my numbers are visible in game.
prior to tokens existing, there were about 4 mass multiboxers.
now they’re so prolific, that we see multiple daily complaint threads.
my numbers are visible in game.
prior to tokens existing, there were about 4 mass multiboxers.
now they’re so prolific, that we see multiple daily complaint threads.
I’d say they went up with the loot systems changing and the resources nodes - as well as WoW tokens
I like WoW token, it earned me enough Bnet currency to get almost all store mounts and pets. It basically allows you to farm store stuff.
If you’re good at gold farming, you can get a token or two in one morning.
That’s still horrible game design
This game also has a sub cost
This was a thing way before the token.
You’d be lying if you didn’t say it got worse
Why is it a bad design though? You look at games like League of Legends, cosmetics earn tons of money, having store mounts and transmogs, that you can also farm up through gameplay by farming gold, is great for funding the game development.
I’ve never paid much attention to it, to be honest, outside of knowing it’s existed since forever.
Yeah, that hardly ever see them.
Spammed by a relatively low number of people.
PvP carries were more common back in BC/wrath
I don’t remember seeing too many pve carries in cata
I don’t remember anything of panda because I didn’t play it too much
WoD is when I started to notice it and bought my first and last carry where I got the moose
Legion was a blur because I only played at the end
Coming into BFA and the carry spam has been insane, I’ve never seen it this bad ever
I’m waiting for lazy Susan or what ever it was called to start whispering me adds
If anything we just replaced gold selling spam with carry spam
PvE boosts weren’t common before because of loot scarcity, coming into Shadowlands we’ll see bit less of them. Boosters get to boosting when they’re geared, which took lot more time before.
Also people improved over years, now 10 boosters can boost 10 people in heroic raids, whereas before, they couldn’t.
The game doesn’t have to be a job to make gold. You are making it like a job and having that mindset. Just playing the game you can make plenty of gold. Funny how you assume someone that doesn’t agree with you must spend an entire month to make gold. Nope I play the game.
I would say wrong. A mutual friend of mine sold many boost in MoP for the challenge mode dungeons gold runs. they were so good they could carry 2 people per 5 man run. He sold so many runs in MoP that he ended up paying his rent for the next 12 months in advance just with challenge mode sales money.
this was all before the wow token existed. If anything has made boosts and sales popular it is releasing skill based earned cosmetics that are removed on next expac.
the function of the wow token is to provide a save medium for gold transactions. Some players were scammed out of real money for no gold or a hacked account. and blizzard could do nothing for those players. wow tokens give you a safe transaction and while money boosts are still illegal blizzard is ok with gold boosts so long as they are not advertised in premade.
overall wow tokens have been good for wow IMO.
there’s nothing wrong with buying 20+ hours of ingame labor with 2 hours of minimum wage.
Multiboxers don’t make way more gold than a comparable number of solo players doing the same activities.
I can confirm, that my 10 druids make an average of 400-500k gold a day multiboxing herb runs in Nazjatar.
Its something i have stopped doing, and prob’s wont ever do again. There is no point in playing the game just to obtain currency which has zero meaning when i could just go work a 5-10 hour day and buy that gold.
Yeah, that hardly ever see them.
log into the game… how do you not see them?
players now have to deal with…
…boost and carry spam.
https://www.curseforge.com/wow/addons/bad-boy
https://www.curseforge.com/wow/addons/badboy_ccleaner
Though getting an addon to solve a problem still means you’re dealing with it. I thought I’d try to help out
…Blizzard turning a blind eye to rulebreakers.
If it’s against the rules to advertise, then why are there so many people advertising?
Because you can ban their accounts and they’ll make another. And, afaik, the punishment for advertising is LFG silence (so who cares).
(inb4 this thread gets report-spammed into the ground because i said a bad thing about preciousssss multiboxing)
idc, just prove how it’s an epidemic
log into the game… how do you not see them?
I play every day bro. I rarely ever seen any.
The amount of naive people who think boosting, carries, power leveling and the like weren’t a thing until the advent of the WoW token continue to amaze me. There will always be players who have the disposable income to do these things and who want to take shortcuts due to laziness, lack of time able to play the game, or lack of interest (PvErs buying arena carries for a mount or PvPers buying raid carries for gear, etc.). This has all been going on since day 1 of vanilla.
The WoW token idea is excellent. In a perfect world, yes there would be no boosting at all. Everyone would play the game normally. But that isn’t reality. It’s much like the argument for legalizing and regulating drugs. No more players buying gold for real money and getting hacked or scammed. No more players buying power leveling services and having their accounts stolen. No more players buying carries for raids via PayPal and getting ripped off in game and then having no recourse.
Now, players can safely do all of these things while it is regulated by blizzard, and blizzard gets to make money off of it. In addition, as others have said, folks who are low money can use this system to pay their subscription. I truly believe that most opposition to this comes from people who are 1) unaware of how pervasive this all was (and the huge issues it caused with scams and hacking) dating back to vanilla, bc, etc. and/or 2) are envious of those who can afford to buy wow tokens and use it to get carries/boosts so they can focus on what they consider to be fun parts of the game, when they cannot do so themselves.
Some people would rather use their money then waste their time. Just depends on what you value more. But imo an mmorpg specifically should be pretty grindy and take a bit to reach a high level since it really feels rewarding when you do it yourself.