WoW Hotfixes - January 8

Hi Aggrend,

I think this hotfix also caused eating while your pet is in combat to not restore HP. Before this update, when I send my pet into combat WHILE eating and drinking, it acts as normal. Now, mana restores but HP does NOT, even though you keep the eating buff. Not sure if this is an unintended change or not.

Great work with classic, I swore I’d never play another Blizzard game again and here I am having a blast.

can we actually make the boon give something for healers yet ?

What does this mean for warlock pets? They are way far detached from anything you could call OP.

I mean the pets in pvp are very op. No one in their mind is arguing against that. In PvE though, thats the hunter damage profile. That’s just how they are built right now. Rogues are literally S+ tier and hunters are A+ to S in PVE and you guys have only received buffs. This isn’t the correct nerf. Hunter pvp pets need a targeted pvp nerf. Hunter non-pet runes need a targeted buff. That is the correct move. This is the incorrect move.

5 Likes

Meanwhile, Lone Wolf rune continues to be an outright DPS loss while also making the class significantly more frustrating to play solo.

1 Like

Please get it together Blizz… Can only milk the same utters for so long

What’s next? Removing Dragonslayer and ZG buff from pets to at 60? How about you fix more pressing matters on why you have to summon your pet on the ledge on Baron to fight, and for warlocks its just totally glitched out.

Taking away this small buff for pets is dumb.

5 Likes

If pets can no longer get WBs, is there any way for pets to get SP for their SP scaling abilities? Having sp scaling on pets seems especially odd now.

I’d love to see some portion of the Hunter’s SP given to their pets like their AP is, it would help open up new builds and fits classic flavor.

1 Like

Just gonna leave this here…

Wow. It’s yet another hunter nerf. Come on blizzard team, let’s get more hunter nerf next week. I think this is the 9th one? Make it an even dozen.

1 Like

January 5, 2024

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope
    • Fyrakk
      • Developers’ note: Fyrakk poses unique problems for smaller groups in Flexible Raid difficulties. The following changes are intended to narrow the gap in difficulty among group sizes.
      • Aflame now targets fewer players.
      • Screaming Soul health reduced for smaller group sizes.
      • Spirit of the Kaldorei health reduced for smaller group sizes.
      • Blaze damage reduced for smaller group sizes.
      • Corrupt absorb value reduced for smaller group sizes.

Season of Discovery

  • Crafted Void-Touched Armor on-use effects are now exclusive with each other and share a cooldown.
2 Likes

Why did it took so long to find out?

4 Likes

Hello intern devs from retail, welcome to SoD!

1 Like

lmao SoD players are funny af. Yall leveling nerds are the worst players lol

Remember when they said SoD was going to focus more on ‘fun’ rather than ‘balance’.

3 Likes

Appreciated the Fyrakk nerfs. As someone who raids with 10-14 players, we were having a bit of a tough time. But 1st night raiding with the nerfs, got AOTC.

I don’t know why you guys don’t fix fights for small groups early on/before release. The whole 10-30 flex always favours large groups for being easier

1 Like

January 8, 2024

Classes

  • Demon Hunter
    • Vengeance
      • Fixed an issue that prevented Volatile Flameblood’s Fury generation from correctly randomizing each time it triggers.

Dungeons and Raids

  • Dawn of the Infinite: Galakrond’s Fall
    • Blight of Galakrond
      • Fixed an issue where the slimes that revive Dazhak and Loszkeleth could sometimes melee players.

Season of Discovery

  • [With weekly restarts] The Battle for Ashenvale now has minimum and maximum times between battles. It will now never restart sooner than about 2 hours after its last start, and will not take longer than about 3 hours since its last start. If player activity is very low or very high, the percentage progress will be sped up or slowed down to match those time constraints.
  • [With weekly restarts] Battle for Ashenvale quests “Clear the Forest!” and “Repelling Invaders” now award 1000 reputation (was 200).
3 Likes

This is huge and gives players a path to exalted outside of WSG! (Will take 21 weeks if you do 0 WSG’s but HUGE!)

where
is
the
actual
dungeon
tuning
?!?

2 Likes

Dungeon tuning non-existent…

Chronofade needs to stop double dipping and double clipping people. This ability alone bricks 99% of these keys.

Rise needs tuning, mini bosses have way too much HP. Battlefield and Morchie abilities spawn way to fast.