You're basically forced to ignore the lore

WoW lore has always been crap.

If I want a good story I’ll read a good book.

If I want to play a video game I’ll play wow.

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if you were the forsaken leader and not that painted tart.

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Oh now we’re on to potential future retcons that have yet to materialize.

Ok dude, you’re quite done. You showed your cards and have been exposed. Can’t discuss a story you literally did not watch or read or pay attention to. Complaints dismissed.

Previous in game events and patterns/trends in development absolutely set a precedent, and are absolutely fair game. The fact that you can’t dispute certain elements seems to be a pretty frustrating issue for you. Best of luck in the future.

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I did dispute it. Successfully. So successfully you were exposed as not having watched the actual story you’re complaining about. You didn’t even know Saurfang and Anduin discussed the post MoP issues.

The fact that you don’t even watch the story and just want to complain are plain as day now, to everyone.

Here you go, again, presuming incorrectly. Best advice is to grow up and discontinue this because it really doesn’t help you at all.

A vast majority of my posts are, in fact, quite to the contrary; this thread, however, is something that my own opinions align with. It’s very easy, and common in fact, to have unfavorable opinions about certain elements without outright hating the whole of it.

Just because I dislike the BFA story, it doesn’t mean I don’t have favorable opinions of many of the other elements.

So - stop presuming.

Nope, since I had to point it out to you, I’m not presuming.

Really? cause not going to lie, it just felt out of place for me, and it’s due to the fact that the Zandalari trolls were meant to launch alongside with Dark iron dwarves, until the last minute or so (figuratively speaking) they swapped it out with Mag’har Orcs, due to how much people wanted to play Kul’tirans. Heck, Mag’har Orcs doesn’t even have their own starting zone when Void elves did to their credit.

A huge reason why we have the Mag’har orcs is basically summed up on WoWhead here and i’l quote…

Eitrigg convinces Sylvanas to open the portals to AU Draenor, allowing us to recruit the Mag’har. The Bronze Dragonflight helps us, as we fight echoes of Gul’dan and Grommash Hellscream to open the portal.

And of coarse, there was Yrel’s army, basically hunting down the orcs, forcing them off of Draenor.

He might have been pompous. That doesn’t make him evil.

Considering the events that brought them to the Horde, is that really a surprise ?

If anything, wouldn’t have made sense to give them a “starting zone” outside of Org.

Yrel’s army was recruiting them against their will and enslaving them to the Light.

I don’t see how that is inconsistent, especially after the events between Illidan and Xera.

I honestly thought they would have a starting zone cause every other allied race has one. At the very least they should have a small area where theirs like a lightbound vs mag’har orc going on near the dark portal, and we talk to somebody before going though. Even if it’s there for one time and that’s it, it would’ve felt less like a last minute change.

Pardon the crap summary, so il quote again from the wowhead.

Once in AU Draenor, several decades have passed sine Warlords. In the recruitment scenario, we see the tyrannical potential of the Light in full force. The Army of the Light, led by Yrel, exists in a parallel universe–but this army hunts down the Mag’har Orcs, demanding they convert to the Light. In this alternate universe, the son of Grommash is still fanatical–the Garrosh-equivalent joins the Light and is referred to as Exarch Hellscream. Thrall’s equivalent, Overlord Geya’rah, is still a hero for her people and leads the survivors to Durotar.

That’s the only part i dig really, the whole anti-light sort of business with Yrel, cause i hated her. Now seeing her as a crazy cultist zealot or whatever makes me grin. :grin:

I also enjoyed the scene with Illidan and Xera, cause i never agree the light is 100% good or cracked up what it’s to be, infact, i thought their just as bad as the Legion.

They do get their small area in Org, with banners and Orcs from the different clans roaming about.

Yes, exactly as I said.

:point_up:

If your going to answer that, tell me how that little area in particular is the same thing as the allied races starting zones. Heck even the races that uses a city as a starting zone, their own city mind you. Mag’har just has nothing and has to share with Orgrimmar, which belonged to the regular Orcs first and not the AU mag’har orcs.

If you want to get technical, the regular orcs are corrupted mag’har orcs, fine, but the AU mag’har orcs still don’t have a starting zone.

Yea and i’m agreeing with what you said, cause i did sum it up incorrectly.

It’s the same in that it’s what makes sense for the race to have.

Because that’s where the story brought them. There was no way they could retain their home on alt Draenor, they faced slavery or extinction.

Org is basically not a Orc city, it’s the home of all the races that have fled prior homes and faced loss and death in their homeland.

I’m in Nebraska, so I just went to the Walmart at 12:01 Am and bought it (with no line.) Did the same thing since Vanilla :wink:

Once you could get it “digital”, that is all I’ve done. I’m still amazed people want a “box”, you polluters! That box will end up in some sea turtle’s nose (oh wait, that is “straws”)!

What? No. Questing has been great in BFA. There are charming locations with real thought work put into making them interesting for the player. That’s the bulk of the lore you as a player are going to be dealing with. Shadowlands is going to be great too in this regard, judging from what I’ve seen. Do you have any idea how long WoW has been missing fey from its lore? 15 years. We’ve had cold iron and no fey to use it on since vanilla, and now we’re getting fae! This is great!

Where are you getting the idea that the lore is bad from? Raiding? A trailer?

Hence i said to that quote i said eariler…

To articulate my point better, considering the timelines is already confusing, my suggestion would start off the perspective of a mag’har orc in the middle of war right before we get shunted into a portal and set up the area from there. A little scenario. Playing though that particular part of the story , even for a brief moment would’ve been better then just spawning right in front of Org with few lines of text. Heck, i rather all Allied race zones have a short scenario the very least, introducing the allied race though a quick 5-10 quests then just existing for little to no reason.

Don’t really care if it’s redundant if we seen the backstory already, it would make their starting zones at least comparable to the base race’s starting zones. The overall result would’ve been positive really.

My take is that there’s no time travel involved this time. You are on Alt Draenor at a synchronized time to our dimension. Hence why Grom is an old man now.

As such, it’s not possible to “pick a better time”.

I’m more or less referring the overall timeline of WoW, over the coarse of leveling. Hence you can be a Zandalari from Zandalar in BFA and go to Felwood and the timeline would be set in Cata, and etc. Then eventually get back to the current timeline which you left from to begin with.

I word things weirdly. :horse:

Plus, we did have instances where we played a story we already witnessed in the past but in a different perspective. Culling of Stratholme and Old Hillsbrad Foothills ring’s a bell. Heck, the entire game is built on that where theirs two sides to pick and we both experience the same overall story though different perspectives, sometimes different stories.

This is being changed and fixed in Shadowlands. The leveling timeline is being flattened and made linear.

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