Warfist/Cestus claws are now 2x2 grid items, and allow up to 4 sockets.
Runewords that apply to axes now apply to claw class weapons. Voice of Reason added as a claw class runeword.
Blade sentinel can no longer miss like other trap “spells”, but can still be blocked / evaded. Base damage from level skill scaling doubled.
Blade sentinel attack range increased to 5, next hit delay reduced to 8 frames.
Blade shield attack range increased to 5. next hit delay reduced to 12 frames.
Blade Fury skill can now pierce.
Base damage scaling per level of Wake of Fire increased by about 100%, level 20 base damage now 140-160 (up from 68-77).
Wake of Fire now shoots up to 1 additional shot per 4 soft skill levels (10 shots at level 20).
Elemental Martial Arts charge skills now gain their 1st charge damage on attack. (i.e. While using Claws of Ice attacks now adds 15-35 cold damage at level 1, 231-259 cold damage at level 20). Phoenix strike now gains either cold, fire, or lightning randomly on hit.
Tiger Strike now gains a synergy with Claw Mastery, 4% increased attack damage per level (same as Dragon Claw). Note that this does not explicitly require the use of a claw to attack using Tiger Strike.
Whirlwind and all other oskill attacks now counts as a finisher move, triggering 1 charge per successful hit.
Dragon Flight attack animation is based off your hit recovery speed.
Increases the frequency Shadow Warrior uses your Left Mouse and Right Mouse button skills. Shadow Warrior now also gains the mechanic of Shadow Master where as it gains soft levels, its gear will improve in the same manner.
Cloak of Shadow now works on all unique enemies, at 1/3 the value. The blind effect still does not apply on bosses where it would override beneficial curses or debuffs, or preventing the enemy use of skills and spells.
Wake of inferno cone of damage increases in width the further the range, making it hit slow moving target more reliably.
Venom, new synergy with Cobra strike, 8% increased poison damage per level.
Increases to shield block rate from gear now apply to weapon block. Weapon block is still capped at 65%.
Cobra Strike now gains a synergy with both Venom and Claw Mastery, increasing damage by 4% per level.
Kicks are now capable of critical strikes and deadly strikes (claw mastery still does not apply).