game ruined again
Hey all! Here are todayâs hotfixes.
March 23, 2023
Characters
- Fixed an issue where player titles were not properly displaying above their character.
Classes
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Demon Hunter
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Havoc
- Fixed an issue that caused Blind Fury (Talent) to provide incorrect bonus values.
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Havoc
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Priest
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Holy
- Healing and damage from Divine Image should now be properly attributed to the Priest who summoned it.
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Holy
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Shaman
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Restoration
- Resolved an issue causing Swirling Currents to not properly benefit Cloudburst Totem. The aura tooltip will be incorrect until next patch.
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Restoration
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Warlock
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Affliction
- Fixed an issue where Corruption was dealing an extra damage tick on application.
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Affliction
Dungeons and Raids
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Mythic+
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Spiteful Affix
- Fixed an issue where Spiteful Shades would leave behind a silhouette after dying.
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Spiteful Affix
Enemies and NPCs
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Forbidden Reach
- Reduced Bonesifter Marwakâs base health by 20%.
- Fixed an issue where some of the Furbolgâs dialogue would display incorrectly.
Items and Rewards
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Primordial Stones
- Cold Frost Stone effect increased by 12%.
- Deluging Water Stone effect increased by 22%.
- Desirous Blood Stone effect increased by 18.5%. Decreased trigger rate.
- Echoing Thunder Stone effect increased by 12%.
- Excluding Steam Stone effect increased by 25%.
- Flame Licked Stone effect increased by 12%.
- Freezing Ice Stone effect increased by 12%.
- Gleaming Iron Stone effect increased by 12%.
- Humming Arcane Stone - Fixed an issue that caused it to trigger more than intended.
- Indomitable Earth Stone effect increased by 12%.
- Pestilent Plague Stone effect increased by 72%.
- Raging Magma Stone effect increased by 12%.
- Searing Smokey Stone effect increased by 34%.
- Shining Obsidian Stone effect increased by 12%.
- Storm Infused Stone effect increased by 34%.
- Wild Spirit Stone effect increased by 50%.
- Developersâ note: The intent here is to bring other Primordial Stones up to the competitive level where the Humming Arcane Stone is currently performing. Although, a portion of this level of performance can be attributed to a bug, even when fixed the Humming Arcane Stone was still the top performer. With these changes weâre hoping to make other combinations more viable in comparison, but not necessarily overtake it over from being the best option. In addition, area of effect stones have gotten a considerable increase to their output.
Quests
- Fixed an issue causing players to remain phased in the Lionâs Pride Inn, after completing the Human Heritage questline.
Zskera Vaults
- The chains to lower chests in Zskera Vaults will no longer appear erroneously after the chest has been lowered and looted.
- The Primordial Earth Cache locked by a Runic Puzzle should now work correctly.
- The creature that is slain to satisfy âSecure the Vaultâ on that weekâs quest should no longer respawn.
Every single post by everyone: the ring is a bad idea. No one liked torghast and domination shards. This ring is the worst combination of both
Blizzard: oh you hate it? Weâre gonna make it better so that everything you hate is even more mandatory.
Astounding. Just⌠wow.
Nerf ret pally cam we guys
Nerf demo lock, arms and assas to.
But Demo first.
Hm, yeah, nerf ret pal, buff the ring
Will one of those hotfixes be redoing the heritage armor trash you added for humans and orcs
So at what point are you going to buff the stones to where they are actually worth equiping compared to a ring with stats?
but it isnât mandatory. they would need to buff it greatly to even keep up with a maxed out ring with secondary stats.
Hey all! Here are todayâs hotfixes.
March 24, 2023
Classes
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Paladin
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Retribution
- Fixed an issue causing Retribution Aura to sometimes fail to trigger.
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Retribution
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Warlock
- Fixed an issue where Demonic Inspiration would still be applied after logging out and resummoning your demon.
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Demonology
- Fixed an issue where non-primary pets would benefit from Demonic Inspiration.
