WoW Hotfixes - Updated January 23

yall every read the forums and actually see what people really want from this game? just curious. yall def out of touch.

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Any updates on the bug impacting enchants that increase mana % (i.e. Temporal Spellthread)? Since healers effectively had mana regen removed in pvp combat, it’s kind of annoying to fall to 50k mana each time we enter pvp combat in warmode.

Is Shadow going to be butter in pvp?

Still no fix for the issue of certain dungeons being unable to be queued for in the 51-59 level bracket for Chromie time?

We just gonna keep ignoring the combo point UI bug? Look just tell me you have no plans on fixing it so I can stop wasting my time even bringing it up.

Hey all! Here are today’s hotfixes.

January 17, 2023

Dungeons and Raids

  • Vault of the Incarnates
    • Fixed an issue where the damage zone visual for Stonebreaking Leap from Quarry Stonebreakers sometimes did not match the actual damage location.
  • Mythic+
    • Algeth’ar Academy
      • Overgrown Ancient
        • Explosive Affix - Hungry Lashers no longer spawn Explosive Orbs.
    • Azure Vaults
      • Arcane Fury’s Piercing Shards impact damage reduced by 30%.
      • Unstable Curator’s Forbidden Knowledge cooldown increased.
      • Arcane Construct health reduced by 25%.
      • Crystal Thrasher no longer use Splintering Shards.
      • Nullmagic Hornswog health reduced by 15%.
      • Telash Greywing
        • Telash Greywing health reduced by 10%
        • There is now a 2 second delay before players take damage from Frozen Ground after Frost Bomb.
      • Umbrelskul
        • Umbrelskul’s health reduced by 15%.
        • Oppressive Miasma now reduces movement speed by 6% per stack (was 7%).
    • Ruby Life Pools
      • Reduced the damage of Primalist Cindweaever’s Cinderbolt by 50%.
      • Reduced the periodic damage of Thunderhead’s Rolling Thunder by 30%.
      • Reduced the damage of Flamegullet’s Molten Blood by 25%.
      • Reduced the periodic damage of Blazebound Destroyer’s Inferno by 25%.
      • Melidrussa Chillworn
        • Explosive Affix - Infused Whelps no longer spawn Explosive Orbs.
      • Kokia Blazehoof
        • Increased the cast time of Blazebound Firestorm’s Roaring Blaze to 3 seconds (was 2 seconds).
      • Kyrakka and Erkhart Stormvein
        • Reduced the periodic damage of Kyrakka’s Inferno Core by 20%.
        • Reduced the damage of Erkhart Stormvein’s Interrupting Cloudburst by 30%.


  • Lunar Festival now starts on 1/24 to allow for new Elders to search out on the Dragon Isles.

These changes are great! Good job!

Please hotfix the first boss in AV. The slimes all spawn explosives…

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Yep why disable them for overgrown ancient and whelps, but keep them for AV first boss which spawns just as many.

Please acknowledge discipline priest. The “Buffs” on the PTR are still bugged, and I don’t have confidence that they’re going to be fixed in time for 10.0.5 release.

  • Shadow covenant does not buff VE healing, or Shadow Divine Star/Shadow Halo healing.
  • Abyssal Reverie does not buff the atonement transfer from Schism, Mindgames, Shadow Word: Pain, Shadow Word: Death, Expiation, Shadowfiend/Mindbender, Dark Reprimand, Shadow Divine Star/Shadow Halo.
  • Schism does not buff the damage from Expiation or Inescapable Torment.

Even if these bugs are fixed, we are getting a minimal healing buff in raid in exchange for an even more complex ramp.

Hey all! Here are today’s hotfixes.

January 18, 2023


  • Warlock
    • Fixed an issue where Grimoire of Synergy would not function while Grimoire of Sacrifice was active.

Dungeons and Raids

  • The Nokhud Offensive
    • The Raging Tempest
      • Surge of Power can no longer be removed with player immunities.
  • Mythic+
    • Azure Vault
      • Leymor
        • Explosive Affix - Volatile Saplings no longer spawn Explosive Orbs.


  • We have re-enabled the ability to skip some profession tutorial quests.

