That’s not actually relevant here, and you’re not Jason Schrier.
Let’s read this example here again and mull this over.
This was the claim. I made a claim that John Hight, Executive Producer & Vice President of Blizzard incase you don’t know, has said that in an eurogamer article.
And what does it say?.. Let’s read it together.
Blizzard is making a push with World of Warcraft controller support for upcoming expansion Shadowlands. But, as executive producer John Hight explained to me, this isn’t about fitting the game on a PlayStation or Xbox pad. It’s about broadening input options for players with disabilities.
“So what we’re doing,” John Hight told me, "is enabling a lot of the things required for our add-on community to build add-ons for controller support. And it isn’t just controllers: we’re looking at a number of different devices. But our focus was not to try and make WoW feel like a console game but rather for players with disabilities to have more accessible input devices.
“The first step for us was, ‘Hey, there’s a lot of signals these controllers - or these devices - use that people can’t get at easily so let’s first enable that,’ and we’re trying to work closely with some add-on builders to let them know it’s coming. We feel like what will happen is, as these devices come out - hopefully we’re going to see even more innovative devices so everybody can participate, not just in WoW but in the online community in general - that we’ve provided the sufficient hooks for them to be able to integrate with the game.”
And WoW community manager, Kaivax, also echoed the same thoughts on why the controllers are implement as John here.
Among the devices being looked at are the wonderful Xbox Adaptive Controller, WoW community manager Kaivax mentioned in April. “We always want to make WoW more widely accessible,” Kaivax said, “so in Shadowlands, we’re attempting to add some support for keybinds, camera, and turning a character on controllers such as the Xbox Adaptive Controller.”
And this article comes with a link to that post because it is getting that quote from somebody who isn’t being interviewed in this article for purposes of verification.
The rest of the article after the video, talks about a possibility of a console port. It talks about how they would love to see a console version of WoW here. However this line here says this…
Could the rapidly-approaching next generation of consoles - PlayStation 5 and Xbox Series X - offer a solution? Consider Activision Blizzard successfully runs online games Destiny and Overwatch on console, and there’s always a glimmer of hope. WoW, however, was designed for PC and is a much bigger beast.
Now remember what i’ve said here?
Here is the thing with these 3 games. Overwatch is pretty much an FPS moba in terms of controls with heroes coming with weapons that can’t be changed.
I don’t know much about Destiny, but considering it started on the consoles, i would imagine it’s simple or intuitive enough to be controlled by a controller. A multiplayer first person shooter with very light RPG elements.
WoW is way more complicated then that, and yes, i’m even talking about retail.
Are these games doable with a controller? Absolutely. But two games are made with consoles or controllers in mind and one isn’t and even then, treats it as a minor feature.