I’m not against them adding fun limited time events into WoW, but calling a separate game patch content is insulting.
Making it a mandatory 40 hour grind for people who care about cosmetics, but doesn’t let you actually play WoW is insulting.
Making PvE players have to win a 60 player PvP match to complete all the rewards is insulting.
Why does it feel crazy that if they ask for 15$ a month and 80$ for expansions on top of all the cash shop junk and tokens they put out, that the game team makes content for their own game.
I dont think I’d go so far as to call it insulting, but it definitely is a let down that the new patch essentially doesn’t want me to play my characters for a month until Season 4 starts.
It was a strange move to tie this content to a retail WoW patch. It doesn’t add anything to retail WoW. From a player perspective it’s as connect to WoW as Hearthstone or Warcraft Rumble. Blizz could have avoided a lot of grief by marketing this as it’s own thing.
I feel bad for KT having their Heritage armor given to everyone.
And I hate parrot mounts. So I’m at least not going to get grumpy over a bunch of ugly recolors.
I don’t know if these rewards are RNG or not, but I hope the droprates don’t suck for those doing this. Because limited time events with low droprate RNG is bad design.
I just don’t understand why they hyped this up as an addition to retail wow. Why is this a 10.2.6 patch? It’s…not a part of the retail game except for the cosmetic reward.