154mb addon that requires access to your battlenet account. I don’t trust it.
Also in premade groups, we have callouts for our interrupts and its going to be heavily skewed one way or another – especially if someone needs to hold their interrupt for their turn in the chain.
I dunno. Seems like GearScore 5.0 and I’m not sure if its going to be helpful or hurtful.
EDIT: Took a closer look. It takes tank deaths and puts them at an extremely high weight. Thats just flat wrong – A tank can die through outside factors and not their own fault – DPS taking too much avoidable damage for example could cause a healer to lose several GCD’s to healing their mistakes and the tank just falls over because of it. Alternatively, DPS could be too low and the tanks cooldowns are not enough to cover the duration of the pull and any tankbusters that mobs may cast.
Another problem with this is intentional wipes: Your battle rezzer died and nobody has cables, or the healer died, or too many other people died. This affects your score for the dungeon, and drags you down in terms of score. This further incentivizes tanks to stay away from pugs because a bad group could severely harm their score overall. Additionally, it would incentivize tanks to solo bosses at unreasonable percentages (50%) because even if it depletes the key, it doesn’t deplete their score.
Interrupts being weighted heavily is also a bit strange, because again you could overlap interrupts and it would count against you, and it also doesn’t take into consideration the severity of the cast being interrupted: Tormenting Beam, for example, isn’t that important of an interrupt while Ensnaring Shadows definitely is.
It would be an interesting addon and metric, but right now its dog.
One final note: The addon is basically just a snapshot of the current database, hence the large size. You won’t get any updated values unless you grab the current database from their website. Theres no functions in the code to make fetch requests to any server and all the data is local.