So an exploit (increased drop rates) that is currently used only by a minority of players (because it is hidden behind unpleasant activities) and literally all bots (that are in the thousands if not tens of thousands) is good for the health of the game in general? If something is avoided by most players that’s a proof that the design sucks. Again, putting candies and big turd in a box and telling the player that he can have them only together is bad design.
Nerfing all drop bonuses to /p1 would actually not affect the majority of players (except those who want more drops with easy exploits - like Odin) but it would nerf the drops for everyone else looking for drop exploits, this includes bots. If people play multiplayer only for the drop exploit then that activity deserves to die. If D2 multiplayer is as amazing as you describe it (and increased drop rates isn’t the only reason to play it) then people will continue playing it with /p1 drops too, you don’t have to worry. If you don’t agree then you admit that D2 farming is played primarily for increased drop rates.
As an example, in Deep Rock Galactic you get the exact same loot as in single player (but more XP). Still, most people don’t want to play it solo. It’s an order of magnitude more fun in MP for other reasons than 2-3x more loot because it has been designed to be a fun MP game.
So you play solo most of the time because according to you D2 multiplayer is amazing? You contradict yourself. Why do you play solo most of the time instead of joining and amazing MP session in the lobby? Or do you mean solo like my solo playstyle with multiple accounts for increased drops?
Farming in D2 with strangers sucks, that’s why only a minority of players do it along with bots and players like me who can afford a strong enough PC with multiple accounts. MP farming in D2 is used primarily as an exploit to get more drops.
What about giving /p1 drops to everyone including bots? Let’s remove an exploit from the game. I like difficult video games, challenge accepted on my side.
I totally see that and I like the idea of being fair. That’s why advocate for either adding /p8 to solo games OR removing the increased /p8 drops everywhere including multiplayer games. Just because an exploit is hidden behind unpleasant activities it is still an exploit.
If you want challenges in a game like D2 then you have to add well designed challenges like torch farming or something similar. Not exploits like 2-3x drop rate as soon as you have enough players in a MP game. That’s just too easy to exploit. And interestingly the players who use that exploit are the ones accusing me of wanting easier games. Let’s remove /p8 drops everywhere, let’s see if they can live without their easier game modes and increased drop rates.