I won’t pay anything more unless they give us more storage And a Currency Tab If Blizzard/Buzzard does fine…If not then Em!
OMG please no. Man, this pay per season/pass DLC era is so bad.
Also, how does D4 look like two games that are completely different aesthetically? PoE looks nothing like D3. D3 looks like WOW, POE does not. But I agree D4 looks like it plays like D3
The D4 beta was barely playable IMO with all of the annoying watermarks covering the screen. It was especially bad in dark areas. I understand why they added the watermarks, but holy hell was it annoying.
But it’s like the majority of isometric ARPGs, just with different maps, models/eyecandy, mechanics and of course storyline which wasn’t in the beta.
True, and it would do D2r some good to fall into the hands of an indie dev that might not have the big bucks, but would pour his or her soul into the game instead of a Tripple A with big bucks but no soul to pour into the game.
Not there yet, but getting closer every day it seems.
Next season Greater Terror Zones?
Need to spend a Sunder Charm in town to open a Greater Terror Zone, where you can find special crafting mats that will turn a rare into its unique counterpart.
And ofcourse some superduper uniques like Bigby’s Tactical Nuke which gives a small buff to meteor; Meteor will now kill all enemies on screen.
Heard it here first
Depends on whether you like playing the game itself or only want have an insanely OP character.
The powercreep that started when Blizzard North left is actually whaty causes people to play solo more and more, it’s a lot easier to get what you want than it was in the early days.
Actually the games that make most money are the ones that exploit the fact that many people will invest more after they make the first small purchase, the feeling that you are missing out, have invested to much to stop now as you would lose your investment and most of all the people that just can’t help themselves (whales).
The games that make most money do not aim to be enjoyable, they aim to be addictive, exploit people and as they are well aware ruin lives in the process.
Alas in modern gaming profit does not equal quality.
Rifts… Heh
Love 'em or hate 'em, but did you know that rifts in D3 were originally an idea of Blizzard North? source
I expect they could have made them more fun.
In D3 (and to be honest most other games that have something similar) it feels more repetitive than running pindle.
Tho to tell the truth I Really Doubt Blizzard/Buzzard will give us any of that even if paid $$$ to do it they don’t wanna do anything to make Diablo 2 Resurrected better than they have too as far as their concerned Diablo 2 is dead and should remain that way…What they did with Diablo 3, Diablo Immortal and now Diablo 4 should tell anyone that!
I expect they could have made them more fun.
I don’t know to be honest.
A lot of people seem to think Blizzard North would have made a great Diablo 3, but imo just because they got D1 and D2 right doesn’t mean the next one would be as good. The work those former Blizz North devs made after D2 (in other games) was pretty mediocre imo.
I guess I understand the general negative sentiment a lot of people have for D3, even though I don’t share it, but doomposting that everything will become like D3 without actually mentioning specific issues D3 has that have been brought to other games (and that are actual issues and not just a matter of taste), I think it’s a bit too much. The game is over 10 years old already, there’s plenty of other business practices that can “ruin” the franchise a lot more than doing some sort of content that may remotely resemble D3. The battle pass in D4 being just one of them.
Not there yet, but getting closer every day it seems.
Next season Greater Terror Zones?
Wasn’t quite talking about game design, but the fact that both games currently get only small updates that are usually some sort of gimmick. For example, when D2R got Terror Zones, D3 got Echoing Nightmares. That’s more or less the type of updates I am expecting for current Diablo products (except D4 and the gambling game). Small “gimmicky” stuff, events, ladder-only temporary stuff, etc, rather than big content drops or DLCs.
No.
Hell no.
Fng hell no.
D2R got Terror Zones
Think Terror Zones was just a test run for that new D4 feature Helltide.
A lot of people seem to think Blizzard North would have made a great Diablo 3, but imo just because they got D1 and D2 right doesn’t mean the next one would be as good.
Team broke up afterwards, personally don’t think their strength was as individuals (maybe some exception like Matt Uelmen).
But I have seen a number of feature’s BN wanted to make in D3 and know I would have prefered it that way a lot more then Jay “The Destroyer of Beauty” Wilson did it.
Not saying BN would have made a perfect game with D3, not at all, it would always have D2 to compare with and it’s hard to stand up to that imo.
But I am positive that unless their hand was forced they would still have gone for grim and dark, made the game harsh, D3 just had to many WoW influence, bad jokes, bad storyline, butterflies and rainbows.
Played some games from former BN devs though and not all were great, but many I really liked, very different ofcourse as they lost the right to what they created (partially created even before they joined Blizzard, but it ended up Blizz IP anyway).
Small “gimmicky” stuff, events, ladder-only temporary stuff, etc, rather than big content drops or DLCs.
Tbh we “get” more than I expected and wanted when I bought the game.
Don’t expect anything big anymore, just maintaince mode small things that were not though out properly.
Tbh we “get” more than I expected and wanted when I bought the game.
Don’t expect anything big anymore, just maintaince mode small things that were not though out properly.
I usually welcome that kind of stuff, but I’m glad they keep the original version available for the occasion where I just wanna experience pure unchanged D2 (or, when I wanna play radically changing mods). Most remasters never get any additional content and are just a coat of paint (like Heroes III, Command & Conquer, Starcraft, etc), some are so updated and receive whole new expansions, they pretty much became modern games (Age of Empires 2 and 3 remasters, for example), D2R sits on kind of a decent middle ground to me.
Just saying the game is fine for what it is
And I’d say it isn’t.