Forbidden Reach
- Developersâ note: In an effort to be clear about its availability, an existing once-per-day bonus amount of Elemental Overflow per rare elite in the Forbidden Reach has been changed to be awarded from the creatureâs respective daily Bonus Objective quest. This should result in roughly the same amount of Elemental Overflow awarded per first-time kill, but now it should be better communicated how often this bonus amount is offered.
- The Morqut Hearth Totem now has 5 charges before the item is fully consumed.
Quests
- Fixed an issue where the quest âPrimordial Answersâ was unintentionally sharable.
- Developersâ note: The quest âPrimordial Answersâ was never meant to be sharable and is now marked as such. Unfortunately, if you picked up the quest via a share, Earthcaller Yevva will not be in your vault and the quest cannot be completed with her. You can gain the quest again and complete it in a future vault when she appears for you.
Can yâall stop nerfing demo please.
Hey! How about hiring somebody who plays warlock? Kthnx.
Storms are still bugged in the forbidden reach and the primalist mail boot droprate is either a 0.001% chance or doesnt exist at all
Theyâre not nerfing demo, dude
March 28 Class tuning says otherwiseâŚ
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Demonology
- Developersâ notes: Weâre targeting Demonologyâs multi-target profile with these adjustments to bring them closer to other damage dealers. We will continue to watch both single-target and multi-target performance, along with the output of new talents and adjustments delivered in 10.0.7, and make further adjustments down the road if needed.
- Demonic Strength now increases the damage of Felstorm by 300% (was 400%).
- Dreadbite damage reduced by 10%.
when will the real heritage armor for the orcs and humans come out i think the joke is not funny anymore these fake armor set u posted in 10.0.7 should be removed by now
My bad I guess they did
Thing is they still got buffed, but they nerfed the buff
Take a look at the hotfixes for Dragonflight:
March 27, 2023
Classes
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Death Knight
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Frost
- [With realm restarts] All ability damage reduced by 3%.
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Frost
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Druid
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Balance
- Denizen of the Dreamâs trigger rate was unintentionally increased. It has been restored to its intended value.
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Restoration
- Fixed an issue that caused Forestâs Flow to not properly extend heal over time effects on allies.
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Balance
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Evoker
- Fixed an issue where empower spells could fail to auto-fire at Rank 1 when released prior to that point.
- Fixed an issue preventing Oppressing Roarâs cooldown from being reduced when dispelling Enrage effects with the Overawe talent.
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Hunter
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Beast Mastery
- [With realm restarts] Kill Command damage reduced by 10%.
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Marksmanship
- [With realm restarts] All ability and pet damage reduced by 4%.
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Survival
- [With realm restarts] Mongoose Bite damage reduced by 10%. This does not affect PvP combat.
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Beast Mastery
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Paladin
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Retribution
- Fixed an issue that caused Fading Lightâs value to be higher than intended for Retribution Paladins.
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Retribution
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Warlock
- Developersâ note: Weâre modifying the output of Grimoire of Sacrifice to bring it in line with the output of Warlock demons. At the end of the day Warlock is a pet-centric class and while we want there to be an option to opt-out of your pet, we donât want it to always be the clear answer.
- [With realm restarts] Wrathful Minion now increases the damage of Grimoire of Sacrifice by 10% (was 15%).
- [With realm restarts] Demonic Inspiration now increases the damage of Grimoire of Sacrifice by 10% (was 15%).
- [With realm restarts] Grimoire of Sacrifice damage reduced by 15%.
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Affliction
- Developersâ note: With the removal of less impactful talents in both their class and specialization trees, Affliction received a lot of additional damage options that have increased their damage beyond what was intended. Weâre making these adjustments to bring them in line with other damage dealers.
- [With realm restarts] Damage done by spells and abilities reduced by 2%.
- [With realm restarts] Darkglare damage reduced by 20%.
