Shadow is pound for pound the best 1v1 spec in the entire game. SL lock technically is better, but Shadow is by far the easiest as well. So we should also making it really good in PvE? Why don’t we let Shadow priests tank and give them a taunt?
You don’t need to be able to do everything. Just homogenizes the game and removes class identity.
You clearly don’t know anything about vanilla if you think balance in raids is the spirit. It’s authentically vanilla for things to be clunky and out of order, and the players exist within that mess perfectly.
Warriors being the best dps and tank in the game at the same time is lame, however you’re never gonna get classic players to support nerfing them because 80% of the population plays the class.
Warriors also require the most work to play. Most don’t touch them because of the gold sinks alone. They’re terrible in solo PvP. They’re still expensive even when in group PvP. They have a terrible leveling experience. If you don’t tank you’re shamed.
It’s also what vanilla WoW is. Some of us want to play this for it’s pros and cons. If all you play vanilla for is raiding, then yeah warriors are going to dominate. I play vanilla for PvP and warriors are food. Demanding changes because you only play a certain part of the game and not realizing how that impacts others is selfish.
There’s a very big difference between tuning the meme specs/classes and doing what they did in SoD. Hunters pets could solo everyone phase 1. Hunters had infinite mana later phases. Priests were damn near unkillable phase 1 due to how strong penance was. Just dot and disperse in later phases. Boomies and elemental shamans could kill you in like 2 gcd’s. Enhancement shamans were unkillable phase 2 with WOE and absurd rockbiter.
They went completely off the rails with SoD and it was a terrible experience by phase 3. Horde had hour long queues in BG’s and alliance had like a 90% lose rate and were miserable.
I don’t think they need to touch any classes but I definitely understand wanting to improve them just a tad. I think a good example of this is twow. They’ve tuned the classes but they still have a classic feel to them. If blizzard did something similar it would be pretty successful, imo. I mean, go look at the changes they made to disc priest and tell me it doesn’t sound fun (without sounding insanely OP like many of the SoD classes/specs).
Come on man, I played a warrior in 2019 classic and this is Mr. Fantastic levels of stretch.
Warriors don’t require the most work to play, by a long shot (I’d call that ferals needing to farm 747278283 MCPs only to do 30% of a warriors damage).
Warriors are the most played class by a lot, many people play them.
The leveling experience is easy in general, it’s not some monumental hurdle for warriors lol.
Yes they aren’t great at 1v1 PvP. That is always the fall back to defend them, despite vanilla PvP especially being team focused and tbh the whole game designed around team play. Pros and cons, strengths and weaknesses. Warriors are the anomaly of vanilla design due to the patch they picked.
I played warrior on Kronos and as an alt in 2020. You don’t need to use MCPs as a feral druid. You can just play the game and be an off tank. Warriors are the strongest scaling class in the game, you admit this yourself. The amount of effort it takes to transition that entire scale is a lot and playing at the bottom of that scale you feel worthless. More so than any other class.
They’re the most played class for you because all you seemingly do is raid. I’m not coming in here demanding male undead mages and rogues should get the bin because that’s what I see a majority of the time in PvP.
I’m completely fine with warriors running the show in PvE. Like Xfour likes to joke about, it’s a realistic class fantasy to have a majority of your army be normal guys with weapons. If you’re not then maybe it’s not your game.