WW question

Does rising dragon sweep dr with ring of peace?

Yes, but not the other way around.

Rising dragon DRs rop, but rop does not dr rising sweep (spaghetti code).

The same way thunderstorm will dr repositioning static totem, but not in the reverse direction for some reason.

2 Likes

Lol what???

Is there a list of these nuances?

Possibly, but if there is I’m not sure where.

Christ, that’s bonkers. Thnxs for the response!

vortex and warrior spear have the same interaction as well. vortex will DR spear but spear will not DR vortex i believe.

1 Like

Because those CDs (Spear, RoP, …) couldn’t ever do their purposed jobs when they would trigger a knock dr for themselves. Still don’t the devs want that they stand over every other dr.

I think its working as wanted, even though some see it as

:wink:

1 Like

That does make sense, actually. Still, I feel like there should be a workaround without too much trouble, but I’m also not a software engineer XD

With what intention exactly? Like I said, I think its working as the devs want it to be.

How do you think it should work exactly (correctly)? That RoP is triggering a DR for other knocks?

So you say it’s as it is because the nature of rop and spear are perpetual knocks?

Exactly! The job of spear for example is it, to keep someone in its area for its duration. So it must be able to grip an unit back multiple times!

Even though we need to question why a normal DK grip isn’t affected by knock dr, while spear is. Or why RoP exactly is a knock dr, when its purpose mostly is to avoid people from entering a certain area or stay in it.

So why can’t it just function on it own bubble like that? Why can’t it do that for itself and also DR other knocks

I guess I don’t agree with that. I recognize that for things like rop, spear, and static field totem, they need to not triger their OWN effect as a dr so they can function as intended.

I don’t think that should apply to other effects. For example, I dont think that rop should DR thunderstorm, when the reverse isn’t true. I think they should function as their own dr in a separate school, if that makes sense.

Its more the other way around. It should be completely off knock dr. Shouldn’t trigger one nor be affected by it.

Like I said, it purposed job is actually not to knock, but to keep people out of a certain area. Or take spear, its intention is to keep people in a certain area. Its doing it by gripping them back.

Why should it be affected by a knock dr or trigger one, when a dk grip doesn’t either?!

Maybe a better solution would be, to not allow an unit to move over the border of its effect range, but maybe there are coding reasons of why it works as it does.

I do agree with that, but that would require the devs to invest time and work for PvP. :wink:

Don’t get me wrong, I think the current balance is WAAAAY better than some people are trying to make it and especially for WW they have done several changes, especially this season, to make them good AND more importantly even very fun to play. But its no secret that the devs don’t like to invest much time into PvP.

2 Likes

Man all this time I thought rop and spear have been bugging out

Like last night I got hit by a WDP and floated down onto a rop and nothing happened

100%

Agreed. Not perfect by any means, but not nearly as bad as its made out to be. I think we’re just a couple nerfs away from the game being in a REALLY solid spot.