable-diablo-iii-2-6-6-61291-v9-1-a.html

“…immediately removed from the Internet and the development will be halted.”

That sounds pretty definitive, that statement has been on that particular page since the inception of this program, and the creator has never been contacted in any way about it. Also, if you search in the FAQ of this website, you’ll find the question, “Has anyone ever been banned for using TurboHUD?” The answer is a simple “No.” So use it, don’t use it, it’s up to you to decide whether you think it’s cheating or not, and no one else’s opinion counts. You decide for yourself. Then use it or not. You won’t get banned for it. And if the time ever comes when you might, Blizzard will give fair warning.

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Do NOT count on a warning. If a third party app provides an advantage you can’t get using the normal in-game software, Blizz can ban for it. The warning is the EULA.

Not banning it already does not mean they approve. Overlay detection is not as straightforward as detecting some other things.

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I’m more concerned about the rampant bots.

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Bot or TurboHUD, its all the same. Cheating is cheating. Ban them all!

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StoneOld,
I explained this to you before and even gave you the link. The developer’s have explicitly stated that the map overlay is cheating. See Quin’s Blizzcon interview with Wyatt and Rob.

For video proof:

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No, advertising attempt.

Just like those idiots who come in here complaining about botting, yet provide the link to the bot’s homepage, or at least the name of it so that people can look it up whenever.

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So if the rule is “one key press = one action” Blizzard has stated before, why is numlock allowed for Necros for example?
That’s not only one action for one key press…

This one is a tricky one. It does fit the definition of an exploit as it does in fact exploit a hardware lock state (that’s how NumLock functions). However, to fix this would almost certainly require reworking the entire spell/ability system with regard to the OnKey, KeyUp, and KeyDown states, which would very likely break a lot of the legitimate gameplay players enjoy now. It’s also pretty much impossible to detect, especially when you have BIOS/UEFI settings that can set NumLock to on/off, making for more variables in that equation.

So the most realistic educated guess for this is that leaving this be is the lesser of two evils. Yes, it provides an exploitative behaviour, but fixing it could well break everything else, and would also be a ton of work for little gain. This one falls squarely under the “not damaging enough to break stuff over it” category. It isn’t reading D3’s heap stack or any such thing. It’s literally just a hardware lock state.

It should be noted that this cannot be exploited on the OS X side, as that OS doesn’t use NumLock in the same way Windows does.

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well done

forums are completely useless

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Without even reading it, yes, it is cheating.

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This is what boggles my mind. Why do some people think the lack of action means Blizzard approves something? The ToS are very clear on this matter.

Not sure about detection and its difficulty. How difficult is it detect overlays compared to bots for example.

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There’s no need to detect numlock.
They can see how fast the key is getting pressed in logs maybe.
Also, ppl stream and post videos using the numlock exploit, make guodes about it for builds even.
The detection is pretty easy there.

Just dont let them assign it to the numlock key.

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Yes, it’s cheating, and now i’ll explain you, why:

Did you ever played CS:GO? Then you should know popular cheat called Wallhack. It’s giving you the information earlier, than you should normally achieve it, by the rules of the game. TurboHUD is doing the same thing.

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I remember in MOHAA everyone used chams and anti- recoil…

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