this shows how out of touch you are. i could list a very time consuming amount of variables that would need to be factored in to make this a true net zero and it is NOT easy at all
Average out all the charms damage potential and stat potential. Subtract that from characters and boom done. Easy. Or even better Average it out and then quadruple it and subtract it from characters. So it would actually be a debuff for characters cuz this game could definitely stand to be harder. Regardless it is indeed easy. Remember just because you struggle to tie your shoes doesn’t mean that most people do.
so you would take the average potential of 4 slots and subtract that equally to every character at every level? now if it is just the average then some will benefit and some will suffer. one could argue anything less than nerfing by the max is an effective buff to some.
you would have to consider character level, monster level, classes, builds, min/max capabilities of charms, is 4 the right answer or how many does the typical player use, it may require nerfing more than 4. its cute you think it is simple, but showing that you dont realize all the nuances doesnt make it simple, just makes you naive
It would be more than close enough, you nitpick because you have to at this point. Meanwhile I said F it, lets just nerf them all drastically and make the game harder. Straight debuff to characters far beyond the average charm’s value many times over in fact. Boom done, a charm inventory costs you a defbuff and you can’t avoid it. You’re probably still against it at that point but thats simply cuz you don’t want change, not cuz ur worried about power creep.
have you noticed how many times you have to change your argument because it doesnt fit? at first it wasnt a buff because you could offset, then it was really easy to make it have a net zero effect and now its well we could just over nerf to be safe. there isnt a simple value that you can just apply to offset with minimal effort. if you still dont get that after just some of the examples I gave then there is no point. Like I said earlier I am certain the math involved is far above your abilities - at least recognize that. As someone who works with high level math daily it is obvious to me what you dont know but its fair to say for you - you dont know what you dont know - applies
edit: and just to play by your last example, if you make the debuff so extreme and also optional then you may as well not make the change at all which I hope is obvious
Who said anything about making the change optional?
But back to the high level math you’re doing. The original math that determines how characters are was all not random, but there was no true logic behind it other than maybe a barb should have more life than a sorc right? So what difference would it really make if the line changed a little don’t really care, but they could just wing it and guess, and they could guess a little heavy maybe nerf chars a little much so no buff happens and a slight defbuff does. Or perhaps they underestimate and a slight buff happens. In the grand scheme it doesn’t matter. Even the power creep itself if allowed overall doesn’t matter to general gameplay. 4 slots isn’t going to make a massive impacts on your gameplay. I’m not adapting my point to win the argument I’m changing it so you’ll keep changing your response to find the next tiny thing to worry about. Even in the scenario of an extreme nerf which this game already needs IMO, you’re still looking for some out. You just simply don’t like change that’s the mathematician in you. That’s all good bud you can simply admit it. But in actual gameplay the difference wouldn’t be noticeable. That is exactly why I went to an extreme and you’re still nitpicking as if it would destroy gameplay as it is when even the slight power creep from 4slots wouldn’t change enough for anyone to worry about, except those who are looking for any excuse to resist change. Meanwhile you definitely should change your underwear more often even if they never add a charm inventory. Which I’ve already admitted they never will, but you could add the inventory, negate power creep, and improve looting QoL without it having some crazy effect like you’re pretending it will have.
The argument was if it was just QoL which is said it clearly isn’t and that’s how this all started. YOU then felt the need to state the obvious that you could nerf to offset like a dozen times which never conflicted with my point. Then you took it further to act like it’s easy and when shown it isn’t easy you changed to well it’s not a big deal if it’s a nerf or a buff.
All that does is prove it isn’t qol like I said and that you are still grasping at straws to try and prove something I said is wrong - which you have not. All while saying many many provably wrong things.
