WoW isn't for Hard Core gamers

Do you enjoy bouncing back and forth between different discussions and making those massive posts where you quote heaps of stuff and say heaps of stuff? so much yak yak yak yak, don’t you get tired of rallying against people? You seem to have the ability to be critical of things when they matter to you personally but when other people dislike things, you spend ages arguing with people and defending Blizzard… must be tiring.

Your using the term "1%‘’ in a very strange way. Your referring to the dragged out systems that the game has had, for the past few years. Not respecting players time, yet also saying that’s designed for the 1%? :face_with_raised_eyebrow:

No… they hate the dragged out systems as much as everyone else. They are bad for everyone, if you dislike them blame Blizzard for making them. Not the supposed audience you believe they are made for. Which is completely false btw.

I mean it kind of is… Asmon hasn’t raided for years at this point in terms of WoW to my understanding. :man_shrugging:

Could be wrong though.

So no actual response and just more lies and gaslighting? Well, at least you’re consistent. :slightly_smiling_face:

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I really do wish this game would stop with borrowed power systems. Just revamp the talent trees and stop this insufferable obsession with them. :pensive:

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That’s fair enough, but ya see what I’m getting at also though right? Like, ya need both sides of a coin to play heads or tails, not just one, and right now it feels like Bliz only wants one side to the coin alot of the time with how they design things

I mean, the story is terrible. Borrowed power sucks. And they really screwed up with gear drops. But I don’t see how there’s only content for raiders or that it’s all made for raiders.

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Didn’t say it was only, merely things are treated as Mythic/M+ getting more frequent changes and updates to things, more features that should be for every one (looking at you, sorry attempt at bad luck protection vault) and various other ‘small’ things. Each thing may be small, but a thousand grains of rice and ya got a meal

I don’t see that at all, honestly. I see my casual butt first getting my own set of open world tier gear meant specifically for me, plus these Covenant hall things to work on, a ton of mounts and some actual interesting little “challenges” to get some of them, then getting bunches of things to work towards (though too much released all at once that should have been spread out), a tower I could solo if I wanted, and then I got an entire zone and gearing system to work towards especially for my solo casual self.

I dislike the on rails questing and feel that did ruin my questing though. And while I personally hate how boring and repetitive Torghast is, at least they’re continuing to update it so it doesn’t suck as much.

This is by far myleast favorite expansion. But I feel it failed everyone equally, not just casuals.

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In the end the only things not free is in the store. Not counting the sub fees. OP wants something and either does not have time or just wants it handed to them because playing the game is hard. As items or what it may be gets better then their value goes up. Making it free or easy to obtain makes it bad. Would people readily go after the Headless Horseman’s mount of it was easy? And this game has had both stuff for both casual and hardcore players. OP is just another person wanting free stuff.

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Thanks for posting that video. I really wanted to like Wildstar and part of it was enjoyable, but like the video said, it had issues.

Can you really count people who barely login tho?

I mean majority of content just takes some work and not so much skill.

Only things that take skill is hall of fame raiding, rank 1 m+ title, and gladiator plus pvp

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However, can you put yourself in the place of a developer ?

Disagree with this statement but generally agree with all the rest. People can have jobs and lives and spend very little on WoW, I have a life that I’m pretty grateful for and I spend basically nothing on this game. There are others, called “whales,” who spend hundreds on cash shop stuff, carries, etc, but those people may be going into serious credit card debt, you never know :woman_shrugging:

The content that gets the most time and resources devoted to it should be the content that the most people are going to experience.

You’re missing the point on that completely. Im not saying all whales have jobs. I’m saying most of the player base has a job, a life. The average player in wow. Is not pumping 8 hours a day every day in game.

Making your content based around people who play games/wow for a living. Be it streamers or esports players. Is simply not going to keep the population of people who don’t.

It works for games like street fighter and other games that are buy and play, because they don’t have games as a live service. They don’t live off a sub fee.

I don’t know, the private servers always seem to be thriving meanwhile. :thinking:

Not that causals don’t know about them, but how offen we see them discover them or go there vs the hardcores and others?

…Really, is there really that many hardcore elements in the game? :face_with_raised_eyebrow:

Well yeah, they made it in addition.

Cosplayers*. :stuck_out_tongue_winking_eye:

Please tell me your not one of those people who decide what is and isn’t a real job based on what you dislike. If you can make money by doing something it’s a real job. Twitch’s a real job much like Youtubing. Or hosting any internet content with ads or such. :confused:

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Did you really just put “asmongold” and 1% top tier gamer in the same paragraph?

Bro I like asmon but come on… he’s barely a normal raider nevermind a heroic or mythic these days lol.

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This is impressive. You managed to quote me 4 times and either missed or ignored the point without putting in anything meaningful to the discussion.

Like I’m actually impressed not even a joke I’ve not seen somebody able to misdirect that many times that shortly.

…Did somebody stole your coffee? What’s your problem? :face_with_raised_eyebrow:

Also, it’s 5 times, but whatever.

Well that wasn’t the intention of mine. :man_shrugging:

If your refering to the last one, i’m only going by it because i thought you were going to imply that “being a streamer isn’t a real job”, given how you said this… :point_down:

…Followed up by this. :point_down:

Maybe your implying Hardcore players don’t have lives and jobs, which… that’s debatable at best.

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Omg, you are right.

What is this abomination blizzard has created.

Here I’ll break it down for you since you’re trying to sit here and pretend you made a point.

What on gods green glorious flat earth would Private servers have anything to do with ‘hardcore’ MMO’s? 9/10 they have less features, less content, and the mobs just auto attack you. WoW private servers are not any harder than Retail wow. They’re significantly easier, and worse. With a worse player base in terms of numbers, and skill.

Almost all of the “Big” cosmetic rewards, titles, and achievements. Pretty much all the rewards including capping your characters power scale. Is based on content less than 20% of the playerbase of WoW has accomplished. So yes that means MOST of the content Blizzard spent its days making was designed, and made for less than half of the Playerbase. Thats time wasted.

I kinda just went over this, but I’ll break it down even more for you. Blizzard/Activision does not have unlimited time to make expacs, and patches. We can see that when players don’t get more content to do. They quit. We had what around 9 months before we got 9.1 We still have no timeframe for 9.2. We still have 0 gameplay trailers or showcases of 9.2. So knowing that blizzard can’t spend a decade making a patch, or an expac. They should be looking to spend their time making content that is geared more towards 50-80% of their playerbase. We can see with Shadowlands that balancing your game around what the top 1-20% of players want kills your game. WoW’s getting close to dropping to 1million players. The failure number for Blizzard.

I honestly have no idea what point you’re trying to make here. I guess its just another lul FF bad. Too much cash shop, but thats not really anything blizzard isn’t trying to capitalize on. Token sales to getting cometics from the black market. Token sales for people boosting to get limited timeframe mogs. Then of course the actual store with 3 sets.

Yeah your whole post here has nothing to do with the actual point of the post there. You cropped out the whole point just to make your post here. The post was that your wow playerbase isn’t playing the game 8 hours a day every day and making that your gameplay loop requirements isn’t something the average player. (Which you need lots of to pay for the game) Won’t do, and left.