With the weekly reset in each region, the campaign chapter required for completing the Unlocking the Secrets achievement will become available and Zereth Mortis Flying can be unlocked.
Here are the achievement requirements:
Unlocking the Secrets
Explore Zereth Mortis – Reveal the hidden areas on the Zereth Mortis map.
Curious Collections – Discover 5 hidden treasures in Zereth Mortis.
Path to Enlightenment – Complete the three Zereth Mortis storylines: “Small Pet Problems,” “Not Al Are Lost,” and “A Return to Grace.”
Tales of the Exile – Find the 7 volumes of “Firim in Exile” across Zereth Mortis.
Adventures in Zereth Mortis – Defeat 10 rare enemies in Zereth Mortis.
A Means to an End – Complete the Zereth Mortis campaign chapter, “A Means to an End.”
Wasting my time just for the sake of wasting my time. Pfft the only reaction this expansion gives is contempt for multiple flight grinds among other things.
too true, too true… of course i think that this wouldnt be so much of an issue if they could be solo’d, then you could just wait to catch them on respawn.
yes, some of those treasures are ridiculous at how precariously they are placed, they were meant for flying or to have gear with Teleportation powers, that being said a Warrior or Warlock has an easier time, or even those who are Venthyr.
I can only figure they saw how games like GW2 and FF14 have jumping puzzles, and how some people enjoy them, and thought it would be neat to have em too. Unfortunately the jumping/movement in this game doesn’t lend well to that. There’s been quite a few times in this game where I’ve been on a ledge and trying to inch forward for a jump, and it just shot me off because of some weird terrain issues. It’s even worse on a mount, which you need if you don’t have teleportation powers (blink is useless for this stuff). Mounts get extra sliding movement combined with the fact that you have to be moving to jump. -_-
In GW2 jump puzzles can be frustrating because they’re hard enough to make you cry a little (Mad Kind’s Clock Tower, linked below), but are generally rewarding in the end as you get some decent rewards for finishing them. Not to mention the sense of accomplishment. In WoW they’re just frustrating. The tiny reward from the treasure is not worth it.
while most of us are grateful for flying finally coming. its feels to little to late. with just a handful of pets left to craft and 4-5 mounts remaining to craft as well due to lack of genesis motes there is literially no need for flying since the zone is about 98-99% complete. flying should of been added day 1 of patch. it would of been great and people wouldnt still have a bad taste in their mouths.
yeah i’m into it when the jumping puzzles are fun, but some are not fun at all. sadly the jumping puzzles were structured in a way that you would be penalized for making a mistake.
hush you, flying should never be in day 1 of a patch, also not everyone has progressed THAT much into the zone, my alts are also thankful for the flying.