Commonly abused exploit needs patching

Was a mistake to “fix” act 3.

Every character that has beaten hell difficulty has seen the storyline unfold 3x. Coupled with the amount of characters (hundreds for most now?) we know the story and what to do it isn’t anything crazy or awe inspiring. And especially for a somewhat not to deep storyline, most of us what to play the farming game and gear up our character rather than sit through the boring bits one more time.

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Repeating the same series of act-progression quests 3 times over for a single player is enough for all 20 character slots, IMO…

What if the stat and skill quests provided a range of stat / skill, such as +5-10 stats, +10-20 all resistances, +1-2 skill, +2-3 skill, +20-50 life, etc. and had character level requirements on them? That would really mix things up.

just let people play their own damn game. don’t like the exploit… don’t use it. I don’t. never have.

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What is the purpose of GRushing in D2R as you now do not need mules to be in hell as you have 3 shared stash tabs now. My entire point in requesting this glitch/exploit be patched is due to the fact that is allows players to bypass an actual quest that is required by the design of the game as that quest blocks you from entering the final 5 areas of the game until you complete it. Having this glitch/exploit in the game you may as well say that Right of Passage should have never been a quest that was intended to be completed before being able to kill Baal to advance to the next difficulty

Just so you know I have been asking for Blizzard to patch this ever since it was first discovered after the release of Diablo 2 Lord of Destruction back in 2001.

Keep in mind that blizzard made it so you could no longer enter the durance of hate through a town portal unless you complete the Khalim’s Will quest. This change was just made a few patches ago at the beginning of ladder season 2. This is a change that I verry strongly disagree with as it only makes completing act 3 in a team feel like as if you are playing on an offline character with players difficulty 2-8 active

It was already explained in this topic before. I will give you few examples.

  • speedrunning
  • low level pvp characters ( for quest rewards they need)
  • hardcore hell duels (to have unkillable char by others who can loot your body)
  • hell mules for multi boxers so they dont have to ruin public games
  • its more comfortable to have full rush and then you have more freedom and choice what to do and where to go to level up. Meaning you find bumber and you dont have to ask someone for rush twice.

Your entire point is nonsense because you can skip majority of quests in d2. Or complete them just by standing in town. This is how whole damn quest system in grouo works.

What the hell is your problem anyway, why is this grush issue for you anyhow. How does it affect you?

That is true for many of the quests that are not important for logical progression but not for the one that blocks you from entering the Worldstone Keep as you need to not only be on the Arreat Summit to complete it but also need to be a minimum of level 20 in Normal, level 40 in Nightmare, and level 60 in hell just to get credit for the completion if you are on the Arreat Summit at the time the 3 ancient barbarians are killed and once again the point of mules is null and void due to the shared stash tabs in D2R as for low level dueling it should be done in Normal if below level 20 and in normal or nightmare if between levels 21 and 40 as characters are not technically a high enough level to access hell till after level 40 and low level is normally between levels 9 and 40 as no character under level 9 can show hostility. Both players must be a minimum level of 9 for hostility

My issue with Grushes is that it allows players to be lazy and leach xp instead of actually grinding to level 40+ before hell difficulty. This level grind is relatively easy and does not take that long if you play in a group most of the time. I get rushed to act 5 then grind level grind a bit which takes at the most a few hours but is quite a bit faster if you are playing with a decent size group.

Just walking through act 1 from the Rogue Encampment to Catacombs level 4 completing no quests you will be between level 13 and level 15 by the time you reach and kill Andariel, then you start act 2 and by the time you make it to the Canyon of the Magi you are getting close to level 20. This makes you get almost to level 25 by the time you reach the Arreat Summit completing only the quests that you are required to complete to progress through the acts. The given level ranges are from me actually doing it solo therefore the levels would likely be a bit higher if you play with a group

Ahh, show me the notes from Devs that say you are correct please.

