WoW DDoS Hardcore

The decision of Blizzard to rollback characters is extremely disappointing. There were clear rules for the Hardcore servers, which you had to agree tot on character creation, this included no rollbacks for any reason, including network issues such as DDOS attacks. Sadly the true hardcore players who wanted servers with integrity where there would be no special privileges, or ways to game the system, now have lost the servers.

It was bad enough with the petri flask making it easy to exploit the game and cheat, but with rollbacks now restoring players that are dead, the servers are tainted beyond repair, and there simply is no true hardcore server anymore.

While I suspect its to late for Blizzard to reverse their decision, ultimately I suspect this will cost them more players as the streamers and FOTM players were always going to leave, but now they have lost many of the true hardcore players. Many with roots from early D2, where deaths from lag or disconnections was common.

I also suspect now Blizzard is going to get a crushing number of people requesting that their HC death be reversed, since if they do it for streamers, how is it not fair to resurrect them for something they don’t deem fair. This will create a huge double standard, which there is no real solution, they can either continue to destroy what integrity if any is left on the HC servers, or they can suffer with having shown complete favoritism for streamers over their actual player base. So my condolences to the GMs which are going to have to deal with all the angry and entitled players demanding appeals, most of which should never have played on a hardcore server.

I mourn the death of hardcore.

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