Lol. Lmao even
I would say the whole game didn’t start to truly feel different until WoD where they changed the character models and did the stats Squish.
In Cata right now I bet most people say it feels like Retail since they are leveling characters in full heirlooms with enchants and are one shooting everything like in Early retail leveling.
If you use no heirloom AT ALL and play the game the way it was intended they will realize really fast its not retail. lol
Other base the gameplay off out dated level 80 WOTLK dungeons, it felt the SAME in WOTLK pre-patch with TBC dungeon and same with Classic dungeon in TBC Pre-patch, the past expansion dungeons became super easy.
its been retail since wotlk hit brother, right when token hit it was game over
And sound effects. When the hell did Cheap Shot start sounding like a pile of books falling over?
Good luck finding elite quests in the 1-57 portion
There are plenty of quests that intend for you to use special mechanics like vehicles or temporary pets to get around boss-level enemies, but are still perfectly doable without them. The Badlands quests, if they would fix the Lost Dwarves’ pet bar so you can actually toggle their aggressiveness (which is supposed to be how it works) is one example off the top of my head
To get a “challenge” you need to brute force a quest that intended for you to use a vehicle, that just shows how insanely undertuned the leveling content is
Cata feels more like SoD 2 with higher levels and more abilities.
Let me guess, you also think joyous journeys should never return but insist that no one will turn it off despite having the option to?
You have the power to make things challenging, instead of forcing a tedious not-challenge on everyone else
So you’re mad about Joyous Journeys being gone? LOL
I’ve found in my time playing classic that those that are the loudest with “retail bad!” “only vanilla is real classic” or the “tbc and wrath is ok as it’s part of the trilogy” have not played retail since original wrath or cata, yet they’re so certain about how retail works and how terrible retail is.
Swell job not reading
The real giveaway is when they start bringing up the talents
I agree. The transition is when everything is dumbed down.
Same as in WotLK. I’d pull 6 mobs at a time as an aff lock and be perfectly fine. I was leveling a paladin and mage in outland just before WotLK prepatch hit, and the difference in character power was very noticeable. I went from having to constantly eat/drink to having barely any downtime once Wrath went live.
Same reason people played vanilla hardcore and not WotLK hardcore. If you weren’t careful and pulled too much in vanilla, you could end up dead quite easily. WotLK? not so much.
Just the removal of the ability to slap together “hybrid” builds - say, a toon that puts 60% of it’s talent points into specialization A and the other 40% of the points into specialization B is a pretty noticeable before-and-after that reeks of retail
With the release of Cata they changed everything over to this new modern talent system where you’re “locked in” to a certain spec, and you can’t “mix and match” with cool/unique hybrid builds like before.
Wrath was the last time the playerbase was free to experiment with weird/unorthodox “hybrid” talent builds that basically allowed you to play 2 different specs on the same class (although the “offspec” was obviously weaker due to fewer points available for it)
If Retail was like Cata, I’d still be playing Retail.
Retail does not feel anything like Cata, at all. Retail feels like a completely different game now.
I played through all versions of wow including original cata and i think cata feels very retail like in comparison to what most people feel is classic. Its fast paced, classes have more utility and cc, more cooldowns. I mean i dont get why people are arguing cata is more like classic than retail.
Cata still isnt retail, as retail feels more like MOP which comes next after cata, cata is just one step below. But to say WOTLK feels more like retail than classic? Class wise i disagree, system wise? Maybe.
Elaborate on what you mean class-wise, because I can’t think of anything wildly different from Wrath. They’re all Wrath, with a little extra. Even Hunter and Paladin is condensing or amplifying the gameplay loop.
Brief aside, I hate that Vanilla-TBC-Wrath is all lumped together. They are all as wildly different as Cata-MoP-WoD, but somehow everyone got it in their heads that these are somehow related. There is so little similarity from Vanilla to TBC, and TBC to Wrath - stats, mechanics, gameplay, downtime, currencies, etc.