Yet another guild bank post

It’s way too late at night for my memory to be worth anything, but I think I can recall somebody from Blizz saying that players should look at Classic and Retail as 2 separate games even though they’re handled on Blizz’s end as one from a technical persepctive. Something like that anyways.

If that is indeed the case (and that’s an enormous if) then TBC servers might technically be a lot easier to implement as a stand alone expansion. However, stand alone BC servers would decimate the population of the Vanilla servers and Blizzard would soon be competing with itself. At some point, it ceases to be worth it.

And if they tack TBC onto Classic, we’ll be back at square one asking for Classic again.

Best to just leave it alone.

Wrong.

Cross-realm was.

I’m not even going to keep typing this out any more.

But it does pass the smell test of “tickets Blizz doesn’t want to deal with”.

No. Because if you give someone you don’t trust, all your stuff… That’s not their problem.

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And yet…that’s what guilds are based off of. Trust.

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There were many factors. Telling someone they’re wrong for raising one that is commonly accepted as a contributing factor only to claim a different commonly accepted factor is the only causes is… What’s that word…

Precisely, so you agree that guild banks aren’t needed because people trust their guild officers. Thanks.

Except it’s still wrong.

Dungeon finder in a CLOSED community doesn’t seem like the game-breaking issue people make it out to be because you still have server-only consequences.

Dungeon finder in a CR community has far, far less social implications.

Given that you have no historical proof that an LFD tool with out CRZ doesn’t break the system, because it never happened, your claim to authority is a fallacy. Please stop using absolutes for something you have no evidence or historical reference for.

That would be your opinion.

I would say that many things contributed to the death of community. These include, but are not limited to: CRZ’s, LFD, LFR and CRBG’s.

Which of the many things that contributed to the death of community caused the most damage, though, is subjective.

And yet I do have proof.

Check this forum for the last several months. What’s the common theme?

Community.

CRZ had no community. You could screw over whomever you wanted to with no consequences.

Now tell me that a dungeon finder without CRZ would play out the same way.

This isn’t an opinion, this is a FACT based on the consensus of what vanilla was in the first place.

EDIT: Adding a post whose title pretty much proves my point.

Why would Billy worry about consequences for his actions when he doesn’t actually have to find a group because the dungeon finder will just group him with four other random strangers.

Heck, even if he is kicked from the first few “dungeon finder” groups due to a deserved bad reputation. The vote to kick protection will soon kick in preventing him from being kicked.

And yet you talk and talk and talk about community, so you’re being intentionally obtuse about the answer to this question.

It is true that many of the classic players will be respectful, responsible players.

There will be those with less than desirable behavior, though. Having to face the consequences for their less than desirable behavior will keep those types of players in check. Allowing those players to bypass the consequences of their less than desirable behavior will only enable and encourage that less than desirable behavior.

But, once again, I am not surprised to see you apparently advocating a non vanilla QOL convenience change.

If I am incorrect and you do not advocate a “dungeon finder” other than what was available in vanilla via the meeting stones and eventually innkeeper, I apologize.

Please let us all know whether you advocate a “dungeon finder” other than what was available in vanilla.

For the sake of security.
I’m not surprised you keep mentioning that because you have no other argument.

We went over this last week.

And a month ago.

And many times before this.

Go back to the sniff test. He doesn’t need a different argument, because you are yet to explain why LFD is necessary.

All changes to Vanilla are vetoed until such time as they are required not just desired. 7.3.5 API? Sure. Sharding at launch? Don’t like but required for a short period.

Guild banks? Retuning MC? Adding LFD? Not needed, not wanted, and no-one has given a reason why they’re required.

You are required to provide the burden of proof, not announce something as the baseline that was never in Vanilla then say “prove me wrong”.

When did we switch from guild banks to LFD? New thread is that way —>

You tell me. You’re the one arguing that LFD should be included because its not CRZ. You started by claiming authority on what killed Classic and then bounced around because your argument was shot down at every corner by the simple statement “Not in Vanilla”.