Yes, I know people use the WoW Token to pay for their subscription when they otherwise wouldn’t be able to. I know you exist, and while I have no problem with how you play the game, I loathe that it has to be in part of a system that is slowly killing the game we play.
As for everyone else, let’s go over the several ways that the WoW Token damaged WoW. Simply by being able to dump 20 bucks into the game for a gold boost, and vice versa, players now have to deal with…
…boost and carry spam. The boosters know that large amounts of gold are available on-demand, which incentivizes boosting. I saw somewhere that good-good carries are going for around, what, 100k? Just enough to be paid for by a WoW Token. This shouldn’t be a problem, but it is reinforced by the next point.
…Blizzard turning a blind eye to rulebreakers. You know how, when you right click on a listing in the LFG window, there’s an option to report for advertisement? If it’s against the rules to advertise, then why are there so many people advertising? I swear, if you log during peak intending to do some M+, you’ll be lucky to find anything above M10 that isn’t charging gold per spot. Blizzard doesn’t care. Tons of boosters means people incentivized to buy the token. I wonder, are there other places that this is causing them to turn a blind eye toward…?
…a multiboxing epidemic. Fundamentally, there isn’t anything wrong with multiboxing as it originally existed in the game since very few people were willing to dump hundreds of dollars into this game every month. Now that it is possible to fund several accounts’ worth of subscriptions just by farming gold, it has become an activity that’s almost expected for one to partake in in order to be competitive in many parts of the economy. (inb4 this thread gets report-spammed into the ground because i said a bad thing about preciousssss multiboxing)
…extreme gold inflation. This partially has to do with the point directly above this one. Gold has become so fluid that it has practically lost its meaning. I would barely be able to do anything with the… 142,031 gold I would get by buying a token, and yet it’s an amount just out of reach enough of some players to be appealing. So much gold is being put into the economy to buy WoW Tokens that it is legitimately losing its value to the point where we need huge crazy gold sinks every expansion in order to keep up with it… gold sinks that the majority of the playerbase will never come close to touching unless they want to shell out the $1760 needed (estimate off of the wow token price), or devote themselves to the downward spiral of a system we have.
I hate to say it, but this part of the game that has become almost fundamental for many people’s continued playtime, has in recent years slowly been killing the game. I used to love playing the AH, but these days, what’s the point? What is the point of trying to make a meager pittance of gold by farming herbs, doing professions, or flipping auctions, when I could be out DoorDashing and make a WoW Token’s amount of money in an hour? Shouldn’t Blizzard be incentivizing people to play the game instead of doing something else in order to be able to play the game?