I play several other MMOs and my guilds on those games have all come out and said they’ll be skipping Wrath if it doesn’t have a dungeon finder. Anecdotal, but some of these guilds are 100+ people.
I dont see any bonus at this point from keeping dungeon finder out.
a warlock brings a lot of value to a group because he can summon people.
if you make teleporting to dungeons a thing anyone can do; it detracts from this value.
does it make warlocks useless? no, but it makes them less special than they used to be.
WPVP started to die the moment BG’s came to exist. I’ll admit, vanilla made a solid effort to keep it going, but the only thing that compared to wpvp pre-bg was the AQ event. Even now, I see more pvp going on in Hillsbrad than I do anywhere in Outlands. Halaa and spirit towers were somewhat popular, until the gear it buys becomes irrelevant. You want WPVP? Get a raid put together to sit in front of Naxx, or Ulduar, or ICC. Ganking some sap waiting at the meeting stone and calling it world PVP is a joke.
LOL, meeting stones already did that. I enjoy my class for lots of reasons, summoning people wasn’t super high up there. I guess I could beg Blizzard to take out meeting stones to make my class slightly more relevant, but I’m not really that worried about it. Why would I want to inconvenience everyone else just to feel important?
rdf should be in wrath , you want classic unchanged well it as there so wth are you changing it heck if were changing stuff lets add barbershop and transmog and other quality of life systems to the game lets add em to classic vanilla and BC too , it wont affect everyones precious “community” haha
RDF was not present at launch but was added in patch 3.3.0 https://wowpedia.fandom.com/wiki/Patch_3.3.0
From that reference:
“The Dungeon Finder is now available, providing players with quick and easy access to five-player parties. This feature connects all realms within a battlegroup using an advanced matchmaking system, making it easier for players of all levels to find a dungeon group.” So it was multi-realm.
It is when you’re discussing the difference between summoning stones, warlock summoning, and RDF teleporting. There is very little difference overall in a players mind. The only thing RDF teleporting takes away is from wpvpers being able to gank people trying to port people to dung, so if wpvpers don’t want teleporting then don’t add it to pvp realms. But pve realms will lose next to nothing with RDF teleporting but gain a lot of player agency.
The people talking about RDF destroying the community are simply a different type of gamer to begin with and undervalue other players experiences with the game.
I disagree. Summoning stones require 2 people already at the dungeon. RDF just requires 5 people to agree to go to a dungeon, then suddenly everyone is imbued with the power to teleport.