Teleport kills the game

Yes but the damage is done

The gameplay baseline feeling has been altered

Like somebody quitting drugs, their body still craves the perks provided by teleport

This is why if teleport is rightfully nerfed

That it should be accompanied with a buff to global content

Make areas worth to be walked rather than skipper

That’s why I’m a big advocate of activities

https://us.forums.blizzard.com/en/d2r/t/half-baked-terror-zone-and-mediocre-won’t-help-player-retention…-game-needs-real-endgame-activities/154331

Especially activities that revolve around clearing as many monsters as possible