Zskera Vaults are decent, collecting keys stinks

How many hours a day were you playing, though?

Casual players may only have a little time to play each day. There is no way you could possibly get 150 keys in 2 days without farming rares like it was your full-time job.

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Prolly all day flying around killing rares. Not many people have that luxury or wanna do that.

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It’s great that they have an option to keep grinding out through rares past your first loot of the day.

But I wish there were also some daily and weekly quests to help you earn keys and forbidden knowledge outside of that system.

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Rare farming can be done a lot better. WoW has lots of problems in this regard, as far as having it be a fun and usable system.

Take an example of a game with much more developed and advanced rare farming: Guild Wars 2

Just some details they do better:

There is always an appropriate amount of world instances for the number of people online. When populations are low, instances close, and people in closing instances are given a warning of the shutdown time and a small karma booster for swapping to an active instance voluntarily.

The group finder has more specific interest sections, laid out in a more usable way. Group leaders get an icon on the zone map so people are able to see where groups are. People can join groups in their instance by clicking on the group leader on the map.

Rares have specific spawning schedules that you can see in a table on the wiki, so instead of flying around chasing random spawns, group leaders can direct people around in a sensible way. What WoW calls rares, GW2 calls world bosses. What WoW calls world bosses, GW2 spawns with a fairly long and intricate event chain before hand that are quite a lot like WoW’s new siege event. WoW’s siege event just spawns a crappy low grade rare, though. It’s not very sensible to have a big event chain before killing a soloable rock.

WoW seems to like to have clunk and jank in the worst places to have clunk and jank. The hardest thing for people to master in an MMO is dealing with other people. Like 80% of WoW’s jank is amassed in the grouping and instance systems. This is where MMO devs should hyper focus on not having chronic major issues. This is the only place WoW seems to have chronic major issues. Someone’s not thinking straight at Blizz on this issue. I think WoW’s biggest issue overall is the guild finder, it’s the same thinking that make’s WoW’s group finder junk. How are people supposed to find “like minded players” when the guild finder options are PVE or PVP? No one at Blizz thinks there’s a little more nuance to human thought than that? Come of it, my dudes, there’s something going wrong there.

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WoW devs probably want to leave as much responsibility to group leaders (and followers) as possible so that players don’t blame the actual game when content is not successfully completed.

WoW devs also want to create as much friction as possible for solo-minded players. Look at how Wrath Classic isn’t getting Group Finder, under the claim that players have that in Retail—when Retail also follows the same policy that any substantial gear progression can only occur through premade groups. (Even M+0, Normal raids, and low-CR group PvP still require premade groups.)

I spent almost 2 hours with a guild mate killing elites and rares for 2 keys.

I used all 20k of that dust you get for one key.

Some of us are waiting for our “gifts”.

I’ve pretty much given up on the vaults with only 2 of the the stones I’d want as a healer (and that’s after breaking all my DPS stones and buying new ones to get the second stone until I’m out of currency)

im sure u did

I did. Doesn’t matter if you believe me lol. Guild mate watched me do it and couldn’t believe it even while watching.

Luck is not something I like relying on. I don’t have any.

yea im sure u did

Lol.

:dracthyr_shrug:

I mean you must’ve been doing something incredibly inefficient or something because I’ve done 2 characters now with like 30 minutes of killing rares with my brain off, with the scroll of perception and just have infinite keys

The person I was with picked up 12 keys in the first hour then started making fun of me (in a joking way) about my drops. Trust me, I’m actually really used to terrible RNG. I’m always the last core raid member geared because of my luck

But I still get my AOTC done anyways! I’ve never let bad RNG hold me back.

u should get the scroll of perception, u get a lot of keys from the treasures

Yeah. You won’t believe that I was running that lol. No keys from chests. It’s why I’m not bothering anymore lol

You can do rares multiple times a day and they spawn something like 20 minutes after their last kill. You can get like 60 kills an hour easy, more if people post and notify you about the professions spawns.

I had 42 keys SPARE at the end of week 1 and I wasn’t even doing rares more than once a day, I have 57 keys now and have opened all doors in my vault in both week 1 and week 2.

All you need is 20 minutes or less a day and you will have more than 29 needed to open your vault for the week, or just buy the bag from the centaur in town, they can also drop keys, overflow is super easy to come by now, I have 17K left of that and have purchased around 15 bags and the 100K mount.

This is one time I will say it’s not farming because there are other things you can try and get from rares, the keys and overflow is just a bonus.

Key farming is easy. You get overload from everything you kill or loot there. Even lunkers give overload coins and conchs. I hate tue valdrakken daily. Dragon racing makes my eyes hurt. It’s too fast

I agree. At least a couple of world quests should drop a key. I’ve found the easiest way to get them now is just to buy the rare spawning items out of the AH. Many of them are under 1000g now, which is easy to make these days just gathering and doing dragon races.

I’ve not found a good way to convert overload to keys. What are you doing? The bags of oddities mostly give me random amounts of more overload, usually less than I spent on the bag. The thing that lets you spot treasures worked good the first week, now I spend an hour and am lucky to find 1 or 2 keys.

Once I get the Mossy Mammoth and do all four vaults (so two more to go), I’ll never step foot in the vaults again. It was an interesting concept but collecting 30 keys is way too tedious.

I think they nerfed that this week. I am seeing a lot fewer treasures and the treasures have fewer keys than in the first week.