Ignoring the Enigma/Teleport issue is just cowardly

That’s the point of the activities I suggest to add to the game

https://us.forums.blizzard.com/en/d2r/t/half-baked-terror-zone-and-mediocre-won’t-help-player-retention…-game-needs-real-endgame-activities/154331

Especially:

  • king of the hells: game wide Den of evil remaining mechanic that makes remaining monsters stronger

  • restless dead: full clearing an area makes it reset with stronger monsters

Activities that involve clearing areas

Which makes every monsters useful

Also, I’m not dumb, In those mechanics I made it increment like the playercount does rather than Mlvl

Which doesn’t affect Attack builds negatively and adds no loot bonus

So bosses are still a good farming solution for 1 and done games

But if you stay longer you bring value to your game with those mechanics