You all love to call people crybabies

I’m sorry, but a simple google search disagrees with this. Multiple cited sources refer to it as a HeroEngine game. My understanding from personal conversation with people who have worked on both games is that Zenimax, unlike BioWare, led with network engineers during the early work phase so their fork avoids many of the data streaming issues in play (like SWTOR’s corridors) and doesn’t have the very tight restrictions on number of simultaneous developers that SWTOR’s Hero Engine has (or at least had some years ago).

It also doesn’t really make sense that someone would start with an engine for an MMO and then swap engines prerelease. An engine replacement (as opposed to further updates) would be pretty hefty to pull off.

They’re wrong. I’ve heard actual developers speak about it.

and you are going to keep paying for the privilege.

I liked that you could learn every language. That you were not just your race’s and then the Alliance/Horde main language. Reminds me a bit on sort of what Classic was. You had quests that were important to growing your character. Druid, shaman, Paladin quests made me appreciate my toons more.

It’s not that I like calling people cry babies, it’s watching them rage after I do that I enjoy. Not the same thing.

I’m perpetually amused we got cross faction without ever removing the open world language barrier among many many other fundamental things…

Stares at a Tauren guild member as the GM somewhere “Did he just insult my mother??”

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The shift during development to frame WoW as Alliance vs. Horde brought RP restrictions in this vein, because they were so concerned about griefing. But at one point, learning languages like this was supposed to be part of WoW, too. Faction binary was great for stoking initial interest but it has been such a consistent limiter to what the game could have been.

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A game I played as a kid, Wizard101, is on their 16th year. Although they bought heavily into the P2W aspect and is afloat only because of whales.

This, right here. I’m glad that there was transparency that this would be a long downtime.

That’s all I’m after. Over the 20 years of playing, if there’s going to be 4 hours of downtime, just say that. It’s better to set that expectation than to say, “Oh, it’s just gonna be an hour”, and then five go by and you’re ticking the needle up without communicating with anyone.

Doesn’t this post make the OP a crybaby?

I’m hearing the MacGuyver theme in my head. Got my swiss army knife out.

At least they’re consistent. Can’t cry about an inevitable cause nor cry about people crying about an inevitable cause.

What’s even more hilarious is that every bad group (Venture Company for example) is more inclusive with races than we are. Gnomes, Humans, Tauren, etc. fight side by side for evil…yet after so many feel good expansions we are more than happy to bash each others heads in. Got a laugh as I watched the “family” scene for Dragon Flight for the umpteenth time.

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Wishing you a speedy recovery, OP. Thoughts are with you.

Aren’t you the optimist!

can’t name a single game that does this…ok i’ll take the bait, the first descendant acompanys every major patch with 6-8 hours of downtime, ff14 this games eastern “twin” acompany’s every MAJOR patch with 8-12 hours of downtime and every expansion with 24-48 hours.

downtime for major patches is the norm…however by all means do call them out for the weeks of almost daily maintenance, call them out for the fact that in spite of the maintenance the game will still be a buggy mess when the servers finally go live and require another 2-3 weeks of daily maintenance, and do call them out for the fact that they can’t even make weekly resets consistently work this expansion those are all legitimate complaints ,and outside of the industry norm, todays maintenance however is not.

I just wanna pick up on this because I think this has the whole thing backwards.

Free games don’t and never did this because they aren’t as ambitious in the first place. They can’t afford to spend as much money on engineers and techs to maintain and babysit this kind of update cycle.

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With the update, patches towards fixes, and anniversary…this is going to be big and take a while. I feel sorry for who ever checks the “dead” zones. Imagine it’s like Spaceballs.

WoW Management: Find Anything?

WoW Dev: We ain’t find :poop:!

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I also can’t name another game that has something like 5 million people logging in to an entire gameworld, as opposed to instanced temporary zones like CoD…

Comparing literally any other game to this is just unintelligent at best, and outright dishonest at worst. Maybe Final Fantasy? But they also have been known to shut down to do maintenance.

The only thing I will admit that you are honest about is the quantity. And I am fairly certain this all stems from them firing like 2k people from their teams over the course of a year, had to train a bunch of new people to use a 20 year old engine…and then pushed up the release date of TWW to fatten the pig before they sold it to Microsoft.
Activision Blizzard King did it with every other franchise. They all had a bunch of sales before the aquisistion. It is quite literally par for the course for a massive corpo rat to do something like that.

I would wager the devs were just as surprised by the sudden release date as we were. most people were literally predicting closer to November, aka closer to the actual anniversary.
But nope, they did it months early while the game was in beta testing.
Saw some dude on reddit the otherday, on the /blizzard one. Talking about how the forums has a problem with alt-hoppers and people with multiple accounts abusing the report system.

Apparently, they were one of the 300some Statue Wielders. I can’t verify that, but that’s a big thing to lie about so I am not sure why they would have even brought it up otherwise.
Said them and their family were going to finally undo their yearly sub after nearly 20 years of playing WoW because of how toxic they thought the community had become over the years.

I choose to believe it was one of the 300 and that they were telling the truth. As I said it’s too strange of a detail to make up that it makes me believe them. Most people barely even remember the statues they sent out, ya know?
As for what they said about the community, I know for a provable fact that there are people basically multiboxxing on the forums and abusing the report function to silence people who disagree with them. Seen it live.

I even have in-game proof as well as discord logs…but Blizzard didn’t care. Just got a copy pasted response. You have no idea how many people are doing this, and neither does blizzard.

There was even one point where I found out that half of my old guild had two accounts or even three…I was the odd one out, I only have the one. Apparently, a lot of people have multiple accounts. So I can only imagine how many of them are abusing it…

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Didn’t FF14 go down for 48 hours for a patch a couple of months ago? :thinking:

Destiny 2 has gone down for patches several times.

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