Edit. I don’t mind change at all. Just don’t like dishonest arguments. This isn’t qol and to make it truly pure qol it would take A LOT of work. Nothing wrong with being ok with nerfs/buffs. Someone could say I know this will be a buff but it isn’t a big concern to me and nothing wrong with that. If they said I want my charm inventory and it’s not a buff that’s just a lie
Being able to loot more easily is a QoL change. Nobody care about the imaginary power creep that you’re pretending exists. And yes I know you’ll be like but ohh my god they can fit in a whole 80 extra life in that 4 slot area. Simply doesn’t matter, sorry. They could find a way to keep it equal, debuff chars, accept the buff but in the end it really doesn’t matter. The entire thread is about a QoL update of looting more easily, you want to find something insignificant to make an issue and that’s all good. You can keep trying, but you know it won’t have any real affect on the gameplay.
Regardless they’ll never add a charm inventory, they can’t even remember to restart ladder on time, so in the end it truly doesn’t matter. But pretending people are searching for a buff to any already easy game when you know all they want is easy looting is a weird obsession. I’m sure it is a fun pastime.
It’s not a qol change. And your wall of text ignored everything I said (as per usual) and had a separate rant. Did you even read what I posted? I said if someone wants to say I know it’s a buff but am ok with it I have no argument. It’s a fair opinion. But to say it has zero impact outside of qol is 100% false.
They only care about the QoL portion of it, nobody secretly trying to get a buff though having a charm inventory. They’re not trying to sneak one past you. You can argue the minimal impact it would have all you want until you’re blue in the face. You can even keep pretending the 4slot buff would make a difference all good. The point made, remade, and adjusted was that nobody wants the buff portion, they only care about looting easily. Focusing on something that could be negated or completely ignored isn’t worth the effort, except for you.
Or you could call them out for denying it’s a buff. They had plenty of options to do so and didn’t “overlook” it they were presented info and defended the idea it’s not a buff.
It’s great if their goal is only the qol part but that’s not the full impact. You seem to want to try and play this middle that isn’t accurate on either part. What have I said that’s wrong? Just name one thing
I’m not looking for a middle ground. I’m stating that they could either negate the buff or even nerf characters beyond that and there isn’t a single person who wants a charm inventory that wouldn’t take the nerf for it. So worrying about the tiniest potential for a buff really isn’t worth any effort, maybe to you I guess, but nobody is worried about the massive 4slot power creep. If you were deeply invested in though perhaps you could figure out the math, but again most people wouldn’t care, they’d just accept the nerf and enjoy looting because that’s what they desire. Perhaps the others did claim it wasn’t a buff because they too realize how miniscule it is and didn’t care to argue with you about it. At least that would be my guess. Regardless nobody is looking to slip one past you for a buff, they really just want to freely loot and have charms. However they were to adapt the game to adjust for the 4slot increase they’d be fine with it.
Regardless again, no charm inventory will come to the game. Devs can’t even manage to maintain a ladder schedule I don’t think they’d get why the current min maxing of inventory space is a boring/unfun/lame mechanic.
So now you are speaking for those that strongly said it’s not a buff. How do you know they’d take the nerf? And the reality is very few would take the nerf if it was significant even if they wanted the charm inventory. Still wondering when you will tell me what I said that was wrong or you disagree with. You seem to want to try and disagree with me a lot without a single clear disagreement
Why did my post to you start including other people? If you want to argue with them on the buff aspect do that? I know for the same reason none of them are rocking 45 life skillers. I know they would take the nerf because it wouldn’t matter by comparison of receiving a massive QoL change. I don’t need to really disagree or agree with you do I? Should I? I could argue a million things with you if you’d like, but is there a point?
Yes I speak for them as the president of the QoL and only QoL society in D2R for looting easily. They will indeed take the nerf to have a charm inventory. We polled the users and they said it was okay. I have 100% of their votes by proxy.
How many times does it have to be repeated before you understand… adding in an extra loot area where charms do not work, adds no extra buff.
Currently unless by choice, every true d2 player plays with a full inventory of charms and uses the cube.
Keep it so cube only works in the charm inventory and voila. No buff and no difference other than some loot space qol.
This is just false and I’ve shown why enough. You just don’t want to realize the truth at this point. It’s a buff. Period and even the troll that doesn’t seem to like me agrees.