Between Titanforging, needing to grind out 50 Artifact Level for a 5% damage increase spamming Maw of Souls +2 for 18 hours a day, Azerite Traits, Essences, RNG sockets, Corruptions, Conduit Energy, and now having the correct covenant for the content. They are complaining about the game more than you are.
The only positive thing they can say is that the raid fights are getting more interesting over time. They seem to genuinely hate the bells and whistles that go with playing your character optimally, especially the ones pushing World First or Hall of Fame status.
No, they had to get nerfed because guilds would just not raid period, collect the Mythic item level loot end of week from Mythic+, and ultimately skip Heroic raiding entirely with +15 loot.
M+ is too spammable to have too good of drops. Also prior to 8.3, Mythic raid gear was still better. In 8.1 they basically said their gimmick for raiding at the time felt like cosmetics and random procs on stuff because gearing from m+ was a lot faster and in a lot of cases better barring specific slots.
What praise? You mean the praise that people finally had for the expansion in 7.2 after they dialed back a lot of the stupidity with the power systems? Most people on Legion launch hated the gameplay. Legendaries were too important and entirely RNG, the gameâs supposed back luck protection was bugged and had to be hotfixed because instead of increasing your odds of getting a legendary if you didnât have one, it was increasing your luck of getting another the more you had. Emerald Nightmare was a terrible raid and we didnât get our first actual raid until 6 months into the expansion.
Protective or utility legendaries were far weaker than throughput ones requiring a hotfix that buffed their primary stats which didnât change much. Artifact Knowledge working at it originally did made it so you had to log in and research a new rank the minute your previous rank finished learning. You didnât take your m+ loot out of the box until you were getting no new artifact knowledge ranks that week to maximize the AP from it. Some classes like warriors took an extra week over everyone else to get their 3rd artifact relic slot.
Balance of Power wasnât doable in LFR which upset people. Suramar rep gated TWO Mythic only dungeons which upset some because they were reputation gated, and others because it was Mythic only. Then Karazhan launched Mythic only and had people bawling about that.
What about key bricking? Fail to time a key? It didnât lose a level. It literally went gray, you had to run it again and time it for NO loot, then run it a second time and beat it again in order to actually get rewards which nobody liked. Certain appearances to unlock were only available after a specific rank in artifact knowledge which made people waste their time thinking they were just really unlucky with the Thunderfury bindings only to learn they could only drop for you AFTER Artifact Rank 8 which was 40 days into the expansion roughly given ranks took 5 days if it wasnât on catch up where it bottomed out at a day per.