I don’t mean this rudely, but I am hoping D4 is amazingly good. I hope it hits the checkboxes for so many that aren’t being fulfilled with D2R.
More than anything I want the Diablo franchise to persist. Now that Microsoft has their hands on the reigns, who knows what they’ll do? D4 needs to be good.
The comprehension you’re lacking is that when you purchased the game, the loot system in place was agreed upon to reflect the original, despite a very few seeking to alter it.
The system agreed upon has a 20 year record. Your compartmentalized argument falls flat on it’s face.
When the answer is “definitelly not at launch”, it is not rocket science to know that the time has a qualifier. In addition, he also said that if ever introduced it would be optional.
Rod later tweeted that lets chat about timed loot after Blizzard shipped D2R.
Hence, as promised no optional loot allocation system was introduced at D2R launch. Discussions may continue to happen after D2R shipped between Blizzard and its D2R players.
Yes I realize that’s your complaint. But it doesn’t all of a sudden make ploot about greed when it’s an optional system. Logic is not your strong point. There is no reason for D2 to stop development. Releasing a remaster is most certainly not a reason to stop development. Just the opposite.
Show me where Blizzard officially ended development and set D2 in stone for the rest of time? Go.
I agree, but many people who are against P8 say it will further ruin multiplay, however, if you want an incentive for people to play multiplayer, they will have to do Ploot or increased drop rates when partied and in close vicinity to each other, etc…or no one will ever group for end-game play.
Your own link here… https://imgur.com/a/igq58oH
TAKE A DEEP BREATH AND RELAX, We ARE NOT DOING IT
RELAX WE ARE NOT DOING IT.
pretty big no. Again just like kids, You tell them no over and over, And then you say let talk. we all know it means no. ALl but you and a handfull of you alt accounts.
FACTS
i forgot you wher un blocked. Back to block with The bigeest LIER/troll on forum. MicroRNA and hes many Alt accounts
FACTS
Keep begging for hand outs on forum beause the game is to hard for you…
He already qualified that they are not doing it at launch not once but twice on two different days.
The first tweet on August 30 reads “Not for launch”
The second tweet on August 31 reads “But it’s definitely not happening at launch.”
Read the whole thing.
Irrespective, those tweets are from August. Rod’s later tweet is from mid-September. “Let’s talk about it after we ship” where it refers to timed loot.
I beg to differ, the underlying reasoning of ploot is that someone is taking what rightfully belongs to you, and you’re tired of seeing it. When in reality, loot that drops on the ground in an ffa system belongs to the person that picks it up. So the entirety for the ploot case in this game centers around the perception of gaining more or losing less, greed.
Leave it to a person who doesn’t understand underlying motivators to accuse someone of insufficient logic. Really, top form.
The underlying reason is not that. The underlying reason is to have a more equitable loot systems where the negative effects of differential ping, melee versus solo, breaking immersion, controller users, pickits cheats, botters, etc… do not get a disproportionate amount of good items at the expense of legitimate players.
In ploot/iloot/tloot, one gets gear according to a binomial distribution with expected variance. It is about equity.
Greed is wanting more than others. Equity is the opposite.
FFA promotes greed since by definition it is a free for all. Human nature often encourages taking more and leaving others with less.
This is a massive assumption, it’s almost so entirely unprovable that to even state it seems hilarious. What is disproportionate? What is a good item considered to be among different players? What really is a “legitimate” player?
I think it would be self-evident since I referred to pickit cheats and botters earlier in the same sentence. These are not legitimate players.
You can look up the meaning of disproportionate.
As an example, in an 8 player game where all are contributibg roughly equally, one pkayer should not end up with the majority of good items while the other 7 are getting the minority of good items.
P.S. “Good items” are in the eye of the beholder, however almost all consider specific items to be valuable (e.g. high runes).
Can you point or pick them out in any regular multiplayer game? If not, how can you prove your point?
Allow me to reply to your redundancy.
As an example, in an 8 player game where all are contributing roughly equally, every player has an equal chance to pick up an item provided actual distance is not too skewed.
You can look up the meaning of free-for-all, but after all this time, I still think it’ll elude you.
This is not true. For ecample, if you have ever played with someone using a controller and you are using a mouse, the controller user will collect boss drops before you at a disproportionately high rate. It is not equal opportunity.
A stunning display of ZERO (0) understanding of basic economics OP. It’s almost impressive how you spread that misinformation with an air of absolute certainty.
I don’t understand why everyone seems to argue why they would like to use it and why they wouldn’t like to use it and then pretending those arguments are actually valid in regard to whether or not the option should be instituted or not.