Update:
Killed him post-nerf on a 609 MM hunter… on “?” difficulty, first attempt. Immediately went into “??” and got pancaked. I tried it for about 20 minutes, swapped curios, etc. He simply hits way too hard for my armor rating and lack of self heals, and my level 30 Brann doesn’t heal nearly enough to deal with the incoming damage.
Someone mentioned that he shouldn’t be tuned lower than a 10, except the fight is COMPLETELY different from a typical delve if you have any CC at all. Zekvir just sits there and pummels you because he can’t be slowed, kited, etc. There is zero skill involved in this fight, it is purely a gear check/Brann check.
I completed a 10 in 595 ilevel gear through creative use of traps, binding shot, and pet tanking. More than one mob on the pet = dead pet, but being able to manage the other mobs with a little strategy and planning meant I could clear the delve. No amount of strategy prevents Zekvir from smacking you for ~3 million damage every autoattack.
I felt like I actually achieved something when clearing the tier 10. Like there was some mental stimulation going on, and it was gratifying having won. Zekvir? Not so much. Move out of things, shoot cocoon, get punched in the face—repeat.
Even the “??”, which I can’t clear due to failing the gear check, doesn’t introduce anything new that’s particularly difficult or interesting. Oh, a super obvious telegraphed heal? Just /focus Zekvir before engaging him and make a macro that’s /cast [@focus] Counter Shot (or whatever your interrupt happens to be). You don’t even have to swap targets while dealing with the cocoon.
Anyway, I’m rambling. Point being: Zekvir isn’t an interesting fight. It’s basically Patchwerk with a couple of minor mechanics thrown in—get punched in the face until one of you dies.
Edit: for a slightly more robust macro that you can just use like normal, as well.
#showtooltip
/cast [@focus,harm,nodead] Counter Shot; Counter Shot
It will check if you have a focus, if the focus can be harmed and isn’t dead, and if not it will use the ability like normal on your current target.