We’ve all played the story. We play it 3x times to even beat hell. There is no reason to make it longer, we want to actually play what we want to play. Grush is fine. They should remove the flail and staff requirement in A2 as well. If you want to do it fine, but the rest of us are just trying to get to the progression portion, not sit through the story more.

Holy Necro dude, both to you and whomever brought this thread back. The proof is easy enough; every patch note where the devs attempted to close progression loopholes. They ADDED extra blocks in Act 2, such as not being able to take a Canyon or Tombs TP if the player had not been present in the party in the same zone as the Summoner kill. There is also a logic block on taking an Arcane tp in some cases. The fact that they added the requirement to kill Ancients (even capping the xp buff from it) before being able to take a TP to Worldstone. Increasing exp nerfs to prevent powerleveling in areas you were not meant to (even though the exp will eventually be enough to do so; aka chaos hell) At the risk of sounding rude, it doesn’t take a rocket scientist to put 2 and 2 together to form the conclusion that the devs did not mean for players to advance through the game utilizing the methods that they were using (rush to hell baal/cows power xping) and attempted to gate them. I would imagine that some of this was also geared to slow down/prevent rmt site spam which was prevalent during those days with level 1 bots that got rushed to Hell, then joined games to sit in town and spam your screen with ads.

With that said, I don’t believe that they should attempt any further gates. The time to do it was at launch imo, so that players new to D2 would have to learn the game, and the quests, rather than be pawns in the elite players rush culture so that they could get better drops. Too many players I had seen over the years that got sucked into skipping the game through rushes, that didn’t even know the beneficial quests to do. However, the ultimate point was that the devs did not let players do this by design as a feature. I would also imagine this is why more modern games, including Diablo 3, have realized going back through story mode does get repetitive, and have added more ways to bypass story play on repeat visits to games like this.

Wrong, there is multiple quests bloclking ways which can be avoided. Its not just throne.

Funny how you talk about others being lazy for taking grush, while you yourself talking about being rushed. I guess double standards?

Like is this seriously your argument? Players being lazy? Let them be lazy if they want it. Just like you are lazy by taking normal rush. Players want to save time and if grush speed up leveling process, i dont see issue with that. Not everyone has hours to play per day to leveling on bruns for hours.

Getting rushed and grush are 2 totally different things as a rush just gets you to act 5 on the current difficulty where as a grush uses a glitch to completely bypass the level grinding on lower dificulties.

Rush: allows you to get to act 5 in your current difficulty setting but still requires you to level grind to complete the Right of passage quest (Ancients) before you can complete the Eve of Destruction quest (Baal) completing the difficulties using the developer intended quest order for the final 2 quests in act 5. Rushes complete all the quests that block access the the final areas of the acts. As for acts 2 and 3 I do not care about them as they are both tedious acts to complete even during a rush however act 5 should have to be completed by completing the final 2 quests in their intended order. Keep in mind act 3 was updated to require the Khalim’s will quest however it can be bypassed by joining a game in which it was completed and walking into the Durance of Hate to grab the waypoint then going into your own game to kill Mephisto as the quest only blocks you from accessing Durance of Hate via a town portal while Right of Passage completely blocks you from accessing the Worldstone Keep, Throne of Destruction, and Worldstone Chamber

Grush (Glitch Rush): a rush the literally bypasses the level grind and the Right of Passage quest in normal and nightmare difficulties to get a character to hell to basically exp leach off high level characters instead of level grinding in lower difficulties Lazyness

It doesnt bypass anything. I was many times grushed and didnt level up in hell because you need people to do that and its not that effective anyway. Joining public game while enchant sorc will enchat you is a lot more effective way of leveling on low levels. If you think that people do grush to level on hell, you are mistaken.

Also you completely ignored several reasons i listed why people do grush which has nothing to do with leveling and are important in certain situations.