Wrath of the Lich King Classic

  • Auction House
    • Added options to sort by Buyout Price and by Unit Price. These can be selected via a gear icon button to the right of the search sorting headers.
    • Now, when you select an item to purchase, the total buyout price is displayed next to the Buyout button.
    • Searching an item name in quotes will now perform an exact match search for that item name.
    • Shift-clicking an item with the Auction House open will now paste the name of that item in quotes to the Auction House.
  • Creatures and NPCs
    • Class trainers were inadvertently forgetting to charge money for the dual talent specialization, profession respecialization, and other paid options. While we investigate the cause of their inadequate accounting practices, we’ve asked them to stop selling the dual talent specialization ability. Anyone who has already purchased dual talent specialization will be allowed to keep it, and we’ll re-enable it once we’ve fixed the issue. The profession specialization services will continue to be offered, but may spontaneously start charging their intended fee.
  • Dungeons and Raids
    • Defense Protocol Alpha
      • Bounty Satchels from Heroic Daily Dungeons, with Defense Protocol Alpha active, are no longer tradeable to party members.
      • The Frostbite effect from Heroic Utgarde Keep and Heroic Utgarde Pinnacle, while Defense Protocol Alpha is active, now appears as a debuff and cannot be cancelled via the UI.
      • The Bounty Satchel from the Heroic Daily Dungeon, when Defense Protocol Alpha is active, is now multidrop. This was an accidental oversight and was always intended to be multidrop. This means all members of the party can loot the item and receive 3 bonus Emblems of Conquest.
    • Obsidian Sanctum
      • Sartharion
        • Now drops an additional item when 2 or 3 drakes are alive, similar to 3.4.0.
        • 10-Player now drops Reins of the Black Drake (instead of Reins of the Twilight Drake) when 3 drakes are alive.

Can’t for the life of me understand why that wasn’t done in the same time as AA and RLP. They are the same kind of effect… but good fix.

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Glad to see this was indeed bugged and not intentional.

but can you fix soul swap being on a 30 second cooldown on 10.0.5 ptr?

that isn’t intended…

so you lost china money eh blizz? wonder if you will start listening to your customers now? or are we just going to continue virtue signaling on twitter wile the game play declines further?

The communication (or lack thereof) on soul swap and doubletap is really puzzling. The notes given on the soul swap change appear to be either intentionally misleading or just wrong, in terms of how the ability actually functions on the PTR. Since no notes have been given since, players are left to wonder if they’re really just nerfing soul swap or if it’s just bugged. It would be one thing if we were in the beginning of a PTR cycle, but we are at the very end.

Doubletap is equivalent to bladestorm, shadow dance, storm earth fire, etc. to marks hunter in arena, and is just being flat removed. The talent replacing it looks like it should be a placeholder, actually adding no mechanical or numerical value to the spec. While doubletap is polarizing in pvp, it’s definitely a core/iconic ability for the spec, and they’re replacing that active ability with a passive. With no note or explanation on this, players are just left to guess why you’re doing it and hope that you at least notice how bad the spec is outside of doubletap gos and do something to shore that up.

When you fail on communication, it makes your players stop trusting you. We all understand that tuning, buffs, and nerfs happen. Abilities come and go. You’ve made promises to us about communication so that we can plan our time and energy accordingly. Idk, its just bad.

What the devs are doing to hunter in dragonflight is killing part of the game for me. Removing double tap and replacing with a very minor buff to cd isnt ok when they are the most squish class in the game in pvp. Hunters are the least played spec in the game in rss and they are nerfing them hard… just delete the class if you hate them so much

Hey all! Here are today’s hotfixes.

January 19, 2023

Dungeons and Raids

  • Stratholme
    • When zoning into Stratholme from the exterior world, players now have access to all of the dungeon’s bosses instead of the two-wing Looking For Dungeon counterparts.

Does this mean you’ll be sending the 6 badges out to players that did the day 1 and day 2 dailies on H+ and didn’t get the Satchel?

When are you going to hotfix soul swap bug on ptr?

it unintentionally has 30 second cooldown on the ptr