Y'all forget... (M+)

Are you pouting because you cant get the best gear from M+ Over mythic raiders? Like one has to wait an entire week and sometime they cant clear it at all versus you being able to be deck out in mythic level gear in that same week?

Is this what this is really about? Being 3 ilvl for dungeon content make it not “fun” because that makes you inferior to mythic raiders? Because you can be deck out in a week but all your gear is 3 ilvl less?

Lol!

:roll_eyes:

That was a mistake that got way out of hand. Good riddance to that nonsense.

Was fine. It was catch up gear.

M+ will still be there, it will still be a good way to gear just not the overblown constant raining of gear like it has been in BFA. It needed to be toned down.

K? This will do exactly that though as for those who only chase ilvls will continue doing M+ longer than they likely would prior as it’ll take longer to hit that Mythic-raid ilvl from purely doing M+.

Since M+'s inception Blizzard has been +/- heroic raid loot for max end-of-dungeon drops by 5 ilvls. This is 3 ilvls under Heroic raid loot, it is quite literally not a huge gap.

And with the removal of tiers, M+ in its current form pretty much negated any reason to raid anything beyond Mythic for upgrades beyond god awful systems like Corruption or Titanforging. Seeing guilds shard gear from progression kills is a clear indicator that something is off.

No matter what, you’re guaranteed that single piece of Mythic-level loot if you complete a +15. I’m sure any raider can tell you many stories about going weeks without seeing an ugprade. Welcome to WoW. Sorry you’re not going to be able to invalidate majority of content within a week of a M+ season dropping (Which I mean you’ll be able to, again it’s 3 ilvls).

I dont get it lol xD.

Mythic Raiders are the best and have the best gear, while only participating in one form of content : Mythic raids. Because Mythic raids sits above everything else.

So when Blizzard says : “We want people who participate in multiple forms of content to be better”, they plainly mean “We want Mythic raiders to have everything, and everyone else can fight for scraps”.

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Myrhic raiders don’t only do mythic raiding lol. It’s hard enough as it is to transition from heroic to mythic, they do dungeons as well lol.

3 item levels lower than how end of dungeon loot worked for 3 of the 4 seasons in BFA kills it?

And in seasons 1-3 the weekly chest capped at 5 item levels under mythic.

And in Legion the end of dungeon chest was 5 item levels under heroic and weekly chest 5 item levels under mythic.

But now 3 item levels under heroic and the gain of 1-3 options equal to mythic is the end??

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Yes, but the best gear comes from Mythic raids, and Mythic raiders don’t need to get gear anywhere else.

Most Mythic raiders do other content, but that’s just because most Mythic raiders have interests beyond the raid itself.

Whatever man. You are asking for mythic dungeons to be on equal grounds as. Mythic raid tier.

Normal raids are harder than normal dungeons and offer better loot.

Heroic raids are harder than heroic dungeon and offer better loot.

Mythic raids are harder than mythic dungeons and offer better loot. In fact to a certain degree heroic raids are harder than mythic dungeons.

A max weekly chest is still way easier than a heroic raid. The last two bosses of that tier seals that fact.

Nothing is changing from BFA besides the max ilvl reward from dungeon loot is 3 item levels lower. Max chest is still the same. And this toxic community “outraged” by that is going way overboard to the point of saying the only reason they play the game is lost.

Go find a new game.

That is unequivocally false. I mean… My heroic alt-raid comp is 1/1/however-many-feel-like-coming for almost every fight and we just stand in everything and faceroll.

That’s not difficult. lol

Some of those same people struggle through +15s, btw.

Time =/= difficulty.

That being said… The loot changes aren’t a big deal. They’re a bit weird, as 3ilvl below heroic seems awfully arbitrary, especially for content that is more challenging but they don’t change much.

M+ farming lost its value with the removal of titanforging.

Nope. I’m not.

I’m asking for Mythic dungeons to have propre reward for their difficulty : ie, better than Heroic raid gear because they are harder than heroic raids.

Yes.

Yes.

This is where you err. Absolutely not. Heroic raids are easier than Mythic +15s and +14s.

Bring back challenge modes where you got cosmetic armor for your class zzzzz.

2 Likes

I agree, but this also applies to Mythic… Season affixes rarely excite me as it didn’t change the dungeon much.

Everything gets boring after the first few clears, but with M+ it’s a full expansion of boredom.

This is where raid fails and where Bliz has failed to understand that M+ is a bright future growth they could embrace instead of walking away from.

imo they should shut down all raids and make them “heroic m+” experiences

I don’t think you understand the differences between the naming of difficulties.

LFR= Babies first Raid
Normal Raids=Easy
Heroic Raids=Normal
Mythic Raids=Hard

Normal Dungeons=Leveling Dungeon
Heroic Dungeons=Very Easy
Mythic Dungeons=Easy

Mythic + is scaling
So Mythic + 2-6 Scales from Easy-Normal
+7-15 Scales from Normal-Hard
Once you start climbing over +15 it’s harder than mythic raids other than the organisational aspects of it.

People shouldn’t just get better loot because they have to organise a raid, but that’s just like my opinion man.

Dungeons in FF14 are relevant for grinding currency to buy gear.

It’s time investment. Atleast I believe that’s the dev’s mentality.

It’s why the last 2 bosses drop higher rewards, Time = Reward.

I found it optimal in BFA to just spam keys over heroic raid [except for targeted bosses (wep/trinks) ]

What’s the highest keystone you’ve ever done?Because, again… Just outright false.

Mythic + eventually becomes the hardest content. It eventually becomes literally mathematically incompletable.

A +20 is easily more difficult than 2/3s of mythic Ny’alotha. A +25 is more difficult than 90% or Ny’alotha and a +30 is more difficult than probably all of Ny’alotha (though N’zoth is a jerk.)

Point being that content of similar difficulty should give similar rewards.

They simply shouldn’t quit scaling the drops until higher on up.

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Why did everyone go home before mythic+ was around? biggest load of crap i heard in awhile. guess raiding was no good either considering when it was only thing in the game alot more people left then.

In the same facet, Mythic Plus is a shiny name for the old Heroic mode.