ZC is a dead zone, thanks Blizzard

IDK what is up with the borked sharding in ZC but the only shards I ever get are ones where there are absolutely no rares up. If it wasn’t for sharding into someone elses server group, I’d hardly ever see a rare at all. And even when I do see one on my native shard, it’s just me sitting there solo with absolutely no way to kill the rare. And listing a group doesn’t work since apparently no one wants to join a group for just one rare (unless maybe its the mount rare).

All I know is I never had this problem in previous expacs. Those damn pet rares I’ve been trying to farm are very annoying. I want dem pets! :frowning_face:

My server is the same. It’s dead unless I join WM and then it’s 99% Horde looking for someone to kill, so I stay out of WM and alone. Can’t do any group quests at ALL.

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This is the main problem here, it’s not 2-3 rares that are super jacked, it’s every rare that is super jacked and 2-3 that are just a forget it rare. Seems like all the ones in the north and some in Calderra are just impossible for anyone to kill, and even if you were a mythic geared tank and could kill it, who would spend 10 minutes killing a rare for one shard of a crest and a chance at something else.

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Exactly.

I’ve said it before on this forum but it falls on deaf ears. For whatever reason, Blizz has decided not to use the pre-existing scaling HP tech they used for rares in older zones. Opting for a flat HP amount for ZC instead. The problem with that is that they’re now impossible to reasonably kill even with 2-3 ppl unless one of them happens to be a tank and you’re willing to claw your eyes out for the next 5min for a rare that is most likely just going to drop some belly button lint. SMH.

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Mount farmers like OP, an infintesimally small community, have always had it easy because rares have traditionally been worth grinding for upgrades relative to grouped content. Blizz finally removes this horrid approach, a move good for the bulk of its playerbase, and the mount farmers are out to convince you its a bad thing. Your completely gutted choice of gameplay to only chase mounts should never really be a deciding factor in game design. Kinda feels like a bit of little kid jealousy we see alot on these forums… “changes are bad and so is blizz because i highly specialized my gameplay and SHOULD be the winner but the kid who doesnt got it first, wah!”

You seriously believe that? SMH. :face_with_peeking_eye:

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If you think mount farmers have it easy, it’s far from it. We can run 10-20+ alts PER DAY on each rare and can go upwards of 500+ kills before we ever see a mount drop. It’s not like we show up and kill a rare in 30 seconds solo and a mount drops every time.

Now please explain how having rares that cannot be done solo and can only be farmed once per 4 days is a good thing.

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I go to the zone on Tuesday. I do the weekly snail racing quests and the Loamm Rep Quest. Maybe kill the World Boss but I already got a 424 chest piece from them on day one.

As a Solo Player, I don’t know of any reason to go back the rest of the week. No one kills rares and if they had 3-5 million health to start, I would switch to bear and attack them solo but not worth it for some flightstones otherwise. The “Events” are disjointed and hardly ever actually work as a solo player either. Plus again the rewards aren’t very useful.

I guess I’ll have a quest there at the end of June.

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Dont confuse a time sink and extremely low droprates with difficulty. Nothing mount farmers do is complicated or hard. Literally nothing. The way they choose to play the game is fine, but the style should not be some driving force for gameplay design. I have no need to explain blizz decisisons to you. They provided you with the same info they provided me about the change. The difference being, I’m not the one up in arms demanding all decisions made by blizz should be made with concern for mount farmers at the forefront. Rare mounts are just that, rare. Full stop.

“Hard” is an extremely subjective statement here. Just because something requires vast amounts of time or RNG, but little “gameplay”, does not make something “easy”. You cannot just say something is “easy” because it doesn’t involve getting rank 1 gladiator. Where do you draw the line? Is Aotc easy? It is compared to CE.

Also, how do you have 0 achievement points? You get achievement points just for sneezing.

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There is also the daily snail quest for the mount, the Researchers drops a mount, if you can ever get it to work and find a group who can even complete it now.

But that’s about it, the rares need to have their health reduced, by a lot so some of us who still want to go there can actually do something and get those missing items.

No one is saying it is difficult, it’s either easy or downright impossible like how it is now.

And no one has ever said mount farming is the reason rares are the way they are now except for you. I’ve never once hear or even though to call it that until now.

All the way back in MoP when this model of gaming was not a thing it was dailies dailies dailies, just dailies, nothing but dailies and people complained, so they gave us the rare farming patch which is Timeless isle, there was ONE rare on that island that drops a mount, every other rare was mogs, pets, toys and achievements.

It’s far from the truth to try and blame mount farmers for how the game is, especially considering in DF we have had in 10.1 one rare and one elite that dropped a mount, in FR it was one mount shared for every rare and now in ZC, one rare again that has a mount.

Every other rare in the entire DF drops something else, there are far more toys, pets and mogs to farm.

Plus, while I do want the mount from Karokta, I also am still missing some manuscripts, pets and mogs from other rares in ZC, and I do want to farm them, but I can’t, there is no one down there when I am trying to get kills in.

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Ah yes, achievement points. Forum relevancy in a nice little number. How about instead I’ll list the things easier than mount farming… Making your character, leveling to max.

There is nothing wrong with gaslighting yourself into believing that standing there waiting on a spawn is complicated or hard if thats what it takes to remain sane while doing so, but it doesnt make it reality.

There are four people in the zone right now on my server. My server is low pop, but has never been ‘dead’ by any means. This zone is a total failure.

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NO ONE IS SAYING IT’S HARD, not a single person aside from you are trying to make us believe we are wrong, wrong for what? I have never said mount farming is hard.

What I am saying has almost nothing to do with mounts, I want to farm ALL THE OTHER RARES IN ZC, I still have things I want from them that are NOT MOUNTS, and the problem is, if you even bothered to open both your eyes you would see the screenshot I posted, all the rares are up and some I want to kill, but I can’t, not because it is hard to wait for them to spawn, they are already spawned.

But how can you kill a 15 MILLION health rare that needs a tank and DPS to justify wasting time killing it when you are solo?

I would call that dead.

If you need players to do a thing, and cannot find any players to do said thing, that’s pretty much a dead realm or shard. Even if there are 50 players in the zone and none of them are helping, it doesn’t mean they are really in the zone, we need active players, or for Blizzard to make it possible for players like yourself to do the content solo.

How on earth is a mage going to take down any of these rares?

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This last post is literally nothing but you complaining about how hard it is while saying that no one said it was that hard. You advocate for change because you think rare hp is too hard to solo, but then say no one said it was hard. The cognitive dissonance necessary is astounding and also my cue to leave.

WoW is a dead game so that’s fitting.

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No, I said it’s either super easy, or literally impossible, I never said it was hard.

Hard is doing an M20 under geared, there is nothing hard about waiting for a rare to spawn or to try and find a group or ask for help to kill it. But if you cannot find people to help you, with how these rares are it is actually impossible to kill them alone.

There is a big difference you seem to not be understanding between hard content and something that is actually impossible to do because of how it has been designed. And right now rares in ZC without a group is actually impossible, maybe aside from some high geared tanks, but than it is a waste of time.

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Ion only cares about raiders and higher end M+. Open world content and the people in it are laughable to him.

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Why would anyone waste their time in that zone when it’s significantly more efficient to just run mythic+ and to a lesser extent the raid.

Yeah,that looks like ours too :worried: