I use one account to raid/have a farming character for mats.
Most of my income is from because able to get mats from dungeons to avoid the open world botters, i.e. herb campers.
All this is going to do is make botters make more accounts and spread out their farming strategy. It just punishes me by having to limit what dungeons I farm for herbs and also raid. And on popular servers they will just make more accounts potentially creating a log in queue situation for high pop. servers. I understand you are trying to crack down, but do it a different way.
Blizzard maybe see all the people who are against this 30 cap and realize that it is not going to do what you think. That bannwave went out bots I can /who and see all the bots re leveling they will be back in action by Saturday and the only one hurt by this are the players that are the weekend warriors who do all their farming on one or 2 days.
Blade of Eternal Darkness will no longer proc from non-damaging spells.
Developers’ notes: In original WoW patch 1.12.1, we fixed some misbehavior with Blade of Eternal Darkness that unfortunately got carried into WoW Classic. We fixed it again in the WoW Classic AQ patch (1.13.5), but decided to go ahead and bring the fix to the live game.
40-player raid instances are no longer affected by the 30-per-day limit on entering dungeons.
Developers’ notes: We have seen only a small handful of legitimate players encountering the recently added instance limit, but we want to ensure that anyone who does hit the cap is still able to freely participate in raid content.
This is still a pointlessly stupid, April fool’s joke of a change that only actually affects real players. Sorry guys, I can’t help with SGC, run ZG or bring DM buffs to raid. I pay 15 bucks a month to be limited on play time.
Regarding the “small handful of players”; are you implying that you are ok with screwing over a “small handful of players” based on your 3 day data set that doesn’t even include a weekend?
even a small handful of non bot players being negatively impacted by the instance limit is too many imo, especially considering that there are more effective ways to combat bots that have less or no impact on the actual player base. reconsider the instance limit please.
can we revert this change? this 24 hour period is BS. If I come home from work and do 3-4 hours of dungeons in the evening and then play during the afternoon the next day, I locked myself out for the rest of the day. Without a built in counter this change is super frustrating to even worry about.
Not good enough. Quantify what a “small handful” is, it was obviously enough that you felt the need to do this change but recognizing that you’re impacting legitimate players is a step in the right direction.
At minimum, give us an API to check out reset status if you can’t find a developer to make a UI for it but I still believe that this was a horrible change that should be reverted completely.
This looks to be targeted at bots. To bad it will not be an issue for them since they will just swap realm when they reach their limit. I suspect botters already farm in multiple realms, but even if they do not it will be no time before they set up. This change is terrible for 2 reasons.
1st bots can get around it
2nd it affects legit players