Depends on whether you like playing the game itself or only want have an insanely OP character.
I didn’t say that. burp Maybe ask for my opinion on why its unrewarding if you don’t want to look like the assuming person you are.
Actually the games that make most money
I didn’t say anything about the ones that make the most money. I just said that good games make profits, and continue to make profits on their later titles.
I usually welcome that kind of stuff
All depends on a number of factors for me.
This was to be a remaster in the announcement, so I expected a remaster not a remake and with current Blizzard “Quality” I prefered it that way.
Personally I would have prefered some QoL improvements, like normal in a remaster, but no real changes (like remake factor changes) unless I had faith in the dev team doing it, so if they got the old crew together (or another team I know is able to touch a 20 year old game and keep the feeling the same, just add me flavour) I’d say sure lets give it a try.
However where I first thought VV would be doing just that with all their stories on diving into the archives to find original sketches so they can make a game as close to as it was meant to be, just with the benefits of decades of technological progress, I was very happy, things changed when they started changing things clearly not as intended (quotes like we don’t want the characters to look like they just came from a nightclub).
That was the moment where I hoped they would not make anymore changes, they didn’t want to recreate but to make their own version.
That said had my 40 euro of fun, just a shame they are ruining the game imo.
I didn’t say that.
Never said you did, those are my words, just wanted to say everyone has a different view on rewarding.
I find doing a SSF run and finding a skiller fitting my build rewarding, some people only feel rewarded after getting a perfect Griffon.
The whole system has changed over the years were now people see a shako as starter gear.
I didn’t say anything about the ones that make the most money.
So you meant spiritual profit?
I just said that good games make profits, and continue to make profits on their later titles.
I wouldn’t consider most of the top selling games good (including later titles), ow look you can get a new name in the next fifa game, ow look they added a new type of slot machine to the NBA, nothing else has actually been done but the crowd is addicted anyway so they will pick up this piece of soap as well.
It’s usually just exploiting the inability of humans to let go of investments, whether time or money.
I think there’s a big difference between being able to bind a crowd to a game or even a series or the game actually being good.
As to the basic good game makes profits, bad games do aswell, some times even more.
Good advertisement of games makes profits.
It’s just like the music world, use to be have many starting artist do a song and pick the ones that became the hits to make up for the loss of the failed ones and then get more profit.
It became pick someone from a line-up that would work on stage and video’s, manipulate the voice and just blast people with the song until they got so accustomed to it that they want to hear it, then you make up for the loss of having to pay for it playing on radio’s and music channels, after that make your profit.
It’s not about finding quality, it’s about abusing the way people work on a more basic level.
just wanted to say everyone has a different view on rewarding.
Yeah, and general consensus is that this game is not as rewarding as gamers would like.
So you meant spiritual profit?
No, I just meant games that make profit title after title. If God of War sucked, Ragnarok would not have sold well. Outriders sucked, so that’s why its expansion didn’t see NEARLY the same success. D2R and WC3R sold well, but both are not popular - albeit for different reasons.
There are plenty of ways to help maximize monetization. However, if the game is bad… it doesn’t matter how much initial profits the game sees, the studio will suffer. Your attempts to discredit this by bringing up sports games is laughable since general consensus in those games is that they are good. Its why they sell year after year. Meanwhile a game such as Warhammer Darktide will see a massive drop off in sales, and purchases of anything added to it, because its being considered a bad game by the general macro population.
And I’d say it isn’t.
Well that’s a fair opinion, one I don’t think I’ll ever be able to agree with but that’s not a problem. Although I’m curious why you would not only buy the game (which is not cheap) but also actively participate in it’s forums if you think the game is bad and has no future or redeeming qualities
Personally I would have prefered some QoL improvements, like normal in a remaster, but no real changes (like remake factor changes) unless I had faith in the dev team doing it, so if they got the old crew together (or another team I know is able to touch a 20 year old game and keep the feeling the same, just add me flavour) I’d say sure lets give it a try.
Having played the Tony Hawk 2 remake to death when that released, I never expected VV to push out “just” a remaster tbh. If anything, I expected the changes on release to be more radical than they were.
original D2 game director suggests changes
brevik? the only thing i witnessed him suggest is removing the stamina xD
not a bad idea i thought.
“witnessed” as on his wife’s stream - not in person obviously.
Having played the Tony Hawk 2 remake to death when that released, I never expected VV to push out “just” a remaster tbh. If anything, I expected the changes on release to be more radical than they were.
Tbh Tony Hawk was the reason I had good hopes when I heard they were doing it.
They did a good job there.
Radical changes I didn’t expect, but that was because they first called it a remaster, not a remake.
but that was because they first called it a remaster, not a remake.
I don’t usually take those names at face value because every company seems to have a different interpretation of what those terms even mean.
For example, Final Fantasy Crisis Core Reunion is described as a “HD remaster” on the Steam page but the game is 100% a remake, the game was rebuilt from scratch on a new engine, they remade the combat system, etc. So I don’t usually take buzzwords like that at face value.
Diablo 2 is one of those games that don’t need new content and updates constantly to stay relevant. It’s already an excellent game that has stood the test of time.
It didn’t stand any test tbh, it’s the same couple thousand aging neckbeards that put this game on a pedestal for the last 23 years, the normal people have moved on in like mid 2002, when they realized that the game is boring like a$$.
The reason why D2 stuck in some peoples minds is not because of the game itself but because it was their first internet game.