Didn’t the sader who cleared GR150 had like 10,000 paragons? You can’t get that high in one season. How much would a sader need in paragon level to clear GR150 anyways?
Based on gear of those that have, and times. Not to mention the lack of fishing to do them I would say 3000-4000. From 4k to 10k its only roughly 4-6 gr gain so someone with 4k could do roughly 145 as easily as the 150s and fish higher.
If they leave the AoV build as is, there is no reason that other builds should be nerfed this patch. I have been called the balance police/fun police and lots of other derogatory terms. Fair is fair, though. If an obvious OP build survives that is stronger than the prior OP builds that Blizzard just nerfed, arguments that I and others made about balance between classes go out the window.
By that same logic the 10.5k paragon barbarian WhirlRend 140GR also shouldn’t have been a concern, yet they pulled that buff out from under us.
If they want classes to be able to do 150s at high paragon I have no problem with that, and I don’t want saders to get nerfed, but they should raise all classes to that point if that’s their intention.
at this point they are copy pasted from the original patch notes as they contain the same mistake on the Monk PoJ 6 pc (SW dmg vs All dmg). I think we’re gonna get more clarifications at some point here from now up until the season starts
This whole perfect gear, 10.5k paragon debate doing an ultra high GR is for the birds and should have no bearing on any judgement call regarding a normal seasonal game. I could care less. Just give us a chance to have fun, instead of some game veteran whining its too strong.
Hmm that’s very interesting, if Whirlrend was doing GR140s because of the 10k paragon level then it wouldn’t mean that the new items were OP, it was the paragon levels. That makes me wonder if Devs determine buffs/nerfs by how players clear GRs with or without paragon levels. They should be doing them without the paragons, would make more sense.
Nope. The patch notes are just always included in the Season preview. It’s looking like we’ll be releasing a small balancing patch before Season 19 launches; I’m actively working on getting those details now and will post about them as soon as I have everything accurate and verified.
Thank you for the clarification! Please note the threads that cite specific issues. Ulma’s summarizes major issues:
Mine addresses Barb concerns. The Lamentation nerf was overkill. We don’t need a Season to see how it plays out, and there may be bugs with the items that prevent them from working properly:
We recognize that you’re overworked and likely overstressed, but it’s imperative that there’s some acknowledgement of what we’re saying here, because the community as a whole feels like we got kicked in the (digital) teeth.