Nothing about hard mode is required. We are talknig about hard modes thou as such not an optional hard mode. It is one of the hard modes if you are wanting to clear hard modes it is a required fight to full clear hard modes.
It being “optional” means exactly nothing as by that logic alg as a whole is optional. The topic is about hard mode progression order so it being optional has 0 berring to this topic at all.
HM XT was not killed as per blizzard themselves. This is irrefutable. No one cares that Xt reg was killed that is not the topic stay on topic.
Fact is blizzard has made the call it is nerfed end of story. The nerf was warrented as blizzard STATED goal is to make classic as close as realistically possible to the source material where it makes sense. XT being overtuned and out of place in the progression order goes adverse to this stated goal and it was in turn adjusted. You not liking it means EXACTLY NOTHING. The call was made and it made sense to do so.
You can cry and scream like a child all you want fact is that is the call and was made for valid and sound reasons.
considering the best pulls were like 25% yes its close, another week or two of gear would have gotten it.
screech more. but hey atleast people can get their loot pinata from XT who is nerfed even beyond post nerf XT
I’m not the one having a tantrum on the forums because a major outlier of a boss was brought down to manageable numbers commensurate with the rest of the raid tier.
Now if you want to argue that they over nerfed it? That’s a different topic, but trying to argue it didn’t need a nerf when it was by far the hardest thing in the entire tier is just stupid.
its extremely nerfed now, into the ground, did it in 10 man with the same group as last week, went from a 6:00 kill to a 4:04 kill, nothing does any damage either
This has zero relevance and I don’t understand why people keep trying to perpetuate it. There have always been harder encounters at the start of raids than some later in raids.
All of which is fine, though perhaps too much… However, maybe next time instead of “Later today” you post this follow up when you do it, and not 4 hours later?
The CM team posts the blue posts and updates as there approved.
The dev team dose changes to the game and pushes them out.
Them telling us what is going to happen and not delaying the change to get the exact notes approved first make sense. As otherwise the patch notes would just come at same time just the change would come later which is worse as those that raid earlier in the day get “screwed”.
Complaining about the telling us something was happening before they do it, doing it than giving us the exact notes later, which they did give us the notes later in the day exactly like they said is rather pointless. In fact is a prime example of why blizzard dosen’t comment much as you complain either way.
Still no RoV. Still no hunter pet damage immunity bug fix in Ruins of Lordaeron. Still no hotfix for invincible warlocks. Still no hotfix for fear immunity in arena.
It doesn’t matter one bit if they’re different teams. What are you even talking about? You’re saying the community managers weren’t told when the hot fix was taking place? Then, after it happened, weren’t told until 4 hours later after dozens or hundreds of raids had already experienced it? You realize how that’s nonsense, right?
The devs don’t go and jsut post stuff on the fourms. The cms do.
Them being different teams is quite massive. The cms can’t post that info till they’re told to and the devs won’t post it till the cms approve it. This is how large organizations work.
What is needed or not thou is rarly what matters. They undid the overtuning they did to make it a pre nerf version. As such the nerf hits both versions as they buffed both.