Mules do not need to be in hall due to the shared stash
Low level Duels should be done in normal as that is mostly characters that are between levels 9 and 20

How does it not bypass anything when you are basically getting out of completing the games final 2 quests in their intended order and why grush a character that you actually plan on leveling up if you are going to end up back in normal and nightmare to level up cause there are not people hosting hell Chaos runs that much in D2R

True Speedruns of this game do not use the glitch as it is not allowed in the real D2R speedun community

You do not need quest rewards from nm or hell if your character cannot survive to do them solo

Hell Mules are null and void due to having a shared stash which makes rushing mules unnecessary

you do not need to worry about that if you have friends that can rush you or you can just walk through the game and do only required quests in each act then go back to complete optional quests. Optional quests are all quests that do not block you from getting to the end of the acts. Acts 1 and 4 cam be completed just by walking all the way to the boss killing anything that gets in your way as you progress through the main areas of the acts

You are referring to D2R I was speaking from experience playing D2 LoD where the main purpose of grushing a character was to use hell chaos runs to level up that would be the same in D2R if D2R had a player base as big as Diablo 2 Lod Had

There is nothing wrong with rushing. Think about modern games where you could choose your difficulty from the get go. Not everyone has the time to play through the same content three times. Maybe its fair to just start in the max difficulty. It will not expedite them finding gear any differently than someone doing the slow grind. In fact IMO someone actually playing to level 25 will hit 40 first before someone G-rushing and just chaosing the first 1-25 levels are sloww and good luck finding worthy runs early ladder anyway. Also someone doing the slow grind has the opportunity to find AMN/SOL and other decent starter equipment whereas someone grushed has to beg for gear or actually go back to norm/nightmare to slowly find crap. In the long run it makes no difference which way you play. Elitists who stream or have big coordinated ladder start teams will always blast to the top and limiting G-rushing only limits the normies who cannot keep up. Your not helping anyone eliminating G-rush. Also it helps the community socially to have G-rushing as a service to actually help others instead of being a parasite.

Grushing is literally a glitch that needs to be patched

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They need quests bonuses from nm and hell.

Yes they do, i was in speedrun group this and previous season.

You have only little understanding of reasons while people do grush. Only thing you see is leveling in chaos. Again, how the hell does it affect you that very small % of player base want to level up this way.

They don’t need. It is obviously advantageous to have quest bonuses, but not required at all.

I disagree, loss of 4 skill points, 40 life and 10 attributes for lvl 9 is quite huge.

It is so crazy, but I just thought of this.

If you don’t like G-rushes, don’t use them?

But we’ve all played the story and I’m perfectly find with grushes taking me past the part that we’re forced to play 3 times so I can get onto the later part. Also someone getting grushed doesn’t affect you, worrying about it is weird.

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What are you talking about? It’s not a glitch, baal quest is shared with party in town just like every other quest. The only gated one is ancients. If blizzard really didn’t want rushing, they would have level-gated the baal quest itself (but then crushing would be more popular, make a char where there is no act 5, get it to hell, then convert. So then, if they didn’t want rushing, they’d have to put a level requirement on the diablo quest and make act 5 optional for expansion characters. Instead, they just made anything beyond ancients give a large penalty to exp until level 25. They’ve done many nerfs in the past to make rushing less efficient, or power leveling of high level characters to low levels (notice you gain very little exp before level 25 in hell?), but in the end, it breeds a healthy economy. You get to 40 doing trist-tombs-baal whatever, then I give you a free rush when I rush my second account and my friends, etc. It adds community interaction in my opinion. No matter how poor you are, a bump is something you can trade that has value. It’s one of the purest trades there is in D2. A bump for a rush. No matter how many bots mass-farm, they can’t devalue your bump. Frankly, it’s become Diablo culture and a part of its core identity to rush. Let’s be real, who plays the game for the quests, or even reads the quest text? [WTB Audiobook of all of Cain’s stories] It’s just a chore to get to the next grind.