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Demonology
- Developersâ note: Weâre targeting Demonologyâs multi-target profile with these adjustments to bring them closer to other damage dealers. We will continue to watch both single-target and multi-target performance, along with the output of new talents and adjustments delivered in 10.0.7, and make further adjustments down the road if needed.
- [With realm restarts] Demonic Strength now increases the damage of Felstorm by 300% (was 400%). This does not affect PvP combat.
- [With realm restarts] Dreadbite damage reduced by 10%. This does not affect PvP combat.
Dungeons and Raids
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Temple of the Jade Serpent
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Wise Mari
- Freezing Ice Stone (Primordial Stone) triggers no longer disrupt the direction of Wash Away casts.
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Wise Mari
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ZulâGurub
- The Archaeology skill requirement for the Cache of Madness event has been reduced to 1 (was 225).
- Brazier of Madness, Shattered Hakkari Bijou, and Fragmented Hakkari Bijou no longer have a level requirement.
- Warblades of the Hakkari, Reborn are now bind on account (was bind on pickup) to allow anyone to acquire the appearances regardless of who their blacksmith is.
- Fixed an issue that allowed the Brazier of Madness to be lootable prior to completing Relics of a Fallen Empire.
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ZulâAman
- Fixed an issue that allowed Bijous and Coins to drop in the instance.
Enemies and NPCs
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Faelâlin
- Hellfire Walls will now correctly display the cast bar.
- Living Fuse will no longer target playerâs pets.
Items and Rewards
- Fixed an issue where Primordial Stones were pulling enemies that you were not in combat with.
Player versus Player
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Paladin
- [Live March 24] Crusaderâs Reprieve healing reduced by 50% in PvP combat.
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Protection
- [Live March 24] Judgment of Light healing reduced by 35% for Protection Paladins in PvP combat.
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Retribution
- Developersâ note: Retribution Paladins have been heavily overperforming in PvP with their recent 10.0.7 changes. Weâre primarily targeting their burst damage, passive survivability, and PvP talents that we feel are contributing too much overall damage.
- [Live March 24] Judgment of Light healing reduced by 35% for Retribution Paladins in PvP combat.
- [Live March 24] Inquisitorâs Ire effectiveness reduced by 40% in PvP combat.
- [Live March 24] Fading Light effectiveness reduced by 50% for Retribution Paladins in PvP combat.
- [Live March 24] Justicarâs Vengeance now deals 15% additional damage to stunned targets in PvP combat.
- [Live March 24] Justicarâs Vengeance healing reduced by 50% in PvP combat.
- [Live March 24] Blessing of Dawn effectiveness reduced by 25% for Retribution Paladins in PvP combat.
- [Live March 24] Divine Arbiter direct damage reduced by 25% in PvP combat.
- [Live March 24] Vanguard of Justice effectiveness reduced by 25% in PvP combat.
- [Live March 24] Empyrean Legacy increases the damage of Divine Storm by 15% in PvP combat (was 25%).
- [Live March 24] Luminescence (PvP Talent) now increases damage and healing by 2% (was 4%).
- [Live March 24] Lawbringer (PvP Talent) now deals 2% of maximum health (was 4%).
- [Live March 24] Fixed an issue that caused Avenging Wrathâs 75% PvP multiplier to not function for Retribution Paladins.
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Shaman
- Precognition will no longer be activated when players are successfully interrupted while affected by Tranquil Air Totem.
Quests
- âBrew for the Agesâ should now correctly point to the Zskera Vault door to find the recipe pages, in case you have not unlocked that vault door yet.
Hoooly crap theyâre really going through with these absolutely bizarre and unfounded Demo nerfs. What numbers are they looking at? Because it ainât sims, or M+ logs. Maybe theyâre literally just looking at Eranog parses? Thatâs the only thing I can think of. Just utterly stupid.
Why are you refusing to answer and help us understand??? are other changes effecting these classes when dont know about?