XP From Dungeons

Thanks, I hate it! God forbid someone have fun in this game. Blizzard really hates its players, don't they? The zone scaling is great, I love it! But the xp and mob health is stupidly broken. I don't have fun leveling through questing or dungeons anymore. I had a friend pull me through dungeons and it was great! It was fun, and because we're roleplayers we had more fun rping through the runs. Now it's back to the same crappy leveling it was since you broke it. I shouldn't have to run out of mana as a tiny arcane mage pulling two damn mobs, and I shouldn't die if I pull one single mob too many (which sometimes means one mob on top of a single mob). I really hope you guys intend to fix some of this !@#$, bc if it's working as intended I'm not sure how much longer I'll be play. Some of us can't afford to boost characters, and this grab for boost money is pathetic.

Edited to add: I spent a lot of time, justice points, darkmoon tickets, and gold on my heirlooms and it feels like I might as well not even be using them. If some people want more challenge, they can play without heirlooms. I meanwhile feel cheated as hell, and will until something is fixed. I don't care if I'm shouting into the void (who doesn't care about player feedback) but I've got to say my piece.