Every since diablo 3 release, I always want to see barbarian would be able to use two 2-handed weapons. Yet, with the latest set released, barbarians were still unable to do so. So please blizzard, make barbarian awesome.
(6) set: You deals 6000% increased damage and able to wield 2-handed weapons with 1 hand.
The Gavel of Judgment, Remorseless and Bracers of the First Men now also increases damage of Call of the Ancients.
With this changes, barbarian would most likely dual wield Immortal King’s Boulder Breaker and The Gavel of Judgment. The increase of damage should bring HOTA build to become one of the best RGK. It will also free up a slot of the use of Chilanik’s Chain for speed build, Andariel’s Visage for pushing or TNT for pet build.
IK6R4 charge barbarian would also be able to use both Immortal King’s Boulder Breaker and Standoff, open up a slot for furnace. We may also add a new item for charge bar to help with killing single target.
(2) set: also reduce the cooldown of Wrath of berseker for 1 second per enemy hit
(6) set: damage increased to 7500% per stack
Chilanik’s Chain: Using War Cry increases the movement speed for you and all allies affected by 30–40% for 10 seconds. War Cry gain all runes.
The three hundred spear: Increases Ancient Spear and Weapon Throw damage by 300%. Also increase your maximum Fury by 300.
Skular’s Salvation: Increases the damage of Boulder Toss by 300%. When Boulder Toss hits 5 or fewer enemies, the damage is further increased by 200–300%.
Permanent Wrath of the berseker and a minor damage buff should help Reakor build. I added the cooldown of WOTB, because in Reakor HOTA build you only unleash stack during COE cycle, which make zodiac ineffective for the build.
I would also like to see barbarian gain a build that work like star pack. I think by increase the maximum fury by 300 would make Boulder Toss viable. One would need to build up fury by charge and unleash it during the COE cycle. Since there is a limit to the less then 5 enemies hit in Skular’s Salvation, it would likely to be a RGK version of star pack.
Might of the Earth
(6) set: Increase damage to 30000%
Fury of the Vanished Peak: Reduces resource cost of all skill by 50% and increases the damage of Seismic Slam by 400 - 600%
Bracers of Destruction
Seismic Slam deals 400-600% increased damage
to the first 10 enemies it hits.
Blade of the Tribes: War Cry and Threatening Shout cause an Avalanche and Earthquake. Increases Earthquake and Avalanche Damage by 400–600% (extractable)
Girdle of Giants: Seismic Slam increases Earthquake damage by 200–250% for 3 seconds. Earthquake gain Molten Fury Rune
Dread Iron: Ground Stomp, Boulder Toss causes an Avalanche. Increases Avalanche Damage by 250 - 300%
Seismic slam with the first 10 enemies hit removed may already be enough as the increase from Area damage could be huge. The change to reduce all resource costs is for the use of captain crimson. Both changes would be a major quality of life improvement for the build.
For Earthquake build, I suggest we give it Molten Fury rune. It opens up the option for using the second rune, Cave-in would be used for pushing as it group up mobs and maybe better at procing area damage. The Mountain’s Call would be a solid choice for speed farming, as it reduces cooldown to 30 seconds. With Boon of Bul-Kathos passive, it would further reduce it to 15 seconds!!!
Horde of the Ninety Savages
(6) set: also increase damage of Revenge and all primary skills
Stormshield: Enemy hit by Revenge take 200-300% increased damage from your primary skills for 5 seconds. Revenge gain all rune.
Revenge base damage increased to 700%
Grudge: change to stun, instead of knocks enemies back
Provocation: reduce the cooldown of one of your skill by 0.5 second per enemy hit (the original effect is moved to Retribution)
Unforgiving: Taking damage increase your damage by 20% for 5 seconds. Revenge gain an extra charge and double chance to gain a charge. (the original effect is added to Animosity)
The Undisputed Champion: now also increase damage of all primary skills
Blade of the Warlord: Bash consumes up to 40 Fury to deal up to 600–800% increased damage. Bash gain Frostbite rune.
I would love to see a barbarian build that uses a shield, and since frenzy build has a lot of free skill slot and a free weapon slot, I would say it is a nice place to add it. I suggest we use revenge to stun enemies and trigger the 2 set bonus. At the same time, I think the build can also use a skill that makes permanent Wrath of the berserker possible.
Another possibility of Horde of the Ninety Savages would be a dual gen build. Bash could be used to trigger the 2 set bonus and be a fury spender.