Diablo II was never balanced and never will it be. I would argue this whole genre is unbalanced. It is certainly not because of removal of Immunities or “Sunder Charms”.
The point of removing Immunities is to enable build diversity and now guess what?
You can just keep on playing Infinity (Without Sunder Charms) Light Sorc/Javazon or just good-old Hammerdin, as Fire Sorc, Trapsin, and Cold Sorc (yes, Cold Sorc that people cry about) will still be lacking. Don’t even get me started on Melee characters (other than Javazon).
It should not have been nerfed at all, they should just remove Immunities without that charm in the first place. They should also buff melees and allow Teleport for Shapeshifters, and also add a cheap low, mid, and high-level Teleport Runewords.
They should also add /player x command, better exp and drop rates, add ploot, etc.
I appreciate every change we are getting, and it is awesome Blizzard is giving us what the vast majority want by bringing in updates, but I don’t think this decision is correct. The vast majority are not happy with it, you can just check Reddit. We are very excited to play but now nothing has changed so why bother?
So what is the point now? What’s their raison d’être, what problem do they “solve”?
The issue is written in OP: they change absolutely nothing. Infinity Light Sorc/ Javazon or a Hammerdin to go, why bother with even a Fire Sorc and let alone other characters.
What is CW?
They should have just removed Immunities and buffed melee in this update, along with Terror Zones.
Absolutely nothing changed, still same stale thing. Well, at least there are good rumors that drop rates have been vastly changed with Terror Zones so this might be something to look forward to!
Change is not good, if I don’t like it I ask for it to be modified. They are already hearing us by giving us changes. If you don’t like it, go play old D2.
Why should I play D3 or PoE when they are giving us changes such as ToZ and those Charms to begin with? I don’t get the purists you are already defeated. We keep asking, and next season more changes too. Exciting!
We can simply not play this season, and it will be dead in ~2 weeks and Blizzard will take note. Mark my word, I will be posting the health status of it.
a 500 people playing twice does not make up for easily 100k+ people. We will see how this Ladder will be in 2 to 4 weeks.
In any case, next seasons will have more changes so we can hold off until then. Blizzard wouldn’t make changes if Season 1 did not flop and had no players.
The problem is that you little noob label everybody as purist, but it seems that you don’t even know what the word means. Like a toddler hearing a new word and repeating it in every sentence.
I’m open to changes. I just don’t like crappy implementations. Sunder charms still aren’t great. But with the 1/5 effectiveness of conv/lr it’s no longer fully broken. That’s healthy for the game.
You are delusional. But I hope you leave for good.
If it is, they wouldn’t even make any changes to begin with. Season 1 flopped.
ALL polls had people asking for changes.
Did you read OP? Nothing changed… Just play Infinity Sorc/ Javazon or a Hammerdin and you won’t get less resistance.
I will not play next Season, but I will be here and can play casually non-Ladder. Also, I wouldn’t leave for good because every Season will get changes for us casuals, because Season 1 failed and was dead in 2 weeks.
Honestly you should save yourselves the heartache and leave to Old D2 for good. Purists already defeated, we got changes, more changes are coming, common sense, etc.
They will also be very inefficient and not worth it, much like Melee characters. Fire is the one that is hurt the most. I don’t get it.
Maybe they can up Resistance of Lightning Immune monsters so Infinity does not break 90% of them easily?
I can see this is a tough reality for you, you are almost hallucinating. Do not spam my topic, stay in-topic or get ignored. We will get more changes soon in next seasons get over it.
Guess you are the defeated purist. I like the change and cancelled my plans to leave D2R for now with this change. But you don’t like it and cry about it. So byebye defeated purist.
You are right I was hoping they buff Melee characters, this is not related to the charms.
I sure hope so but doubt it. I think they would be butt against Fire Immunes especially in like player 8 settings.
I mean, you can just ignore Sunder Charms and go for good old Infinity Javazon/ Light sorc, or a Hammerdin. You know, the stale meta. This is what I dislike about this change, is that it feels like a “no-change”?
I hope you are right anyways I of course have to test things out and see how they play, I am excited about Terror Zones anyways and especially the rumored better drop rates.
What do you think about:
I mean nerfing is one approach but if they make all builds stronger it would be a better approach maybe.