Test location:
T4 corrupted growth.
Test gear:
Weapon — Axe 131-132 dmg (Physical). No other gear, cube COE, Bastion.
Skill ---- Cold Frenzy berserker.
Two numbers will appear during each attack, bastion chain and original Frenzy hit.
- During cold circle, base dmg * 3; Bastion dmg remain the same;
- During physical circle, base dmg same; Bastion dmg * 3;
Test 2:
Change weapon to cold dmg: Azurewrath.
Then, both bastion and original hit *3 during cold circle.
Conclusion(Updated Result, based on more weapon tests):
Bastion should inherit the Frenzy Skill element NOT weapon element. But:
-
For single-handed legendary (tested weapon includes, Cold Azurewrath, Cold Oath, Arcane Doom):
Bastion *10 dmg inherit the weapon element. If the weapon element is Arcane, poison, holy, it simply loses tons of dmg. -
For double-handed, single-handed-non-legendary: CoE buff appears in physical circle
Please fix ASAP (This bug is similar to previous vile ward bug, the vile ward code may help). I have a test video. I will share the link once it is uploaded.
Video link: (Please remove " ")
www.bilibili. com/video/av89367939/
Also please double 6 pc bonus and make 4pc 7-8%.
---------------------------This is my experience about Crafting an Cold Oath--------------------------------
Based on the test result: the best OathKeeper is 10CDR/7aps/LoH + >190%. + Ice/Physical element weapon dmg.
It is impossible to get this weapon. My current Oath is 7aps + 10cdr +193, + 900+str. I’ve already spent 4000 bounty materials on this. Nearly 1000 reforge…
Besides Oath, you also have to reforge belt, (around 500 material for an acceptable one).
Helm with LoH (you can hardly survive without enough LoH)…
More tests about Bastion - Elemental Affix on gear. (2/19 updated)
The elemental affix (20% on brace 20% on amulet 20% on Azurewrath) works properly. In other words, e.g. even if the dmg weapon is physical, Frenzy skill dmg type is cold, 20 % elemental dmg increase on gear also increases the bastion chain dmg by 20%.
Test:
Axe ---- Cube Frostburn / Not Cube Frostburn,
Frenzy — berserker,
Dmg increased by 20% regardless of which circle.