Wrath was Popular for a reason

So why the big flip flop?

Who knows, it’s a unique style of trolling for sure. Purposely contradicting yourself as much as possible, strange indeed. He was going on and on about how bad the boosts are and only lazy retail players would use them. Ironic, considering his highest level forum posting character (I say posting and not playing because he doesn’t actually play TBCC) is a level 59 Hunter he boosted.

Now after being one of the posters who convinced Blizzard to remove LFD, he’s here talking about how much he always loved the feature. It’s bizarre, really truly bizarre.

claps

well said.

I chuckled reading this. Whenever an anti LFD comment comes there is always someone accusing them of being me XD. It’s almost like pro LFDers are hypersensitive to the fact that there is a whole audience of people who disagree with them.

There realesing patch 3.3.5 same way stuff was in classic that wouldn’t have been until the last phase was there day 1 talents and such no reason that should be different for wrath. If that’s the case let’s get rid of the pvp que and make all of them run to the instance as well… They could easily make this locked to your server or your battlegroup like they had in wrath originally. Remember no changes that all you classic Andy’s where crying about well now it’s the people who only supported this in the hopes of getting wrath turn to have what they want. Don’t like it stay in BC or don’t que simple.

There are like seven of you, it makes it pretty easy to keep track of who types like who.

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Ya ok Bloom.

Source? I see most pro LFDers tirelessly repeating the same debunked arguments, must all be the same people. Lmfao.

It’s not all that difficult to figure out. The things they say, the way they say it. Sentence structure. Grammar. Do they name call or do they call you names without calling you names.

I think there’s only 2-3 separate “trolls” in TBC forums right now. I can’t say for certain which, but if you pay attention there are a few of them that always show up at the same time of day backing each other up using the same grammar, sentence structure and have the exact same message. Over and over and over.

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All the changes they are thinking about making or making is putting a sour taste in my mouth.

Why change a game that had the peak amount of subs in all time for WOW makes no sense :person_facepalming:t3:

Dev’s ego and think they can do better :face_vomiting:

See this is where you’re wrong. You act like leveling is playing the game when for a lot of players the game doesn’t actually start until max level. I hate leveling but I love WoW’s endgame content. I love raiding, flying, dailies, maxing professions etc… I absolutely hate leveling and it’s a huge PITA just to get to the real meat and potatoes of the game.

Just because you play the game your way doesn’t mean it’s the only way. Get off that high horse there bucko.

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Debunk it now. Because it’s the ones against that make 0 sense. If you can fully convince me how bad it is with a solid standing argument and factual data. I will not keep shouting for it.

This is exactly what many players feared when Blizzard announced Classic, that in the end the developers’ ego would get the best of them and they’d dig their fingers into what should be left alone.

And yet, some people claim to have always supported Classic but praise the changes they like.

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Some changes are not a bad thing for better QOL and getting things in better line for current players. But they’re getting crazy with it and making the game less user friendly and expanding on bad ideas. Like balancing arenas is positive, it’s a more enjoyable experience for a majority of players.

The reason why #nochanges existed.

To prevent ppl like dumbingham to destroy the game. We knew this would happen.

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I don’t completely disagree with you - I mean, in spirit you’re right. I just think they should have stuck with the original games (or as close to them as feasible) for at least one run-through.

All Blizzard had to do was release Wrath as it was, sit back, and collect our money.

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“We can design a game better than 2008 Blizzard! What do they know? They only had 12 million subs back then.”

It really does seem to be an ego thing. We’ve seen how this design philosophy has worked out for Retail and now they’re doing it to Classic.

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Exactly right. All they should be doing is fixing old bugs that were overlooked and maybe adjusting respawn timers of mobs and nodes to correspond with today’s mega server populations. The only necessary change in my opinion is to Wintergrasp, because it just won’t work correctly in it’s original form due to population differences.