"WoW is not a solo RPG" takes are why we need soloization

If you’ve watched the discourse on delves and now follower dungeons, there’s this strain of commentary, you know you’ve seen it, where some schmoe throws in something to the tune of “This is an MMORPG! Why do we need AI dungeon pals? Who is this for? Those people should play solo RPGs!”

I hate (not really) to tell y’all, but this translates in my head every time as “hang on, this is an MMORPG and THE COMMUNITY should get to gatekeep people! Soloization robs us of that! O NOES!”

It is in the game’s best interest to take that “power” away from everyone who demands it because, news flash, no one is paying the community for entertainment. They’re paying Blizzard, one account at a time (unless they’re multi boxing).

WoW will benefit on so many fronts from follower dungeons and delves, ESPECIALLY if The War Within offers follower dungeons for its new normal mode dungeons at launch or shortly after, following up on Dragonflight and its follower dungeons being presumably extended to run from level 10-70 (as dragonflight replaces BFA as “the default leveling experience”), when the War Within takes over from 70-80. A pipeline that goes from a follower dungeon leveling game to a Delve-powered endgame will be the best thing to happen to this community that literally hates each other, for years hating by design, and have created crazy levels of gatekeeping that are toxic and counter to growth.

Every time someone says any variation on “this is an MMO, you shouldn’t be able to play alone,” what they’re truly saying is “you should need the community, and by community I mean me, as in I should get to control your access to content!” … And, no. That’s… that’s not how a subscription service game should work.

Play with your friends! The PVE content for groups isn’t going anywhere! Heck it’s being extended to include groups as small as TWO players! No one’s taking away Mythic Plus or raids, they’re just providing options that, yeah, I imagine some people will migrate from M+ PUGing to do so, but so what? No one who truly doesn’t want to be there should be in PUG content, and I don’t know about y’all, but I will gladly, GLADLY turn down my target item level goals if it means the hassle of dealing with divergent standards of playstyle and ettiquette among “the community” goes away!

Hell, imagine this: Damage meters will become far less relevant when people just… hang with NPCs! That’s a good thing! Damage meters bring toxicity!

Anyway, that’s my rant pointing fingers at the “all the socialization is bleeding out” crowd, because no it’s not, it’s being given an escape valve into a place where “socialization” (often a dogwhistle for gatekeeping) has no power any more, and that’s a good thing!

Play with friends, or play alone. The 3rd option (while still present) isn’t a mandatory pilar of the modern gaming internet, which is a cesspool and no longer novel.

Every WoW player owning the time they buy is a wonderful net gain for the game in general, objectively.

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Agreed. In terms of profit and the ability to have larger communities, make more friends etc. Maybe people complaining feel lonely.

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To be honest, I haven’t seen that much of this. A little bit, but it seems like most people are into it.

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I’d also like to point out another issue. MMORPG is MMO, sure, but it is also RP. So would you say someone who doesn’t roleplay is playing wrongly? No nobody would say that. People who are here for the RPG and not the MMO have just as much as right to be here as people who are here for the MMO and not the RPG.

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Alright everybody, line up, it’s time for me to determine which piece of content everyone is doing!

World Quests

Getting ganked in Warmode.

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No thanks

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It’s an MMO.

If you want a single player game go play a different game.

Stop trying to change the game that you don’t want to play into something that it’s not so that you can want to play it.

You don’t see me going into your games and asking for it to be changed so that it’s something I want to play. Lunacy.

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MMORPG stands for Massively Multiplayer Online Role-Playing Game. That does not mean people have to play with others, only that there a lot of other people playing the game at the same time as you. However, as I have found and probably a lot of others have found that doesn’t mean those other players want to communicate, group up or even help you out.

I play solo because I can’t commit to guild. Most want you to commit to a set schedule for certain content like raiding or running dungeons. Also, Guild name means a lot to me and seriously a lot of guild names are just stupid.

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Here let’s try this again, I just wanted to introduce these two posts to each other!

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Yeah dude.

My take.

WoW is an MMORPG. A Massive Multiplayer Online Role Playing Game.

MMO - Many many people online at once - this includes me, it does not mean I HAVE to play with others, ever. I do not have to socialize, ever either.

The roleplaying part - I play a Draenei Hunter, funnily enough I’m neither a Draenei or a Hunter in real life, so this means, I am Roleplaying.

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What’s even more hilarious is that those same people who make that argument are also the first to defend Dungeon and Raid finder.

And if you read between the lines this is the real reason why they are against expanding solo content, it will take people out of their RDF pool. They don’t demand that open world quests be more group focused. They don’t cry out for forced group pvp participation for gear.

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Sadly a lot of players seem to think MMO means forced group content. They twist the definition of MMO to try and force this narrative.

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I didn’t mean anything by it, I just thought it was amusing that soon after you pointed out that it is a minority opinion, that minority shows up right away! You’re right, it’s not the loudest voice, but it is a voice and that’s largely what I’m talking about here!

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Uh, yeah. That’s kind of what an MMO is. It doesn’t mean “Single player online game.”

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I don’t see a problem with it.
People are all doom n gloom
People wigged about bareback horse riding
People wigged about writing things down
People wigged about books
People wigged about newspapers
People wigged about cars
And dispite all that were we are plugging along
And its the same here nothing gonna change except filthy casuals and Andy’s have more to do

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Bingo. They need you to need them, and for a while that was tenable, but really… not any more. In many ways the community has some of WoW’s biggest weak points, and I don’t blame the devs for giving players an offramp around a problem the devs ultimately helped create, and can’t pave over.

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You’re in denial if you don’t think the primary focus of this game is group content.

Solo content exists for down time between group content.

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so you want WC3 remake.

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