Every spec can clear the content because you can easily clear it with less than 40 people so even dead players I guess contribute enough to a kill in your mind lol. I mean the content still got cleared so why not.
Blizz probably won’t change anything that much is for sure, but still going to post about 1 class being the best tank and best dps, especially over 4 pure dps classes, is stupid design. It would be the same level of moronic if paladins were the best healer and best dps, that would be stupid.
Classic and retail are both fun in different ways.
It’s also, and this will sound shocking, possible to adjust warriors that doesn’t break PvP. Especially since warriors don’t even raid and PvP in the same spec.
Doubt X. They literally just enhance the classes. Sure the rogue and lock tank is a little different… but yall asked for “more tanks” … well ya got it i guess
If you nerf any form of their damage you will break them in PvP, its literally all they have. What are you gonna do, give them more mobility to make up for it?
You just straight up don’t understand not every class/spec has to perform well in every aspect of the game.
My SoD mage has almost as many non-vanilla combat spells as vanilla combat spells lol.
It’s not “a little different” firing off arcane blast, ice lance, living flame (totally new), not to mention an entire arcane based healing scheme lol.
Since you didn’t play Vanilla, let me explain how it worked.
In Vanilla balance was based on class, not spec. Every class is perfectly viable in all forms of content. This notion that every role should be optimal in every form of content didn’t exist in Vanilla. What you’re suggesting is a completely fundamental shift in how the game is designed. That’s a shift that happened in TBC (which is coming in a little over a year). Or you can go play SoD.
But leave that crap out of Classic fresh. This is an actual Vanilla experience. Or as close to what we’ll get in fresh realms. And Blizz even threw you a bone with dual spec so you can have two specs and excel at both pve and pvp. But even that isn’t enough!
Rogue and Warlocks are tanks
Arcane Mages are healers
Enhancement Shamans are tanks and can dual wield and have maelstrom weapon
Hunters can legitimately build around melee
This is such a low IQ forum post. You realize how drastic the changes are to SoD right? What most people want are things in line with the class changes being done on Turtle Wow. Runes litterally give classes retail esq rotations. On top of that SoD adds playstyles like Rogue Tank, Mage Healer, etc which breaks the game on a fundamental game play level. There is a massive difference between making hybrid dps classes viable while keeping them below pure dps, and what SoD brings. Surely your not this much of an idiot, oh wait, you are.
I’m not asking for every spec of every class to be good at everything. I like the class based approach.
In fact, I’m asking the opposite of that, because right now we DO have that situation with warriors. I’m trying to fix/remove that situation not create it.
Paladins are great healers, I’m not asking for ret dps buffs. As a class they are good.
Priests are good healers, not asking for shadow dps buffs.
Classic is built on healer hybrids being primarily healers, and I’m 100% fine with that design. Makes sense and fits classic.
You know what doesn’t follow that design? Warriors.
They are a tank/dps hybrid, and given the ideals of classic tbh they should be a great tank and mediocre dps. The same way the healer classes have mediocre dps specs. The 4 pure dps classes should be the premiere dps classes. But no, that isn’t how it plays out. Warriors get to be a hybrid, but instead of being good at one aspect they are the best at both. Their design is completely against vanilla design principles.
They are dominant at 2 different roles in dungeons and raids and they are very strong in all group based PvP.
Why do people defend that the best dps class should be a tank hybrid over pure dps classes? This is a super anti-vanilla design philosophy. The same way healer hybrids are below pures.
Since priests then aren’t hybrids by that definition why is everyone ok with shadow sucking in PvE?
Also does that sorta make hunters a “hybrid”?
Most people think of a “hybrid” as being able to fulfill multiple roles. This is contrasted by a “pure” which are the 4 dps only classes. That’s why they are called pures.
Shadow doesn’t suck in PvE, they provide passive healing to their raid and valuable buffs for the Warlocks. They don’t melee so not sure why you even mentioned it.