Crusader has the best RGK build. The class shortcoming is its inability to speed farm. Some build and the class also lack toughness for most of its build.
AKKhan
(6) increase damage bonus to 5000%Belt of the Trove: Every 4–8 seconds, call down Bombardment on a random nearby enemy.
Norvald’s Fervor Set Bonuses (2 pieces): Gain 400% increased damage while using Steed Charge and for 5 seconds after it ends. Increases the duration of Steed Charge by 2 seconds. In addition, killing an enemy reduces the remaining
cooldown of Steed Charge by 1 second.The Mortal Drama: Double the number of Bombardment impact. Bombardment deal 150-200% increased damage
Swiftmount: Steed Charge gain Spiked Barding rune. Also increase the damage and duration of Steed charge by 100%
Unrelenting Phalanx: Phalanx now casts twice. Also Increases Phalanx Damage by 500–600%
Eternal Union: Increases the duration Phalanx avatars by 200%. Phalanx gain Bodyguard rune.
Warhelm of Kassar: reduces the cooldown by 60% and increases the damage of Phalanx by 300-400%
Akkhan’s Manacles: the first 5 enemies hit by Blessed Shield suffers 80-100% increased damage. Increase damage of the Blessed shield by 250%.
Akkhan’s Addendum: gain an extra 20% cooldown reduction to all skill affix.
With the above changes, crusader should have 2 speed farming builds, Akkhan bombardment and Aegis of Valor Fist of the Heavens. The damage buff to AKKhan should also bring condemn, blessed shield to similar power level compare to Heaven fury.
Phalanx pet build could also be potentially used for a speed farming build. Maybe we can give it some damage buff and have a try.
Seeker of the light:
(2) set: also reduce the cooldown of Akarat’s Champion by 1 second
(4) set: damage reduction increased to 60% and duration increased to 12 seconds. Generate 20 Wrath per enemy hit
(6) set: damage of both falling sword and blessed hammer increased to 20000%Guard of Johanna: Blessed Hammer damage is increased by 200-250%. This effect is doubled for the first 3 enemies it hits.
Johanna’s Argument: increases attack speed by 100% (Global). Increase damage of Blessed Hammer by 300%.
Every since SOTL is released, the casting animation of the Falling sword is very slow. It interrupt the flow of the build, Increase its damage, attack speed and make it generate wrath would make it feel so much better.
Roland:
(4) set: damage increased to 20000%
(6) set: damage reduction increase to 20% and the duration increased to 12 secondsDenial: increase the damage of sweep Attack by 500-625%. Each enemy hit by Sweep Attack increase the damage further by 1% (multiplicative).
Piro Marella: reduces all resource cost by 50%. Increase damage of shield bash by 300%
Drakon’s Lesson: increase damage of shield bash by 200-300%. if Shield Bash hits 3 enemies or less, refunds its Wrath cost and increase the damage by 100%.
Shield bash and blessed shield now benefit from TOTAL block chance.
I know shield bash may need even more changes, but I have no idea on what else is needed. So I would said just buff the damage first and see what other need may be needed.
For Sweep Attack, I suggest changing the mechanism for it to flat damage as it would help with killing single target. However, one may still face the problem of lacking Wrath when facing 1 enemy.
Invoker
(4) set: damage reduction increased to 60%
Hack: Your primary skills attack 30% faster and deal 100% more damage. 150-200% or your block amount is added to your Thorns damage.
Now also roll with extra thorn damage affix.Justice Lantern: Gain damage reduction based on 80% or your Block Chance. Also, increase the block amount by 45-60%
Iron Maiden and Hold Your Ground(passive) now also increase your block amount by 50%
Divine Fortress: Increases Armor by your TOTAL Block chance.
Tyreal’s Might: Law of Justice gain all runes and its rune effects are 50% stronger.
Law of justice - Faith’s Armor: empowering the Law Crusader and allies gain a shield that absorb 26821 + 200% of your block amount for 5 seconds
Simplicity strength and depth digger now work with invoker.
I think block amount is a long-forgotten stat. With the above suggestion, the block amount would become a useful stat.
Support build
Akanesh, the Herald of Law of Valor gain all runes, and its rune effect now also apply to alliesHallowed Protectors: Hallowed Barricade can now roll a random element
(2) set: +500 all resistance,15% attack speed, 50% increased block amount
all affix on your shield is also apply to your allies. (also work on follower)
A zdps that could provide resource cost reduction. I would also like to see what the community can come up with with the new Hallowed protector build.
Passive change:
Righteousness: increase your damage to demon and undead by 20% (original effect added to Fanaticism)Renewal: Using a defensive skill heal you and your allies for 20% of maximum life over 5 seconds
Insurmountable: Blocking an attack generates 6 Wrath and heals the Crusader for 16093 Life. The heal amount is increased by your life on hit.
Long Arm of the Law: Reduce the cooldown of all skills by 15%. Increase the duration of the Active effect of all Laws by 5 seconds.