Well Zax you’ve seen several of my suggestions already. These are:
- Option to reroll only prefix/suffix will help with obtaining nice/good/very good magic items.
- Druid improvements. This is a huge suggestion, however a small, yet very welcomed change there would be to improve pathfinding for Tornado, so it’ll travel way more straight.
- Necromancer improvements. Out of proposed changes Poison Dagger, Amplify Damage, Theeth and Lower Resist should be fairly easy to implement. Other thread about making the class better has been created by @Skulm.
- As discussed in other thread I state that rune drops needs to be increased, and also rune upgrade recipe simplified just to “2 runes → higher rune”. There is too much mess with having to store chipped, flawed etc gems for current upgrade recipe.
- A special currency tab for gems, runes, keys, Wirt’s leg etc would really help.
- More, and bigger stash tabs. I’m using a mod which gives me seven 16x13 tabs, and even that is not enough.
- Separate inventory just for charms.
- Some kind of maps system, like in Path of Exile - I’ve discussed details with @CharlesJT